//// ModelScriptingInterface.cpp// libraries/script-engine/src//// Created by Seth Alves on 2017-1-27.// Copyright 2017 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include <QScriptEngine>#include <QScriptValueIterator>#include <QtScript/QScriptValue>#include "ModelScriptingInterface.h"#include "OBJWriter.h" ModelScriptingInterface::ModelScriptingInterface(QObject* parent) : QObject(parent) {} QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) { return engine->newQObject(in, QScriptEngine::QtOwnership, QScriptEngine::ExcludeDeleteLater | QScriptEngine::ExcludeChildObjects);} void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) { out = qobject_cast<MeshProxy*>(value.toQObject());} QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in) { return engine->toScriptValue(in);} void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out) { QScriptValueIterator itr(value); while(itr.hasNext()) { itr.next(); MeshProxy* meshProxy = qscriptvalue_cast<MeshProxyList::value_type>(itr.value()); if (meshProxy) { out.append(meshProxy); } }} QString ModelScriptingInterface::meshToOBJ(MeshProxyList in) { QList<MeshPointer> meshes; foreach (const MeshProxy* meshProxy, in) { meshes.append(meshProxy->getMeshPointer()); } return writeOBJToString(meshes);}
//
// ModelScriptingInterface.cpp
// libraries/script-engine/src
//
// Created by Seth Alves on 2017-1-27.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QScriptEngine>
#include <QScriptValueIterator>
#include <QtScript/QScriptValue>
#include "ModelScriptingInterface.h"
#include "OBJWriter.h"
ModelScriptingInterface::ModelScriptingInterface(QObject* parent) : QObject(parent) {
}
QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) {
return engine->newQObject(in, QScriptEngine::QtOwnership,
QScriptEngine::ExcludeDeleteLater | QScriptEngine::ExcludeChildObjects);
}
void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) {
out = qobject_cast<MeshProxy*>(value.toQObject());
}
QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in) {
return engine->toScriptValue(in);
}
void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out) {
QScriptValueIterator itr(value);
while(itr.hasNext()) {
itr.next();
MeshProxy* meshProxy = qscriptvalue_cast<MeshProxyList::value_type>(itr.value());
if (meshProxy) {
out.append(meshProxy);
}
}
}
QString ModelScriptingInterface::meshToOBJ(MeshProxyList in) {
QList<MeshPointer> meshes;
foreach (const MeshProxy* meshProxy, in) {
meshes.append(meshProxy->getMeshPointer());
}
return writeOBJToString(meshes);
}