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////  AssignmentDynamic.h//  assignment-client/src/////  Created by Seth Alves 2015-6-19//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html////  http://bulletphysics.org/Bullet/BulletFull/classbtDynamicInterface.html #ifndef hifi_AssignmentDynamic_h#define hifi_AssignmentDynamic_h #include <QUuid>#include <EntityItem.h> #include "EntityDynamicInterface.h"  class AssignmentDynamic : public EntityDynamicInterface, public ReadWriteLockable {public:    AssignmentDynamic(EntityDynamicType type, const QUuid& id, EntityItemPointer ownerEntity);    virtual ~AssignmentDynamic();     virtual void remapIDs(QHash<EntityItemID, EntityItemID>& map) override {};     virtual void removeFromSimulation(EntitySimulationPointer simulation) const override;    virtual EntityItemWeakPointer getOwnerEntity() const override { return _ownerEntity; }    virtual void setOwnerEntity(const EntityItemPointer ownerEntity) override { _ownerEntity = ownerEntity; }    virtual bool updateArguments(QVariantMap arguments) override;    virtual QVariantMap getArguments() override;     virtual QByteArray serialize() const override;    virtual void deserialize(QByteArray serializedArguments) override; private:    QByteArray _data; protected:    bool _active;    EntityItemWeakPointer _ownerEntity;}; #endif // hifi_AssignmentDynamic_h