//// debugSubsirfaceScattering.js//// Created by Sam Gateau on 6/6/2016// Copyright 2016 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html// // Set up the qml uivar qml = Script.resolvePath('subsurfaceScattering.qml');var window = new OverlayWindow({ title: 'Subsurface Scattering', source: qml, width: 400, height: 350,});window.setPosition(250, 950);window.closed.connect(function() { Script.stop(); }); var moveDebugCursor = false;Controller.mousePressEvent.connect(function (e) { if (e.isMiddleButton) { moveDebugCursor = true; setDebugCursor(e.x, e.y); }});Controller.mouseReleaseEvent.connect(function() { moveDebugCursor = false; });Controller.mouseMoveEvent.connect(function (e) { if (moveDebugCursor) setDebugCursor(e.x, e.y); }); function setDebugCursor(x, y) { nx = (x / Window.innerWidth); ny = 1.0 - ((y) / (Window.innerHeight - 32)); Render.getConfig("RenderMainView").getConfig("DebugScattering").debugCursorTexcoord = { x: nx, y: ny };}
//
// debugSubsirfaceScattering.js
//
// Created by Sam Gateau on 6/6/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
// Set up the qml ui
var qml = Script.resolvePath('subsurfaceScattering.qml');
var window = new OverlayWindow({
title: 'Subsurface Scattering',
source: qml,
width: 400, height: 350,
});
window.setPosition(250, 950);
window.closed.connect(function() { Script.stop(); });
var moveDebugCursor = false;
Controller.mousePressEvent.connect(function (e) {
if (e.isMiddleButton) {
moveDebugCursor = true;
setDebugCursor(e.x, e.y);
}
});
Controller.mouseReleaseEvent.connect(function() { moveDebugCursor = false; });
Controller.mouseMoveEvent.connect(function (e) { if (moveDebugCursor) setDebugCursor(e.x, e.y); });
function setDebugCursor(x, y) {
nx = (x / Window.innerWidth);
ny = 1.0 - ((y) / (Window.innerHeight - 32));
Render.getConfig("RenderMainView").getConfig("DebugScattering").debugCursorTexcoord = { x: nx, y: ny };
}