//// Created by Sam Gondelman on 5/16/19// Copyright 2013-2019 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "RenderScriptingInterface.h" #include "LightingModel.h"#include "AntialiasingEffect.h" RenderScriptingInterface* RenderScriptingInterface::getInstance() { static RenderScriptingInterface sharedInstance; return &sharedInstance;} std::once_flag RenderScriptingInterface::registry_flag; RenderScriptingInterface::RenderScriptingInterface() { std::call_once(registry_flag, [] { qmlRegisterType<RenderScriptingInterface>("RenderEnums", 1, 0, "RenderEnums"); });} void RenderScriptingInterface::loadSettings() { _renderSettingLock.withReadLock([&] { _renderMethod = (_renderMethodSetting.get()); _shadowsEnabled = (_shadowsEnabledSetting.get()); _ambientOcclusionEnabled = (_ambientOcclusionEnabledSetting.get()); _antialiasingEnabled = (_antialiasingEnabledSetting.get()); }); forceRenderMethod((RenderMethod)_renderMethod); forceShadowsEnabled(_shadowsEnabled); forceAmbientOcclusionEnabled(_ambientOcclusionEnabled); forceAntialiasingEnabled(_antialiasingEnabled);} RenderScriptingInterface::RenderMethod RenderScriptingInterface::getRenderMethod() const { return (RenderMethod) _renderMethod;} void RenderScriptingInterface::setRenderMethod(RenderMethod renderMethod) { if (isValidRenderMethod(renderMethod) && (_renderMethod != (int) renderMethod)) { forceRenderMethod(renderMethod); emit settingsChanged(); }}void RenderScriptingInterface::forceRenderMethod(RenderMethod renderMethod) { _renderSettingLock.withWriteLock([&] { _renderMethod = (int)renderMethod; _renderMethodSetting.set((int)renderMethod); auto config = dynamic_cast<task::SwitchConfig*>(qApp->getRenderEngine()->getConfiguration()->getConfig("RenderMainView.DeferredForwardSwitch")); if (config) { config->setBranch((int)renderMethod); } });} QStringList RenderScriptingInterface::getRenderMethodNames() const { static const QStringList refrenderMethodNames = { "DEFERRED", "FORWARD" }; return refrenderMethodNames;} bool RenderScriptingInterface::getShadowsEnabled() const { return _shadowsEnabled;} void RenderScriptingInterface::setShadowsEnabled(bool enabled) { if (_shadowsEnabled != enabled) { forceShadowsEnabled(enabled); emit settingsChanged(); }} void RenderScriptingInterface::forceShadowsEnabled(bool enabled) { _renderSettingLock.withWriteLock([&] { _shadowsEnabled = (enabled); _shadowsEnabledSetting.set(enabled); auto lightingModelConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<MakeLightingModel>("RenderMainView.LightingModel"); if (lightingModelConfig) { Menu::getInstance()->setIsOptionChecked(MenuOption::Shadows, enabled); lightingModelConfig->setShadow(enabled); } });} bool RenderScriptingInterface::getAmbientOcclusionEnabled() const { return _ambientOcclusionEnabled;} void RenderScriptingInterface::setAmbientOcclusionEnabled(bool enabled) { if (_ambientOcclusionEnabled != enabled) { forceAmbientOcclusionEnabled(enabled); emit settingsChanged(); }} void RenderScriptingInterface::forceAmbientOcclusionEnabled(bool enabled) { _renderSettingLock.withWriteLock([&] { _ambientOcclusionEnabled = (enabled); _ambientOcclusionEnabledSetting.set(enabled); auto lightingModelConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<MakeLightingModel>("RenderMainView.LightingModel"); if (lightingModelConfig) { Menu::getInstance()->setIsOptionChecked(MenuOption::AmbientOcclusion, enabled); lightingModelConfig->setAmbientOcclusion(enabled); } });} bool RenderScriptingInterface::getAntialiasingEnabled() const { return _antialiasingEnabled;} void RenderScriptingInterface::setAntialiasingEnabled(bool enabled) { if (_antialiasingEnabled != enabled) { forceAntialiasingEnabled(enabled); emit settingsChanged(); }} void RenderScriptingInterface::forceAntialiasingEnabled(bool enabled) { _renderSettingLock.withWriteLock([&] { _antialiasingEnabled = (enabled); _antialiasingEnabledSetting.set(enabled); auto mainViewJitterCamConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<JitterSample>("RenderMainView.JitterCam"); auto mainViewAntialiasingConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<Antialiasing>("RenderMainView.Antialiasing"); if (mainViewJitterCamConfig && mainViewAntialiasingConfig) { Menu::getInstance()->setIsOptionChecked(MenuOption::AntiAliasing, enabled); if (enabled) { mainViewJitterCamConfig->play(); mainViewAntialiasingConfig->setDebugFXAA(false); } else { mainViewJitterCamConfig->none(); mainViewAntialiasingConfig->setDebugFXAA(true); } } });} float RenderScriptingInterface::getViewportResolutionScale() const { return _viewportResolutionScale;} void RenderScriptingInterface::setViewportResolutionScale(float scale) { if (_viewportResolutionScale != scale) { forceViewportResolutionScale(scale); emit settingsChanged(); }} void RenderScriptingInterface::forceViewportResolutionScale(float scale) { _renderSettingLock.withWriteLock([&] { _viewportResolutionScale = (scale); // _antialiasingEnabledSetting.set(enabled); auto renderConfig = qApp->getRenderEngine()->getConfiguration(); assert(renderConfig); auto deferredView = renderConfig->getConfig("RenderMainView.RenderDeferredTask"); // mainView can be null if we're rendering in forward mode if (deferredView) { deferredView->setProperty("resolutionScale", _viewportResolutionScale); } auto forwardView = renderConfig->getConfig("RenderMainView.RenderForwardTask"); // mainView can be null if we're rendering in forward mode if (forwardView) { forwardView->setProperty("resolutionScale", _viewportResolutionScale); }/* auto mainViewJitterCamConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<JitterSample>("RenderMainView.JitterCam"); auto mainViewAntialiasingConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<Antialiasing>("RenderMainView.Antialiasing"); if (mainViewJitterCamConfig && mainViewAntialiasingConfig) { Menu::getInstance()->setIsOptionChecked(MenuOption::AntiAliasing, enabled); if (enabled) { mainViewJitterCamConfig->play(); mainViewAntialiasingConfig->setDebugFXAA(false); } else { mainViewJitterCamConfig->none(); mainViewAntialiasingConfig->setDebugFXAA(true); } }*/ });}
//
// Created by Sam Gondelman on 5/16/19
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RenderScriptingInterface.h"
#include "LightingModel.h"
#include "AntialiasingEffect.h"
RenderScriptingInterface* RenderScriptingInterface::getInstance() {
static RenderScriptingInterface sharedInstance;
return &sharedInstance;
}
std::once_flag RenderScriptingInterface::registry_flag;
RenderScriptingInterface::RenderScriptingInterface() {
std::call_once(registry_flag, [] {
qmlRegisterType<RenderScriptingInterface>("RenderEnums", 1, 0, "RenderEnums");
});
}
void RenderScriptingInterface::loadSettings() {
_renderSettingLock.withReadLock([&] {
_renderMethod = (_renderMethodSetting.get());
_shadowsEnabled = (_shadowsEnabledSetting.get());
_ambientOcclusionEnabled = (_ambientOcclusionEnabledSetting.get());
_antialiasingEnabled = (_antialiasingEnabledSetting.get());
});
forceRenderMethod((RenderMethod)_renderMethod);
forceShadowsEnabled(_shadowsEnabled);
forceAmbientOcclusionEnabled(_ambientOcclusionEnabled);
forceAntialiasingEnabled(_antialiasingEnabled);
}
RenderScriptingInterface::RenderMethod RenderScriptingInterface::getRenderMethod() const {
return (RenderMethod) _renderMethod;
}
void RenderScriptingInterface::setRenderMethod(RenderMethod renderMethod) {
if (isValidRenderMethod(renderMethod) && (_renderMethod != (int) renderMethod)) {
forceRenderMethod(renderMethod);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceRenderMethod(RenderMethod renderMethod) {
_renderSettingLock.withWriteLock([&] {
_renderMethod = (int)renderMethod;
_renderMethodSetting.set((int)renderMethod);
auto config = dynamic_cast<task::SwitchConfig*>(qApp->getRenderEngine()->getConfiguration()->getConfig("RenderMainView.DeferredForwardSwitch"));
if (config) {
config->setBranch((int)renderMethod);
}
});
}
QStringList RenderScriptingInterface::getRenderMethodNames() const {
static const QStringList refrenderMethodNames = { "DEFERRED", "FORWARD" };
return refrenderMethodNames;
}
