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//  //  Interface////  Allows you to connect to and see/hear the shared 3D space.//  Optionally uses serialUSB connection to get gyro data for head movement.//  Optionally gets UDP stream from transmitter to animate controller/hand.//  //  Usage:  The interface client first attempts to contact a domain server to//          discover the appropriate audio, voxel, and avatar servers to contact.//          Right now, the default domain server is "highfidelity.below92.com"//          You can change the domain server to use your own by editing the//          DOMAIN_HOSTNAME or DOMAIN_IP strings in the file NodeList.cpp//////  Welcome Aboard!// #include "Application.h" #include <QDebug>#include <QDir>#include <SharedUtil.h> int main(int argc, const char * argv[]) {    timeval startup_time;    gettimeofday(&startup_time, NULL);        // Debug option to demonstrate that the client's local time does not     // need to be in sync with any other network node. This forces clock     // skew for the individual client    const char* CLOCK_SKEW = "--clockSkew";    const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);    if (clockSkewOption) {        int clockSkew = atoi(clockSkewOption);        usecTimestampNowForceClockSkew(clockSkew);        qDebug("clockSkewOption=%s clockSkew=%d\n", clockSkewOption, clockSkew);    }        int exitCode;    {        Application app(argc, const_cast<char**>(argv), startup_time);            qDebug( "Created QT Application.\n" );        exitCode = app.exec();    }    qDebug("Normal exit.\n");    return exitCode;}