//// Created by Sam Gateau on 2017/04/13// Copyright 2013-2017 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#include "GLESBackend.h"#include <gpu/gl/GLShader.h>using namespace gpu;using namespace gpu::gl;using namespace gpu::gles;
//
// Created by Sam Gateau on 2017/04/13
// Copyright 2013-2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "GLESBackend.h"
#include <gpu/gl/GLShader.h>
using namespace gpu;
using namespace gpu::gl;
using namespace gpu::gles;