//// AudioData.cpp// interface//// Created by Stephen Birarda on 1/29/13.// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.//#ifndef _WIN32 #include "AudioData.h" AudioData::AudioData() { mixerAddress = 0; mixerPort = 0; averagedLatency = 0.0; lastCallback.tv_usec = 0; wasStarved = 0; measuredJitter = 0; jitterBuffer = 0; mixerLoopbackFlag = false; audioSocket = NULL;} AudioData::~AudioData() { delete audioSocket;} #endif
//
// AudioData.cpp
// interface
//
// Created by Stephen Birarda on 1/29/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#ifndef _WIN32
#include "AudioData.h"
AudioData::AudioData() {
mixerAddress = 0;
mixerPort = 0;
averagedLatency = 0.0;
lastCallback.tv_usec = 0;
wasStarved = 0;
measuredJitter = 0;
jitterBuffer = 0;
mixerLoopbackFlag = false;
audioSocket = NULL;
}
AudioData::~AudioData() {
delete audioSocket;
}
#endif