// // Interface//// Allows you to connect to and see/hear the shared 3D space.// Optionally uses serialUSB connection to get gyro data for head movement.// Optionally gets UDP stream from transmitter to animate controller/hand.// // Usage: The interface client first attempts to contact a domain server to// discover the appropriate audio, voxel, and avatar servers to contact.// Right now, the default domain server is "highfidelity.below92.com"// You can change the domain server to use your own by editing the// DOMAIN_HOSTNAME or DOMAIN_IP strings in the file NodeList.cpp////// Welcome Aboard!//#include "Application.h"#include <QDebug>int main(int argc, const char * argv[]) { timeval startup_time; gettimeofday(&startup_time, NULL); Application app(argc, const_cast<char**>(argv), startup_time); qDebug( "Created QT Application.\n" ); int exitCode = app.exec(); qDebug("Normal exit.\n"); return exitCode;}
//
// Interface
//
// Allows you to connect to and see/hear the shared 3D space.
// Optionally uses serialUSB connection to get gyro data for head movement.
// Optionally gets UDP stream from transmitter to animate controller/hand.
//
// Usage: The interface client first attempts to contact a domain server to
// discover the appropriate audio, voxel, and avatar servers to contact.
// Right now, the default domain server is "highfidelity.below92.com"
// You can change the domain server to use your own by editing the
// DOMAIN_HOSTNAME or DOMAIN_IP strings in the file NodeList.cpp
//
//
// Welcome Aboard!
//
#include "Application.h"
#include <QDebug>
int main(int argc, const char * argv[]) {
timeval startup_time;
gettimeofday(&startup_time, NULL);
Application app(argc, const_cast<char**>(argv), startup_time);
qDebug( "Created QT Application.\n" );
int exitCode = app.exec();
qDebug("Normal exit.\n");
return exitCode;
}