//// Created by Bradley Austin Davis on 2015/10/18// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "Input.h" namespace controller { const Input Input::INVALID_INPUT = invalidInput(); const uint16_t Input::INVALID_DEVICE = Input::INVALID_INPUT.device; const uint16_t Input::INVALID_CHANNEL = Input::INVALID_INPUT.channel; const uint16_t Input::INVALID_TYPE = Input::INVALID_INPUT.type; const Input& Input::invalidInput() { static const Input INVALID_INPUT = Input(0x7fffffff); return INVALID_INPUT; }}
//
// Created by Bradley Austin Davis on 2015/10/18
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Input.h"
namespace controller {
const Input Input::INVALID_INPUT = invalidInput();
const uint16_t Input::INVALID_DEVICE = Input::INVALID_INPUT.device;
const uint16_t Input::INVALID_CHANNEL = Input::INVALID_INPUT.channel;
const uint16_t Input::INVALID_TYPE = Input::INVALID_INPUT.type;
const Input& Input::invalidInput() {
static const Input INVALID_INPUT = Input(0x7fffffff);
return INVALID_INPUT;
}
}