80 lines · 2.6 KB · C
RawDownload
////  AgentScriptingInterface.h//  assignment-client/src////  Created by Thijs Wenker on 7/23/18.//  Copyright 2018 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#pragma once #ifndef hifi_AgentScriptingInterface_h#define hifi_AgentScriptingInterface_h #include <QObject> #include "Agent.h" /**jsdoc * @namespace Agent * * @hifi-assignment-client * * @property {boolean} isAvatar * @property {boolean} isPlayingAvatarSound <em>Read-only.</em> * @property {boolean} isListeningToAudioStream * @property {boolean} isNoiseGateEnabled * @property {number} lastReceivedAudioLoudness <em>Read-only.</em> * @property {Uuid} sessionUUID <em>Read-only.</em> */class AgentScriptingInterface : public QObject {    Q_OBJECT    Q_PROPERTY(bool isAvatar READ isAvatar WRITE setIsAvatar)    Q_PROPERTY(bool isPlayingAvatarSound READ isPlayingAvatarSound)    Q_PROPERTY(bool isListeningToAudioStream READ isListeningToAudioStream WRITE setIsListeningToAudioStream)    Q_PROPERTY(bool isNoiseGateEnabled READ isNoiseGateEnabled WRITE setIsNoiseGateEnabled)    Q_PROPERTY(float lastReceivedAudioLoudness READ getLastReceivedAudioLoudness)    Q_PROPERTY(QUuid sessionUUID READ getSessionUUID) public:    AgentScriptingInterface(Agent* agent);     bool isPlayingAvatarSound() const { return _agent->isPlayingAvatarSound(); }     bool isListeningToAudioStream() const { return _agent->isListeningToAudioStream(); }    void setIsListeningToAudioStream(bool isListeningToAudioStream) const { _agent->setIsListeningToAudioStream(isListeningToAudioStream); }     bool isNoiseGateEnabled() const { return _agent->isNoiseGateEnabled(); }    void setIsNoiseGateEnabled(bool isNoiseGateEnabled) const { _agent->setIsNoiseGateEnabled(isNoiseGateEnabled); }     float getLastReceivedAudioLoudness() const { return _agent->getLastReceivedAudioLoudness(); }    QUuid getSessionUUID() const { return _agent->getSessionUUID(); } public slots:    /**jsdoc     * @function Agent.setIsAvatar     * @param {boolean} isAvatar     */    void setIsAvatar(bool isAvatar) const { _agent->setIsAvatar(isAvatar); }     /**jsdoc     * @function Agent.isAvatar     * @returns {boolean}     */    bool isAvatar() const { return _agent->isAvatar(); }     /**jsdoc     * @function Agent.playAvatarSound     * @param {object} avatarSound     */    void playAvatarSound(SharedSoundPointer avatarSound) const { _agent->playAvatarSound(avatarSound); } private:    Agent* _agent; };  #endif // hifi_AgentScriptingInterface_h

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t