39 lines · 1.3 KB · JavaScript
RawDownload
////  debug.js//  examples/utilities/tools/render////  Zach Pomerantz, created on 1/27/2016.//  Copyright 2016 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// oldConfig = Render.toJSON();Render.RenderShadowTask.enabled = true;var RDT = Render.RenderDeferredTask;RDT.AmbientOcclusion.enabled = true;RDT.DebugDeferredBuffer.enabled = false; // Set up the qml uivar qml = Script.resolvePath('main.qml');var window = new OverlayWindow({    title: 'Render Engine Configuration',    source: qml,    width: 400, height: 900,});window.setPosition(25, 50);window.closed.connect(function() { Script.stop(); }); // Debug buffer sizingvar resizing = false;Controller.mousePressEvent.connect(function() { resizing = true; });Controller.mouseReleaseEvent.connect(function() { resizing = false; });Controller.mouseMoveEvent.connect(function(e) { resizing && setDebugBufferSize(e.x); });function setDebugBufferSize(x) {    x = (2.0 * (x / Window.innerWidth) - 1.0); // scale    x = Math.min(Math.max(-1, x), 1); // clamp    Render.RenderDeferredTask.DebugDeferredBuffer.size = {x: x, y: -1, z: 1, w: 1};} Script.scriptEnding.connect(function() { Render.load(oldConfig); } );