//// AudioDevices.cpp// interface/src/scripting//// Created by Zach Pomerantz on 28/5/2017.// Copyright 2017 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "AudioDevices.h" #include "Application.h"#include "AudioClient.h"#include "Audio.h" using namespace scripting; Setting::Handle<QString> inputDeviceDesktop { QStringList { Audio::AUDIO, Audio::DESKTOP, "INPUT" }};Setting::Handle<QString> outputDeviceDesktop { QStringList { Audio::AUDIO, Audio::DESKTOP, "OUTPUT" }};Setting::Handle<QString> inputDeviceHMD { QStringList { Audio::AUDIO, Audio::HMD, "INPUT" }};Setting::Handle<QString> outputDeviceHMD { QStringList { Audio::AUDIO, Audio::HMD, "OUTPUT" }}; QHash<int, QByteArray> AudioDeviceList::_roles { { Qt::DisplayRole, "display" }, { Qt::CheckStateRole, "selected" }};Qt::ItemFlags AudioDeviceList::_flags { Qt::ItemIsSelectable | Qt::ItemIsEnabled }; QVariant AudioDeviceList::data(const QModelIndex& index, int role) const { if (!index.isValid() || index.row() >= _devices.size()) { return QVariant(); } if (role == Qt::DisplayRole) { return _devices.at(index.row()).display; } else if (role == Qt::CheckStateRole) { return _devices.at(index.row()).selected; } else { return QVariant(); }} bool AudioDeviceList::setData(const QModelIndex& index, const QVariant& value, int role) { if (!index.isValid() || index.row() >= _devices.size()) { return false; } bool success = false; if (role == Qt::CheckStateRole) { auto selected = value.toBool(); auto& device = _devices[index.row()]; // only allow switching to a new device, not deactivating an in-use device if (selected // skip if already selected && selected != device.selected) { auto client = DependencyManager::get<AudioClient>(); QMetaObject::invokeMethod(client.data(), "switchAudioDevice", Qt::BlockingQueuedConnection, Q_RETURN_ARG(bool, success), Q_ARG(QAudio::Mode, _mode), Q_ARG(const QAudioDeviceInfo&, device.info)); if (success) { device.selected = true; emit deviceSelected(device.info); emit deviceChanged(device.info); } } } emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0)); return success;} void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) { bool success { false }; // try to set the last selected device if (!device.isNull()) { auto i = 0; for (; i < rowCount(); ++i) { if (device == _devices[i].info.deviceName()) { break; } } if (i < rowCount()) { success = setData(createIndex(i, 0), true, Qt::CheckStateRole); } // the selection failed - reset it if (!success) { emit deviceSelected(QAudioDeviceInfo()); } } // try to set to the default device for this mode if (!success) { auto client = DependencyManager::get<AudioClient>().data(); if (contextIsHMD) { QString deviceName; if (_mode == QAudio::AudioInput) { deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice(); } else { // if (_mode == QAudio::AudioOutput) deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice(); } if (!deviceName.isNull()) { QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName)); } } else { // use the system default QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode)); } }} void AudioDeviceList::onDeviceChanged(const QAudioDeviceInfo& device) { _selectedDevice = device; QModelIndex index; for (auto i = 0; i < _devices.size(); ++i) { AudioDevice& device = _devices[i]; if (device.selected && device.info != _selectedDevice) { device.selected = false; } else if (device.info == _selectedDevice) { device.selected = true; index = createIndex(i, 0); } } emit deviceChanged(_selectedDevice); emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));} void AudioDeviceList::onDevicesChanged(const QList<QAudioDeviceInfo>& devices) { beginResetModel(); _devices.clear(); foreach(const QAudioDeviceInfo& deviceInfo, devices) { AudioDevice device; device.info = deviceInfo; device.display = device.info.deviceName() .replace("High Definition", "HD") .remove("Device"); device.selected = (device.info == _selectedDevice); _devices.push_back(device); } endResetModel();} AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) { auto client = DependencyManager::get<AudioClient>(); connect(client.data(), &AudioClient::deviceChanged, this, &AudioDevices::onDeviceChanged, Qt::QueuedConnection); connect(client.data(), &AudioClient::devicesChanged, this, &AudioDevices::onDevicesChanged, Qt::QueuedConnection); // connections