//// Created by Bradley Austin Davis on 2016/04/04// Copyright 2013-2016 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "FrameTimingsScriptingInterface.h" #include <TextureCache.h> void FrameTimingsScriptingInterface::start() { _values.clear(); DependencyManager::get<TextureCache>()->setUnusedResourceCacheSize(0); _values.reserve(8192); _active = true;} void FrameTimingsScriptingInterface::addValue(uint64_t value) { if (_active) { _values.push_back(value); }} void FrameTimingsScriptingInterface::finish() { _active = false; uint64_t total = 0; _min = std::numeric_limits<uint64_t>::max(); _max = std::numeric_limits<uint64_t>::lowest(); size_t count = _values.size(); for (size_t i = 0; i < count; ++i) { const uint64_t& value = _values[i]; _max = std::max(_max, value); _min = std::min(_min, value); total += value; } _mean = (float)total / (float)count; float deviationTotal = 0; for (size_t i = 0; i < count; ++i) { float deviation = _values[i] - _mean; deviationTotal += deviation*deviation; } _stdDev = sqrt(deviationTotal / (float)count);} QVariantList FrameTimingsScriptingInterface::getValues() const { QVariantList result; for (quint64 v : _values) { result << QVariant(v); } return result;}
//
// Created by Bradley Austin Davis on 2016/04/04
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "FrameTimingsScriptingInterface.h"
#include <TextureCache.h>
void FrameTimingsScriptingInterface::start() {
_values.clear();
DependencyManager::get<TextureCache>()->setUnusedResourceCacheSize(0);
_values.reserve(8192);
_active = true;
}
void FrameTimingsScriptingInterface::addValue(uint64_t value) {
if (_active) {
_values.push_back(value);
}
}
void FrameTimingsScriptingInterface::finish() {
_active = false;
uint64_t total = 0;
_min = std::numeric_limits<uint64_t>::max();
_max = std::numeric_limits<uint64_t>::lowest();
size_t count = _values.size();
for (size_t i = 0; i < count; ++i) {
const uint64_t& value = _values[i];
_max = std::max(_max, value);
_min = std::min(_min, value);
total += value;
}
_mean = (float)total / (float)count;
float deviationTotal = 0;
for (size_t i = 0; i < count; ++i) {
float deviation = _values[i] - _mean;
deviationTotal += deviation*deviation;
}
_stdDev = sqrt(deviationTotal / (float)count);
}
QVariantList FrameTimingsScriptingInterface::getValues() const {
QVariantList result;
for (quint64 v : _values) {
result << QVariant(v);
}
return result;
}