//// Agent.cpp// assignment-client/src//// Created by Stephen Birarda on 7/1/13.// Copyright 2013 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include <QtCore/QCoreApplication>#include <QtCore/QEventLoop>#include <QtCore/QStandardPaths>#include <QtNetwork/QNetworkDiskCache>#include <QtNetwork/QNetworkRequest>#include <QtNetwork/QNetworkReply>#include <AvatarHashMap.h>#include <NetworkAccessManager.h>#include <NodeList.h>#include <PacketHeaders.h>#include <ResourceCache.h>#include <SoundCache.h>#include <UUID.h>#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h#include "avatars/ScriptableAvatar.h"#include "Agent.h"static const int RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES = 10;Agent::Agent(const QByteArray& packet) : ThreadedAssignment(packet), _entityEditSender(), _receivedAudioStream(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, InboundAudioStream::Settings(0, false, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, false, DEFAULT_WINDOW_STARVE_THRESHOLD, DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES, DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION, false)){ // be the parent of the script engine so it gets moved when we do _scriptEngine.setParent(this); DependencyManager::get<EntityScriptingInterface>()->setPacketSender(&_entityEditSender); DependencyManager::set<ResourceCacheSharedItems>(); DependencyManager::set<SoundCache>();}void Agent::readPendingDatagrams() { QByteArray receivedPacket; HifiSockAddr senderSockAddr; auto nodeList = DependencyManager::get<NodeList>(); while (readAvailableDatagram(receivedPacket, senderSockAddr)) { if (nodeList->packetVersionAndHashMatch(receivedPacket)) { PacketType datagramPacketType = packetTypeForPacket(receivedPacket); if (datagramPacketType == PacketTypeJurisdiction) { int headerBytes = numBytesForPacketHeader(receivedPacket); SharedNodePointer matchedNode = nodeList->sendingNodeForPacket(receivedPacket); if (matchedNode) { // PacketType_JURISDICTION, first byte is the node type... switch (receivedPacket[headerBytes]) { case NodeType::EntityServer: DependencyManager::get<EntityScriptingInterface>()->getJurisdictionListener()-> queueReceivedPacket(matchedNode, receivedPacket); break; } } } else if (datagramPacketType == PacketTypeOctreeStats || datagramPacketType == PacketTypeEntityData || datagramPacketType == PacketTypeEntityErase ) { // Make sure our Node and NodeList knows we've heard from this node. SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket); sourceNode->setLastHeardMicrostamp(usecTimestampNow()); QByteArray mutablePacket = receivedPacket; int messageLength = mutablePacket.size(); if (datagramPacketType == PacketTypeOctreeStats) { int statsMessageLength = OctreeHeadlessViewer::parseOctreeStats(mutablePacket, sourceNode); if (messageLength > statsMessageLength) { mutablePacket = mutablePacket.mid(statsMessageLength); // TODO: this needs to be fixed, the goal is to test the packet version for the piggyback, but // this is testing the version and hash of the original packet // need to use numBytesArithmeticCodingFromBuffer()... if (!DependencyManager::get<NodeList>()->packetVersionAndHashMatch(receivedPacket)) { return; // bail since piggyback data doesn't match our versioning } } else { return; // bail since no piggyback data } datagramPacketType = packetTypeForPacket(mutablePacket); } // fall through to piggyback message if (datagramPacketType == PacketTypeEntityData || datagramPacketType == PacketTypeEntityErase) { _entityViewer.processDatagram(mutablePacket, sourceNode); } } else if (datagramPacketType == PacketTypeMixedAudio || datagramPacketType == PacketTypeSilentAudioFrame) { _receivedAudioStream.parseData(receivedPacket); _lastReceivedAudioLoudness = _receivedAudioStream.getNextOutputFrameLoudness(); _receivedAudioStream.clearBuffer(); // let this continue through to the NodeList so it updates last heard timestamp // for the sending audio mixer DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket); } else if (datagramPacketType == PacketTypeBulkAvatarData || datagramPacketType == PacketTypeAvatarIdentity || datagramPacketType == PacketTypeAvatarBillboard || datagramPacketType == PacketTypeKillAvatar) { // let the avatar hash map process it DependencyManager::get<AvatarHashMap>()->processAvatarMixerDatagram(receivedPacket, nodeList->sendingNodeForPacket(receivedPacket)); // let this continue through to the NodeList so it updates last heard timestamp // for the sending avatar-mixer DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket); } else { DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket); } } }}const QString AGENT_LOGGING_NAME = "agent";void Agent::run() { ThreadedAssignment::commonInit(AGENT_LOGGING_NAME, NodeType::Agent); auto nodeList = DependencyManager::get<NodeList>(); nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet() << NodeType::AudioMixer << NodeType::AvatarMixer << NodeType::EntityServer ); // figure out the URL for the script for this agent assignment QUrl scriptURL; if (_payload.isEmpty()) { scriptURL = QUrl(QString("http://%1:%2/assignment/%3") .arg(DependencyManager::get<NodeList>()->getDomainHandler().getIP().toString()) .arg(DOMAIN_SERVER_HTTP_PORT) .arg(uuidStringWithoutCurlyBraces(_uuid))); } else { scriptURL = QUrl(_payload); } QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance(); QNetworkRequest networkRequest = QNetworkRequest(scriptURL); networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT); QNetworkReply* reply = networkAccessManager.get(networkRequest); QNetworkDiskCache* cache = new QNetworkDiskCache(); QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation); cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "agentCache"); networkAccessManager.setCache(cache); qDebug() << "Downloading script at" << scriptURL.toString(); QEventLoop loop; QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); QString scriptContents(reply->readAll()); delete reply; qDebug() << "Downloaded script:" << scriptContents; // setup an Avatar for the script to use ScriptableAvatar scriptedAvatar(&_scriptEngine); scriptedAvatar.setForceFaceTrackerConnected(true); // call model URL setters with empty URLs so our avatar, if user, will have the default models scriptedAvatar.setFaceModelURL(QUrl()); scriptedAvatar.setSkeletonModelURL(QUrl()); // give this AvatarData object to the script engine _scriptEngine.setAvatarData(&scriptedAvatar, "Avatar"); _scriptEngine.setAvatarHashMap(DependencyManager::get<AvatarHashMap>().data(), "AvatarList"); // register ourselves to the script engine _scriptEngine.registerGlobalObject("Agent", this); _scriptEngine.init(); // must be done before we set up the viewers _scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data()); auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>(); _scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer); _entityViewer.setJurisdictionListener(entityScriptingInterface->getJurisdictionListener()); _entityViewer.init(); entityScriptingInterface->setEntityTree(_entityViewer.getTree()); _scriptEngine.setScriptContents(scriptContents); _scriptEngine.run(); setFinished(true);}void Agent::aboutToFinish() { _scriptEngine.stop(); // our entity tree is going to go away so tell that to the EntityScriptingInterface DependencyManager::get<EntityScriptingInterface>()->setEntityTree(NULL);}
//
// Agent.cpp
// assignment-client/src
//
// Created by Stephen Birarda on 7/1/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QStandardPaths>
#include <QtNetwork/QNetworkDiskCache>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <AvatarHashMap.h>
#include <NetworkAccessManager.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <ResourceCache.h>
#include <SoundCache.h>
#include <UUID.h>
#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h
#include "avatars/ScriptableAvatar.h"
#include "Agent.h"
static const int RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES = 10;
Agent::Agent(const QByteArray& packet) :
ThreadedAssignment(packet),
_entityEditSender(),
_receivedAudioStream(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES,
InboundAudioStream::Settings(0, false, RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES, false,
DEFAULT_WINDOW_STARVE_THRESHOLD, DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES,
DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION, false))
{
// be the parent of the script engine so it gets moved when we do
_scriptEngine.setParent(this);
DependencyManager::get<EntityScriptingInterface>()->setPacketSender(&_entityEditSender);
DependencyManager::set<ResourceCacheSharedItems>();
DependencyManager::set<SoundCache>();
}
void Agent::readPendingDatagrams() {
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
auto nodeList = DependencyManager::get<NodeList>();
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
PacketType datagramPacketType = packetTypeForPacket(receivedPacket);
if (datagramPacketType == PacketTypeJurisdiction) {
int headerBytes = numBytesForPacketHeader(receivedPacket);
SharedNodePointer matchedNode = nodeList->sendingNodeForPacket(receivedPacket);
if (matchedNode) {
// PacketType_JURISDICTION, first byte is the node type...
switch (receivedPacket[headerBytes]) {
case NodeType::EntityServer:
DependencyManager::get<EntityScriptingInterface>()->getJurisdictionListener()->
queueReceivedPacket(matchedNode, receivedPacket);
break;
}
}
} else if (datagramPacketType == PacketTypeOctreeStats
|| datagramPacketType == PacketTypeEntityData
|| datagramPacketType == PacketTypeEntityErase
) {
// Make sure our Node and NodeList knows we've heard from this node.
SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket);
sourceNode->setLastHeardMicrostamp(usecTimestampNow());
QByteArray mutablePacket = receivedPacket;
int messageLength = mutablePacket.size();
if (datagramPacketType == PacketTypeOctreeStats) {
int statsMessageLength = OctreeHeadlessViewer::parseOctreeStats(mutablePacket, sourceNode);
if (messageLength > statsMessageLength) {
mutablePacket = mutablePacket.mid(statsMessageLength);
// TODO: this needs to be fixed, the goal is to test the packet version for the piggyback, but
// this is testing the version and hash of the original packet
// need to use numBytesArithmeticCodingFromBuffer()...
if (!DependencyManager::get<NodeList>()->packetVersionAndHashMatch(receivedPacket)) {
return; // bail since piggyback data doesn't match our versioning
}
} else {
return; // bail since no piggyback data
}
datagramPacketType = packetTypeForPacket(mutablePacket);
} // fall through to piggyback message
if (datagramPacketType == PacketTypeEntityData || datagramPacketType == PacketTypeEntityErase) {
_entityViewer.processDatagram(mutablePacket, sourceNode);
}
} else if (datagramPacketType == PacketTypeMixedAudio || datagramPacketType == PacketTypeSilentAudioFrame) {
_receivedAudioStream.parseData(receivedPacket);
_lastReceivedAudioLoudness = _receivedAudioStream.getNextOutputFrameLoudness();
_receivedAudioStream.clearBuffer();
// let this continue through to the NodeList so it updates last heard timestamp
// for the sending audio mixer
DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket);
} else if (datagramPacketType == PacketTypeBulkAvatarData
|| datagramPacketType == PacketTypeAvatarIdentity
|| datagramPacketType == PacketTypeAvatarBillboard
|| datagramPacketType == PacketTypeKillAvatar) {
// let the avatar hash map process it
DependencyManager::get<AvatarHashMap>()->processAvatarMixerDatagram(receivedPacket, nodeList->sendingNodeForPacket(receivedPacket));
// let this continue through to the NodeList so it updates last heard timestamp
// for the sending avatar-mixer
DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket);
} else {
DependencyManager::get<NodeList>()->processNodeData(senderSockAddr, receivedPacket);
}
}
}
}
const QString AGENT_LOGGING_NAME = "agent";
void Agent::run() {
ThreadedAssignment::commonInit(AGENT_LOGGING_NAME, NodeType::Agent);
auto nodeList = DependencyManager::get<NodeList>();
nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet()
<< NodeType::AudioMixer
<< NodeType::AvatarMixer
<< NodeType::EntityServer
);
// figure out the URL for the script for this agent assignment
QUrl scriptURL;
if (_payload.isEmpty()) {
scriptURL = QUrl(QString("http://%1:%2/assignment/%3")
.arg(DependencyManager::get<NodeList>()->getDomainHandler().getIP().toString())
.arg(DOMAIN_SERVER_HTTP_PORT)
.arg(uuidStringWithoutCurlyBraces(_uuid)));
} else {
scriptURL = QUrl(_payload);
}
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest = QNetworkRequest(scriptURL);
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
QNetworkReply* reply = networkAccessManager.get(networkRequest);
QNetworkDiskCache* cache = new QNetworkDiskCache();
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "agentCache");
networkAccessManager.setCache(cache);
qDebug() << "Downloading script at" << scriptURL.toString();
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
QString scriptContents(reply->readAll());
delete reply;
qDebug() << "Downloaded script:" << scriptContents;
// setup an Avatar for the script to use
ScriptableAvatar scriptedAvatar(&_scriptEngine);
scriptedAvatar.setForceFaceTrackerConnected(true);
// call model URL setters with empty URLs so our avatar, if user, will have the default models
scriptedAvatar.setFaceModelURL(QUrl());
scriptedAvatar.setSkeletonModelURL(QUrl());
// give this AvatarData object to the script engine
_scriptEngine.setAvatarData(&scriptedAvatar, "Avatar");
_scriptEngine.setAvatarHashMap(DependencyManager::get<AvatarHashMap>().data(), "AvatarList");
// register ourselves to the script engine
_scriptEngine.registerGlobalObject("Agent", this);
_scriptEngine.init(); // must be done before we set up the viewers
_scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
_scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer);
_entityViewer.setJurisdictionListener(entityScriptingInterface->getJurisdictionListener());
_entityViewer.init();
entityScriptingInterface->setEntityTree(_entityViewer.getTree());
_scriptEngine.setScriptContents(scriptContents);
_scriptEngine.run();
setFinished(true);
}
void Agent::aboutToFinish() {
_scriptEngine.stop();
// our entity tree is going to go away so tell that to the EntityScriptingInterface
DependencyManager::get<EntityScriptingInterface>()->setEntityTree(NULL);
}