are made after client is initialized, so we must also fetch the devices _inputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioInput)); _outputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioOutput)); _inputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioInput)); _outputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioOutput)); connect(&_inputs, &AudioDeviceList::deviceSelected, this, &AudioDevices::onInputDeviceSelected); connect(&_outputs, &AudioDeviceList::deviceSelected, this, &AudioDevices::onOutputDeviceSelected);} void AudioDevices::onContextChanged(const QString& context) { QString input; QString output; if (_contextIsHMD) { input = inputDeviceHMD.get(); output = outputDeviceHMD.get(); } else { input = inputDeviceDesktop.get(); output = outputDeviceDesktop.get(); } _inputs.resetDevice(_contextIsHMD, input); _outputs.resetDevice(_contextIsHMD, output);} void AudioDevices::onInputDeviceSelected(const QAudioDeviceInfo& device) { QString deviceName; if (!device.isNull()) { deviceName = device.deviceName(); } if (_contextIsHMD) { inputDeviceHMD.set(deviceName); } else { inputDeviceDesktop.set(deviceName); }} void AudioDevices::onOutputDeviceSelected(const QAudioDeviceInfo& device) { QString deviceName; if (!device.isNull()) { deviceName = device.deviceName(); } if (_contextIsHMD) { outputDeviceHMD.set(deviceName); } else { outputDeviceDesktop.set(deviceName); }} void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) { if (mode == QAudio::AudioInput) { _inputs.onDeviceChanged(device); } else { // if (mode == QAudio::AudioOutput) _outputs.onDeviceChanged(device); }} void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceInfo>& devices) { static bool initialized { false }; auto initialize = [&]{ if (initialized) { onContextChanged(QString()); } else { initialized = true; } }; if (mode == QAudio::AudioInput) { _inputs.onDevicesChanged(devices); static std::once_flag inputFlag; std::call_once(inputFlag, initialize); } else { // if (mode == QAudio::AudioOutput) _outputs.onDevicesChanged(devices); static std::once_flag outputFlag; std::call_once(outputFlag, initialize); }}
//
// AudioDevices.cpp
// interface/src/scripting
//
// Created by Zach Pomerantz on 28/5/2017.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AudioDevices.h"
#include "Application.h"
#include "AudioClient.h"
#include "Audio.h"
using namespace scripting;
Setting::Handle<QString> inputDeviceDesktop { QStringList { Audio::AUDIO, Audio::DESKTOP, "INPUT" }};
Setting::Handle<QString> outputDeviceDesktop { QStringList { Audio::AUDIO, Audio::DESKTOP, "OUTPUT" }};
Setting::Handle<QString> inputDeviceHMD { QStringList { Audio::AUDIO, Audio::HMD, "INPUT" }};
Setting::Handle<QString> outputDeviceHMD { QStringList { Audio::AUDIO, Audio::HMD, "OUTPUT" }};
QHash<int, QByteArray> AudioDeviceList::_roles {
{ Qt::DisplayRole, "display" },
{ Qt::CheckStateRole, "selected" }
};
Qt::ItemFlags AudioDeviceList::_flags { Qt::ItemIsSelectable | Qt::ItemIsEnabled };
QVariant AudioDeviceList::data(const QModelIndex& index, int role) const {
if (!index.isValid() || index.row() >= _devices.size()) {
return QVariant();
}
if (role == Qt::DisplayRole) {
return _devices.at(index.row()).display;
} else if (role == Qt::CheckStateRole) {
return _devices.at(index.row()).selected;
} else {
return QVariant();
}
}
bool AudioDeviceList::setData(const QModelIndex& index, const QVariant& value, int role) {
if (!index.isValid() || index.row() >= _devices.size()) {
return false;
}
bool success = false;
if (role == Qt::CheckStateRole) {
auto selected = value.toBool();
auto& device = _devices[index.row()];
// only allow switching to a new device, not deactivating an in-use device
if (selected
// skip if already selected
&& selected != device.selected) {
auto client = DependencyManager::get<AudioClient>();
QMetaObject::invokeMethod(client.data(), "switchAudioDevice", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, _mode),
Q_ARG(const QAudioDeviceInfo&, device.info));
if (success) {
device.selected = true;
emit deviceSelected(device.info);
emit deviceChanged(device.info);
}
}
}
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
return success;
}
void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
bool success { false };
