//// AudioDeviceScriptingInterface.cpp// interface/src/scripting//// Created by Brad Hefta-Gaub on 3/23/14.// Copyright 2014 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "Application.h"#include "AudioDeviceScriptingInterface.h" AudioDeviceScriptingInterface* AudioDeviceScriptingInterface::getInstance() { static AudioDeviceScriptingInterface sharedInstance; return &sharedInstance;} AudioDeviceScriptingInterface::AudioDeviceScriptingInterface() { connect(DependencyManager::get<Audio>().data(), &Audio::muteToggled, this, &AudioDeviceScriptingInterface::muteToggled);} bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) { bool result; QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchInputToAudioDevice", Qt::BlockingQueuedConnection, Q_RETURN_ARG(bool, result), Q_ARG(const QString&, deviceName)); return result;} bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) { bool result; QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchOutputToAudioDevice", Qt::BlockingQueuedConnection, Q_RETURN_ARG(bool, result), Q_ARG(const QString&, deviceName)); return result;} QString AudioDeviceScriptingInterface::getInputDevice() { return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioInput);} QString AudioDeviceScriptingInterface::getOutputDevice() { return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioOutput);} QString AudioDeviceScriptingInterface::getDefaultInputDevice() { return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioInput);} QString AudioDeviceScriptingInterface::getDefaultOutputDevice() { return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioOutput);} QVector<QString> AudioDeviceScriptingInterface::getInputDevices() { return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioInput);} QVector<QString> AudioDeviceScriptingInterface::getOutputDevices() { return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioOutput);} float AudioDeviceScriptingInterface::getInputVolume() { return DependencyManager::get<Audio>()->getInputVolume();} void AudioDeviceScriptingInterface::setInputVolume(float volume) { DependencyManager::get<Audio>()->setInputVolume(volume);} void AudioDeviceScriptingInterface::setReverb(bool reverb) { DependencyManager::get<Audio>()->setReverb(reverb);} void AudioDeviceScriptingInterface::setReverbOptions(const AudioEffectOptions* options) { DependencyManager::get<Audio>()->setReverbOptions(options);} void AudioDeviceScriptingInterface::toggleMute() { DependencyManager::get<Audio>()->toggleMute();} bool AudioDeviceScriptingInterface::getMuted() { return DependencyManager::get<Audio>()->isMuted();}
//
// AudioDeviceScriptingInterface.cpp
// interface/src/scripting
//
// Created by Brad Hefta-Gaub on 3/23/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Application.h"
#include "AudioDeviceScriptingInterface.h"
AudioDeviceScriptingInterface* AudioDeviceScriptingInterface::getInstance() {
static AudioDeviceScriptingInterface sharedInstance;
return &sharedInstance;
}
AudioDeviceScriptingInterface::AudioDeviceScriptingInterface() {
connect(DependencyManager::get<Audio>().data(), &Audio::muteToggled,
this, &AudioDeviceScriptingInterface::muteToggled);
}
bool AudioDeviceScriptingInterface::setInputDevice(const QString& deviceName) {
bool result;
QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchInputToAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, result),
Q_ARG(const QString&, deviceName));
return result;
}
bool AudioDeviceScriptingInterface::setOutputDevice(const QString& deviceName) {
bool result;
QMetaObject::invokeMethod(DependencyManager::get<Audio>().data(), "switchOutputToAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, result),
Q_ARG(const QString&, deviceName));
return result;
}
QString AudioDeviceScriptingInterface::getInputDevice() {
return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioInput);
}
QString AudioDeviceScriptingInterface::getOutputDevice() {
return DependencyManager::get<Audio>()->getDeviceName(QAudio::AudioOutput);
}
QString AudioDeviceScriptingInterface::getDefaultInputDevice() {
return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioInput);
}
QString AudioDeviceScriptingInterface::getDefaultOutputDevice() {
return DependencyManager::get<Audio>()->getDefaultDeviceName(QAudio::AudioOutput);
}
QVector<QString> AudioDeviceScriptingInterface::getInputDevices() {
return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioInput);
}
QVector<QString> AudioDeviceScriptingInterface::getOutputDevices() {
return DependencyManager::get<Audio>()->getDeviceNames(QAudio::AudioOutput);
}
float AudioDeviceScriptingInterface::getInputVolume() {
return DependencyManager::get<Audio>()->getInputVolume();
}
void AudioDeviceScriptingInterface::setInputVolume(float volume) {
DependencyManager::get<Audio>()->setInputVolume(volume);
}
void AudioDeviceScriptingInterface::setReverb(bool reverb) {
DependencyManager::get<Audio>()->setReverb(reverb);
}
void AudioDeviceScriptingInterface::setReverbOptions(const AudioEffectOptions* options) {
DependencyManager::get<Audio>()->setReverbOptions(options);
}
void AudioDeviceScriptingInterface::toggleMute() {
DependencyManager::get<Audio>()->toggleMute();
}
bool AudioDeviceScriptingInterface::getMuted() {
return DependencyManager::get<Audio>()->isMuted();
}