Zach FoxQuick CR comments1b414fb8 years agoHistory
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////  OverlayConductor.cpp//  interface/src/ui////  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "OverlayConductor.h" #include <OffscreenUi.h>#include <display-plugins/CompositorHelper.h> #include "Application.h"#include "avatar/AvatarManager.h"#include "InterfaceLogging.h" OverlayConductor::OverlayConductor() {} OverlayConductor::~OverlayConductor() {} bool OverlayConductor::headOutsideOverlay() const {    glm::mat4 hmdMat = qApp->getHMDSensorPose();    glm::vec3 hmdPos = extractTranslation(hmdMat);    glm::vec3 hmdForward = transformVectorFast(hmdMat, glm::vec3(0.0f, 0.0f, -1.0f));     Transform uiTransform = qApp->getApplicationCompositor().getModelTransform();    glm::vec3 uiPos = uiTransform.getTranslation();    glm::vec3 uiForward = uiTransform.getRotation() * glm::vec3(0.0f, 0.0f, -1.0f);     const float MAX_COMPOSITOR_DISTANCE = 0.99f;  // If you're 1m from center of ui sphere, you're at the surface.    const float MAX_COMPOSITOR_ANGLE = 180.0f;    // rotation check is effectively disabled    if (glm::distance(uiPos, hmdPos) > MAX_COMPOSITOR_DISTANCE ||        glm::dot(uiForward, hmdForward) < cosf(glm::radians(MAX_COMPOSITOR_ANGLE))) {        return true;    }    return false;} bool OverlayConductor::updateAvatarIsAtRest() {    auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();     const quint64 REST_ENABLE_TIME_USECS = 1000 * 1000;  // 1 s    const quint64 REST_DISABLE_TIME_USECS = 200 * 1000;  // 200 ms     const float AT_REST_THRESHOLD = 0.01f;    bool desiredAtRest = glm::length(myAvatar->getWorldVelocity()) < AT_REST_THRESHOLD;    if (desiredAtRest != _desiredAtRest) {        // start timer        _desiredAtRestTimer = usecTimestampNow() + (desiredAtRest ? REST_ENABLE_TIME_USECS : REST_DISABLE_TIME_USECS);    }     _desiredAtRest = desiredAtRest;     if (_desiredAtRestTimer != 0 && usecTimestampNow() > _desiredAtRestTimer) {        // timer expired        // change state!        _currentAtRest = _desiredAtRest;        // disable timer        _desiredAtRestTimer = 0;    }     return _currentAtRest;} void OverlayConductor::centerUI() {    // place the overlay at the current hmd position in sensor space    auto camMat = cancelOutRollAndPitch(qApp->getHMDSensorPose());    qApp->getApplicationCompositor().setModelTransform(Transform(camMat));} void OverlayConductor::update(float dt) {    auto offscreenUi = DependencyManager::get<OffscreenUi>();    bool currentVisible = !offscreenUi->getDesktop()->property("pinned").toBool();     auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();    // centerUI when hmd mode is first enabled and mounted    if (qApp->isHMDMode() && qApp->getActiveDisplayPlugin()->isDisplayVisible()) {        if (!_hmdMode) {            _hmdMode = true;            centerUI();        }    } else {        _hmdMode = false;    }     bool shouldRecenter = false;     if (_suppressedByHead) {        if (updateAvatarIsAtRest()) {            _suppressedByHead = false;            shouldRecenter = true;        }    } else {        if (_hmdMode && headOutsideOverlay()) {            _suppressedByHead = true;        }    }     bool targetVisible = Menu::getInstance()->isOptionChecked(MenuOption::Overlays) && !_suppressedByHead;    if (targetVisible != currentVisible) {        offscreenUi->setPinned(!targetVisible);    }    if (shouldRecenter && !_suppressedByHead) {        centerUI();    }}