bool RenderScriptingInterface::getShadowsEnabled() const {
return _shadowsEnabled;
}
void RenderScriptingInterface::setShadowsEnabled(bool enabled) {
if (_shadowsEnabled != enabled) {
forceShadowsEnabled(enabled);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceShadowsEnabled(bool enabled) {
_renderSettingLock.withWriteLock([&] {
_shadowsEnabled = (enabled);
_shadowsEnabledSetting.set(enabled);
auto lightingModelConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<MakeLightingModel>("RenderMainView.LightingModel");
if (lightingModelConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::Shadows, enabled);
lightingModelConfig->setShadow(enabled);
}
});
}
bool RenderScriptingInterface::getAmbientOcclusionEnabled() const {
return _ambientOcclusionEnabled;
}
void RenderScriptingInterface::setAmbientOcclusionEnabled(bool enabled) {
if (_ambientOcclusionEnabled != enabled) {
forceAmbientOcclusionEnabled(enabled);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceAmbientOcclusionEnabled(bool enabled) {
_renderSettingLock.withWriteLock([&] {
_ambientOcclusionEnabled = (enabled);
_ambientOcclusionEnabledSetting.set(enabled);
auto lightingModelConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<MakeLightingModel>("RenderMainView.LightingModel");
if (lightingModelConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::AmbientOcclusion, enabled);
lightingModelConfig->setAmbientOcclusion(enabled);
}
});
}
bool RenderScriptingInterface::getAntialiasingEnabled() const {
return _antialiasingEnabled;
}
void RenderScriptingInterface::setAntialiasingEnabled(bool enabled) {
if (_antialiasingEnabled != enabled) {
forceAntialiasingEnabled(enabled);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceAntialiasingEnabled(bool enabled) {
_renderSettingLock.withWriteLock([&] {
_antialiasingEnabled = (enabled);
_antialiasingEnabledSetting.set(enabled);
auto mainViewJitterCamConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<JitterSample>("RenderMainView.JitterCam");
auto mainViewAntialiasingConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<Antialiasing>("RenderMainView.Antialiasing");
if (mainViewJitterCamConfig && mainViewAntialiasingConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::AntiAliasing, enabled);
if (enabled) {
mainViewJitterCamConfig->play();
mainViewAntialiasingConfig->setDebugFXAA(false);
}
else {
mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->setDebugFXAA(true);
}
}
});
}
float RenderScriptingInterface::getViewportResolutionScale() const {
return _viewportResolutionScale;
}
void RenderScriptingInterface::setViewportResolutionScale(float scale) {
if (_viewportResolutionScale != scale) {
forceViewportResolutionScale(scale);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceViewportResolutionScale(float scale) {
_renderSettingLock.withWriteLock([&] {
_viewportResolutionScale = (scale);
// _antialiasingEnabledSetting.set(enabled);
auto renderConfig = qApp->getRenderEngine()->getConfiguration();
assert(renderConfig);
auto deferredView = renderConfig->getConfig("RenderMainView.RenderDeferredTask");
// mainView can be null if we're rendering in forward mode
if (deferredView) {
deferredView->setProperty("resolutionScale", _viewportResolutionScale);
}
auto forwardView = renderConfig->getConfig("RenderMainView.RenderForwardTask");
// mainView can be null if we're rendering in forward mode
if (forwardView) {
forwardView->setProperty("resolutionScale", _viewportResolutionScale);
}
/*
auto mainViewJitterCamConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<JitterSample>("RenderMainView.JitterCam");
auto mainViewAntialiasingConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<Antialiasing>("RenderMainView.Antialiasing");
if (mainViewJitterCamConfig && mainViewAntialiasingConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::AntiAliasing, enabled);
if (enabled) {
mainViewJitterCamConfig->play();
mainViewAntialiasingConfig->setDebugFXAA(false);
}
else {
mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->setDebugFXAA(true);
}
}*/
});
}