// try to set the last selected device
if (!device.isNull()) {
auto i = 0;
for (; i < rowCount(); ++i) {
if (device == _devices[i].info.deviceName()) {
break;
}
}
if (i < rowCount()) {
success = setData(createIndex(i, 0), true, Qt::CheckStateRole);
}
// the selection failed - reset it
if (!success) {
emit deviceSelected(QAudioDeviceInfo());
}
}
// try to set to the default device for this mode
if (!success) {
auto client = DependencyManager::get<AudioClient>().data();
if (contextIsHMD) {
QString deviceName;
if (_mode == QAudio::AudioInput) {
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice();
} else { // if (_mode == QAudio::AudioOutput)
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice();
}
if (!deviceName.isNull()) {
QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName));
}
} else {
// use the system default
QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode));
}
}
}
void AudioDeviceList::onDeviceChanged(const QAudioDeviceInfo& device) {
_selectedDevice = device;
QModelIndex index;
for (auto i = 0; i < _devices.size(); ++i) {
AudioDevice& device = _devices[i];
if (device.selected && device.info != _selectedDevice) {
device.selected = false;
} else if (device.info == _selectedDevice) {
device.selected = true;
index = createIndex(i, 0);
}
}
emit deviceChanged(_selectedDevice);
emit dataChanged(createIndex(0, 0), createIndex(rowCount() - 1, 0));
}
void AudioDeviceList::onDevicesChanged(const QList<QAudioDeviceInfo>& devices) {
beginResetModel();
_devices.clear();
foreach(const QAudioDeviceInfo& deviceInfo, devices) {
AudioDevice device;
device.info = deviceInfo;
device.display = device.info.deviceName()
.replace("High Definition", "HD")
.remove("Device");
device.selected = (device.info == _selectedDevice);
_devices.push_back(device);
}
endResetModel();
}
AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
auto client = DependencyManager::get<AudioClient>();
connect(client.data(), &AudioClient::deviceChanged, this, &AudioDevices::onDeviceChanged, Qt::QueuedConnection);
connect(client.data(), &AudioClient::devicesChanged, this, &AudioDevices::onDevicesChanged, Qt::QueuedConnection);
// connections are made after client is initialized, so we must also fetch the devices
_inputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioInput));
_outputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioOutput));
_inputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioInput));
_outputs.onDevicesChanged(client->getAudioDevices(QAudio::AudioOutput));
connect(&_inputs, &AudioDeviceList::deviceSelected, this, &AudioDevices::onInputDeviceSelected);
connect(&_outputs, &AudioDeviceList::deviceSelected, this, &AudioDevices::onOutputDeviceSelected);
}
void AudioDevices::onContextChanged(const QString& context) {
QString input;
QString output;
if (_contextIsHMD) {
input = inputDeviceHMD.get();
output = outputDeviceHMD.get();
} else {
input = inputDeviceDesktop.get();
output = outputDeviceDesktop.get();
}
_inputs.resetDevice(_contextIsHMD, input);
_outputs.resetDevice(_contextIsHMD, output);
}
void AudioDevices::onInputDeviceSelected(const QAudioDeviceInfo& device) {
QString deviceName;
if (!device.isNull()) {
deviceName = device.deviceName();
}
if (_contextIsHMD) {
inputDeviceHMD.set(deviceName);
} else {
inputDeviceDesktop.set(deviceName);
}
}
void AudioDevices::onOutputDeviceSelected(const QAudioDeviceInfo& device) {
QString deviceName;
if (!device.isNull()) {
deviceName = device.deviceName();
}
if (_contextIsHMD) {
outputDeviceHMD.set(deviceName);
} else {
outputDeviceDesktop.set(deviceName);
}
}
void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) {
if (mode == QAudio::AudioInput) {
_inputs.onDeviceChanged(device);
} else { // if (mode == QAudio::AudioOutput)
_outputs.onDeviceChanged(device);
}
}
void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceInfo>& devices) {
static bool initialized { false };
auto initialize = [&]{
if (initialized) {
onContextChanged(QString());
} else {
initialized = true;
}
};
if (mode == QAudio::AudioInput) {
_inputs.onDevicesChanged(devices);
static std::once_flag inputFlag;
std::call_once(inputFlag, initialize);
} else { // if (mode == QAudio::AudioOutput)
_outputs.onDevicesChanged(devices);
static std::once_flag outputFlag;
std::call_once(outputFlag, initialize);
}
}