//// ProceduralParticleEffectEntityItem.cpp// libraries/entities/src//// Created by HifiExperiements on 11/19/23// Copyright 2023 Overte e.V.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #include "ProceduralParticleEffectEntityItem.h" #include "EntityTree.h"#include "EntityTreeElement.h"#include "EntitiesLogging.h"#include "EntityScriptingInterface.h" EntityItemPointer ProceduralParticleEffectEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) { std::shared_ptr<ProceduralParticleEffectEntityItem> entity(new ProceduralParticleEffectEntityItem(entityID), [](ProceduralParticleEffectEntityItem* ptr) { ptr->deleteLater(); }); entity->setProperties(properties); return entity;} // our non-pure virtual subclass for now...ProceduralParticleEffectEntityItem::ProceduralParticleEffectEntityItem(const EntityItemID& entityItemID) : EntityItem(entityItemID){ _type = EntityTypes::ProceduralParticleEffect;} EntityItemProperties ProceduralParticleEffectEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const { EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class @ProceduralParticleEffect_ENTITY_COPY_TO@ return properties;} bool ProceduralParticleEffectEntityItem::setSubClassProperties(const EntityItemProperties& properties) { bool somethingChanged = false; @ProceduralParticleEffect_ENTITY_SET_FROM@ return somethingChanged;} EntityPropertyFlags ProceduralParticleEffectEntityItem::getEntityProperties(EncodeBitstreamParams& params) const { EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params); @ProceduralParticleEffect_REQUESTED_PROPS@ return requestedProperties;} void ProceduralParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params, EntityTreeElementExtraEncodeDataPointer entityTreeElementExtraEncodeData, EntityPropertyFlags& requestedProperties, EntityPropertyFlags& propertyFlags, EntityPropertyFlags& propertiesDidntFit, int& propertyCount, OctreeElement::AppendState& appendState) const { bool successPropertyFits = true; @ProceduralParticleEffect_ENTITY_APPEND@ } int ProceduralParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args, EntityPropertyFlags& propertyFlags, bool overwriteLocalData, bool& somethingChanged) { int bytesRead = 0; const unsigned char* dataAt = data; @ProceduralParticleEffect_ENTITY_READ@ return bytesRead;} void ProceduralParticleEffectEntityItem::debugDump() const { qCDebug(entities) << "ProceduralParticleEffectEntityItem id:" << getEntityItemID() << "---------------------------------------------"; qCDebug(entities) << " name:" << _name; qCDebug(entities) << " position:" << debugTreeVector(getWorldPosition()); qCDebug(entities) << " dimensions:" << debugTreeVector(getScaledDimensions()); qCDebug(entities) << " editedAgo:" << debugTime(getLastEdited(), usecTimestampNow()); qCDebug(entities) << " pointer:" << this; @ProceduralParticleEffect_ENTITY_DEBUG@ }
//
// ProceduralParticleEffectEntityItem.cpp
// libraries/entities/src
//
// Created by HifiExperiements on 11/19/23
// Copyright 2023 Overte e.V.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ProceduralParticleEffectEntityItem.h"
#include "EntityTree.h"
#include "EntityTreeElement.h"
#include "EntitiesLogging.h"
#include "EntityScriptingInterface.h"
EntityItemPointer ProceduralParticleEffectEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
std::shared_ptr<ProceduralParticleEffectEntityItem> entity(new ProceduralParticleEffectEntityItem(entityID), [](ProceduralParticleEffectEntityItem* ptr) { ptr->deleteLater(); });
entity->setProperties(properties);
return entity;
}
// our non-pure virtual subclass for now...
ProceduralParticleEffectEntityItem::ProceduralParticleEffectEntityItem(const EntityItemID& entityItemID) :
EntityItem(entityItemID)
{
_type = EntityTypes::ProceduralParticleEffect;
}
EntityItemProperties ProceduralParticleEffectEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
@ProceduralParticleEffect_ENTITY_COPY_TO@
return properties;
}
bool ProceduralParticleEffectEntityItem::setSubClassProperties(const EntityItemProperties& properties) {
bool somethingChanged = false;
@ProceduralParticleEffect_ENTITY_SET_FROM@
return somethingChanged;
}
EntityPropertyFlags ProceduralParticleEffectEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
@ProceduralParticleEffect_REQUESTED_PROPS@
return requestedProperties;
}
void ProceduralParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeDataPointer entityTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
@ProceduralParticleEffect_ENTITY_APPEND@
}
int ProceduralParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
bool& somethingChanged) {
int bytesRead = 0;
const unsigned char* dataAt = data;
@ProceduralParticleEffect_ENTITY_READ@
return bytesRead;
}
void ProceduralParticleEffectEntityItem::debugDump() const {
qCDebug(entities) << "ProceduralParticleEffectEntityItem id:" << getEntityItemID() << "---------------------------------------------";
qCDebug(entities) << " name:" << _name;
qCDebug(entities) << " position:" << debugTreeVector(getWorldPosition());
qCDebug(entities) << " dimensions:" << debugTreeVector(getScaledDimensions());
qCDebug(entities) << " editedAgo:" << debugTime(getLastEdited(), usecTimestampNow());
qCDebug(entities) << " pointer:" << this;
@ProceduralParticleEffect_ENTITY_DEBUG@
}