//// Script.cpp// libraries/script-engine/src//// Created by Brad Hefta-Gaub on 2015-03-30// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// /*#include <stdint.h> #include <glm/glm.hpp> #include <QDataStream>#include <QtCore/QDebug>#include <QtNetwork/QNetworkRequest>#include <QtNetwork/QNetworkReply>#include <qendian.h> #include <LimitedNodeList.h>#include <NetworkAccessManager.h>#include <SharedUtil.h> #include "AudioRingBuffer.h"#include "AudioFormat.h"#include "AudioBuffer.h"#include "AudioEditBuffer.h"*/ #include "Script.h" Script::Script(const QUrl& url) : Resource(url), _isReady(false){ } void Script::downloadFinished(QNetworkReply* reply) { // replace our byte array with the downloaded data _contents = reply->readAll(); qDebug() << "Script downloaded from:" << getURL(); _isReady = true; reply->deleteLater();}
//
// Script.cpp
// libraries/script-engine/src
//
// Created by Brad Hefta-Gaub on 2015-03-30
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/*
#include <stdint.h>
#include <glm/glm.hpp>
#include <QDataStream>
#include <QtCore/QDebug>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <qendian.h>
#include <LimitedNodeList.h>
#include <NetworkAccessManager.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioEditBuffer.h"
*/
#include "Script.h"
Script::Script(const QUrl& url) :
Resource(url),
_isReady(false)
{
}
void Script::downloadFinished(QNetworkReply* reply) {
// replace our byte array with the downloaded data
_contents = reply->readAll();
qDebug() << "Script downloaded from:" << getURL();
_isReady = true;
reply->deleteLater();
}