Brad DavisCoding standards0afe8c011 years agoHistory
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////  MessageDialog.cpp////  Created by Bradley Austin Davis on 2015/04/14//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "MessageDialog.h" HIFI_QML_DEF(MessageDialog) MessageDialog::MessageDialog(QQuickItem* parent) : OffscreenQmlDialog(parent) {    _buttons = StandardButtons(Ok | Cancel);} MessageDialog::~MessageDialog() {} QString MessageDialog::text() const {    return _text;} QString MessageDialog::informativeText() const {    return _informativeText;} QString MessageDialog::detailedText() const {    return _detailedText;} MessageDialog::Icon MessageDialog::icon() const {    return _icon;} void MessageDialog::setVisible(bool v) {    OffscreenQmlDialog::setVisible(v);} void MessageDialog::setText(const QString& arg) {    if (arg != _text) {        _text = arg;        emit textChanged();    }} void MessageDialog::setInformativeText(const QString& arg) {    if (arg != _informativeText) {        _informativeText = arg;        emit informativeTextChanged();    }} void MessageDialog::setDetailedText(const QString& arg) {    if (arg != _detailedText) {        _detailedText = arg;        emit detailedTextChanged();    }} void MessageDialog::setIcon(MessageDialog::Icon icon) {    if (icon != _icon) {        _icon = icon;        emit iconChanged();    }} void MessageDialog::setStandardButtons(StandardButtons buttons) {    if (buttons != _buttons) {        _buttons = buttons;        emit standardButtonsChanged();    }} void MessageDialog::click(StandardButton button) {    // FIXME try to do it more like the standard dialog    click(StandardButton(button), ButtonRole::NoRole);} MessageDialog::StandardButtons MessageDialog::standardButtons() const {    return _buttons;} MessageDialog::StandardButton MessageDialog::clickedButton() const {    return _clickedButton;} void MessageDialog::click(StandardButton button, ButtonRole) {    _clickedButton = button;    if (_resultCallback) {        _resultCallback(QMessageBox::StandardButton(_clickedButton));    }    hide();} void MessageDialog::accept() {    // enter key is treated like OK    if (_clickedButton == NoButton)        _clickedButton = Ok;    if (_resultCallback) {        _resultCallback(QMessageBox::StandardButton(_clickedButton));    }    OffscreenQmlDialog::accept();} void MessageDialog::reject() {    // escape key is treated like cancel    if (_clickedButton == NoButton)        _clickedButton = Cancel;    if (_resultCallback) {        _resultCallback(QMessageBox::StandardButton(_clickedButton));    }    OffscreenQmlDialog::reject();} void MessageDialog::setResultCallback(OffscreenUi::ButtonCallback callback) {    _resultCallback = callback;}

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