#! ../waf # encoding: utf-8 def options(opt): opt.recurse('shader') def configure(cfg): cfg.recurse('shader') def build(bld): bld.recurse('shader') src = bld.path.ant_glob('*.cc') bld.program(features='cxx', source=src, target=bld.env.target, includes='shader', use=['EGL', 'FT', 'GLES', 'THREAD', 'XMU'])