//// ClipboardScriptingInterface.cpp// interface/src/scripting//// Copyright 2014 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "Application.h"#include "ClipboardScriptingInterface.h" ClipboardScriptingInterface::ClipboardScriptingInterface() {} float ClipboardScriptingInterface::getClipboardContentsLargestDimension() { return Application::getInstance()->getEntityClipboard()->getContentsLargestDimension();} bool ClipboardScriptingInterface::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) { return Application::getInstance()->exportEntities(filename, entityIDs);} bool ClipboardScriptingInterface::exportEntities(const QString& filename, float x, float y, float z, float s) { return Application::getInstance()->exportEntities(filename, x, y, z, s);} bool ClipboardScriptingInterface::importEntities(const QString& filename) { return Application::getInstance()->importEntities(filename);} QVector<EntityItemID> ClipboardScriptingInterface::pasteEntities(glm::vec3 position) { return Application::getInstance()->pasteEntities(position.x, position.y, position.z);}
//
// ClipboardScriptingInterface.cpp
// interface/src/scripting
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Application.h"
#include "ClipboardScriptingInterface.h"
ClipboardScriptingInterface::ClipboardScriptingInterface() {
}
float ClipboardScriptingInterface::getClipboardContentsLargestDimension() {
return Application::getInstance()->getEntityClipboard()->getContentsLargestDimension();
}
bool ClipboardScriptingInterface::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
return Application::getInstance()->exportEntities(filename, entityIDs);
}
bool ClipboardScriptingInterface::exportEntities(const QString& filename, float x, float y, float z, float s) {
return Application::getInstance()->exportEntities(filename, x, y, z, s);
}
bool ClipboardScriptingInterface::importEntities(const QString& filename) {
return Application::getInstance()->importEntities(filename);
}
QVector<EntityItemID> ClipboardScriptingInterface::pasteEntities(glm::vec3 position) {
return Application::getInstance()->pasteEntities(position.x, position.y, position.z);
}