146 lines · 5.3 KB · C++
RawDownload
////  UserInputMapper.cpp//  interface/src/ui////  Created by Sam Gateau on 4/27/15.//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "UserInputMapper.h"#include <algorithm>  // UserInputMapper Classbool UserInputMapper::registerDevice(uint16 deviceID, const DeviceProxy::Pointer& proxy){    _registeredDevices[deviceID] = proxy;    return true;} UserInputMapper::DeviceProxy::Pointer UserInputMapper::getDeviceProxy(const Input& input) {    auto device = _registeredDevices.find(input.getDevice());    if (device != _registeredDevices.end()) {        return (device->second);    } else {        return DeviceProxy::Pointer();    }} bool UserInputMapper::addInputChannel(Action action, const Input& input, float scale) {    return addInputChannel(action, input, Input(), scale);} bool UserInputMapper::addInputChannel(Action action, const Input& input, const Input& modifier, float scale) {    // Check that the device is registered    if (!getDeviceProxy(input)) {        qDebug() << "UserInputMapper::addInputChannel: The input comes from a device #" << input.getDevice() << "is unknown. no inputChannel mapped.";        return false;    }     auto inputChannel = InputChannel(input, modifier, action, scale);     // Insert or replace the input to modifiers    if (inputChannel.hasModifier()) {        auto& modifiers = _inputToModifiersMap[input.getID()];        modifiers.push_back(inputChannel._modifier);        std::sort(modifiers.begin(), modifiers.end());    }     // Now update the action To Inputs side of things    _actionToInputsMap.insert(ActionToInputsMap::value_type(action, inputChannel));     return true;} int UserInputMapper::addInputChannels(const InputChannels& channels) {    int nbAdded = 0;    for (auto& channel : channels) {        nbAdded += addInputChannel(channel._action, channel._input, channel._modifier, channel._scale);    }    return nbAdded;} int UserInputMapper::getInputChannels(InputChannels& channels) const {    for (auto& channel : _actionToInputsMap) {        channels.push_back(channel.second);    }     return _actionToInputsMap.size();} void UserInputMapper::update(float deltaTime) {     // Reset the axis state for next loop    for (auto& channel : _actionStates) {        channel = 0.0f;    }     int currentTimestamp = 0;     for (auto& channelInput : _actionToInputsMap) {        auto& inputMapping = channelInput.second;        auto& inputID = inputMapping._input;        bool enabled = true;                // Check if this input channel has modifiers and collect the possibilities        auto modifiersIt = _inputToModifiersMap.find(inputID.getID());        if (modifiersIt != _inputToModifiersMap.end()) {            Modifiers validModifiers;            bool isActiveModifier = false;            for (auto& modifier : modifiersIt->second) {                auto deviceProxy = getDeviceProxy(modifier);                if (deviceProxy->getButton(modifier, currentTimestamp)) {                    validModifiers.push_back(modifier);                    isActiveModifier |= (modifier.getID() == inputMapping._modifier.getID());                }            }            enabled = (validModifiers.empty() && !inputMapping.hasModifier()) || isActiveModifier;        }         // if enabled: default input or all modifiers on        if (enabled) {            auto deviceProxy = getDeviceProxy(inputID);            switch (inputMapping._input.getType()) {                case ChannelType::BUTTON: {                    _actionStates[channelInput.first] += inputMapping._scale * float(deviceProxy->getButton(inputID, currentTimestamp));// * deltaTime; // weight the impulse by the deltaTime                    break;                }                case ChannelType::AXIS: {                    _actionStates[channelInput.first] += inputMapping._scale * deviceProxy->getAxis(inputID, currentTimestamp);                    break;                }                case ChannelType::JOINT: {                    // _channelStates[channelInput.first].jointVal = deviceProxy->getJoint(inputID, currentTimestamp);                    break;                }                default: {                    break; //silence please                }            }        } else{            // Channel input not enabled            enabled = false;        }    }     // Scale all the channel step with the scale    for (auto i = 0; i < NUM_ACTIONS; i++) {        _actionStates[i] *= _actionScales[i];    }} void UserInputMapper::assignDefaulActionScales() {    _actionScales[LONGITUDINAL_BACKWARD] = 1.0f; // 1m per unit    _actionScales[LONGITUDINAL_FORWARD] = 1.0f; // 1m per unit    _actionScales[LATERAL_LEFT] = 1.0f; // 1m per unit    _actionScales[LATERAL_RIGHT] = 1.0f; // 1m per unit    _actionScales[VERTICAL_DOWN] = 1.0f; // 1m per unit    _actionScales[VERTICAL_UP] = 1.0f; // 1m per unit    _actionScales[YAW_LEFT] = 1.0f; // 1 degree per unit    _actionScales[YAW_RIGHT] = 1.0f; // 1 degree per unit    _actionScales[PITCH_DOWN] = 1.0f; // 1 degree per unit    _actionScales[PITCH_UP] = 1.0f; // 1 degree per unit    _actionScales[BOOM_IN] = 1.0f; // 1m per unit    _actionScales[BOOM_OUT] = 1.0f; // 1m per unit}