Atlante45Review fixes66b059012 years agoHistory
93 lines · 3.7 KB · C++
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////  ClipboardScriptingInterface.cpp//  interface////  Copyright (c) 2014 High Fidelity, Inc. All rights reserved.// #include "Application.h"#include "ClipboardScriptingInterface.h" ClipboardScriptingInterface::ClipboardScriptingInterface() {} void ClipboardScriptingInterface::cutVoxel(const VoxelDetail& sourceVoxel) {    cutVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);} void ClipboardScriptingInterface::cutVoxel(float x, float y, float z, float s) {    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                 y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };    Application::getInstance()->cutVoxels(sourceVoxel);} void ClipboardScriptingInterface::copyVoxel(const VoxelDetail& sourceVoxel) {    copyVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);} void ClipboardScriptingInterface::copyVoxel(float x, float y, float z, float s) {    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                 y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };    Application::getInstance()->copyVoxels(sourceVoxel);} void ClipboardScriptingInterface::pasteVoxel(const VoxelDetail& destinationVoxel) {    pasteVoxel(destinationVoxel.x, destinationVoxel.y, destinationVoxel.z, destinationVoxel.s);} void ClipboardScriptingInterface::pasteVoxel(float x, float y, float z, float s) {    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                  y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };     Application::getInstance()->pasteVoxels(sourceVoxel);} void ClipboardScriptingInterface::deleteVoxel(const VoxelDetail& sourceVoxel) {    deleteVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);} void ClipboardScriptingInterface::deleteVoxel(float x, float y, float z, float s) {    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                 y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };    Application::getInstance()->deleteVoxels(sourceVoxel);} void ClipboardScriptingInterface::exportVoxel(const VoxelDetail& sourceVoxel) {    exportVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s);} void ClipboardScriptingInterface::exportVoxel(float x, float y, float z, float s) {    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                 y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };     QMetaObject::invokeMethod(Application::getInstance(), "exportVoxels",        Q_ARG(const VoxelDetail&, sourceVoxel));} void ClipboardScriptingInterface::importVoxels() {    QMetaObject::invokeMethod(Application::getInstance(), "importVoxels");} void ClipboardScriptingInterface::nudgeVoxel(const VoxelDetail& sourceVoxel, const glm::vec3& nudgeVec) {    nudgeVoxel(sourceVoxel.x, sourceVoxel.y, sourceVoxel.z, sourceVoxel.s, nudgeVec);} void ClipboardScriptingInterface::nudgeVoxel(float x, float y, float z, float s, const glm::vec3& nudgeVec) {    glm::vec3 nudgeVecInTreeSpace = nudgeVec / (float)TREE_SCALE;    VoxelDetail sourceVoxel = { x / (float)TREE_SCALE,                                 y / (float)TREE_SCALE,                                  z / (float)TREE_SCALE,                                  s / (float)TREE_SCALE };     Application::getInstance()->nudgeVoxelsByVector(sourceVoxel, nudgeVecInTreeSpace);}