SamGondelman(¬‿¬)da254c27 years agoHistory
26 lines · 858 B · C++
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////  SceneScriptingInterface.cpp//  libraries/script-engine////  Created by Sam Gateau on 2/24/15.//  Copyright 2014 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "SceneScriptingInterface.h" void SceneScriptingInterface::setShouldRenderAvatars(bool shouldRenderAvatars) {    if (shouldRenderAvatars != _shouldRenderAvatars) {        _shouldRenderAvatars = shouldRenderAvatars;        emit shouldRenderAvatarsChanged(_shouldRenderAvatars);    }} void SceneScriptingInterface::setShouldRenderEntities(bool shouldRenderEntities) {    if (shouldRenderEntities != _shouldRenderEntities) {        _shouldRenderEntities = shouldRenderEntities;        emit shouldRenderEntitiesChanged(_shouldRenderEntities);    }}

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