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////  subsurfaceScattering.qml////  Created by Sam Gateau on 6/6/2016//  Copyright 2016 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html//import QtQuick 2.5import QtQuick.Controls 1.4import "configSlider" Column {    spacing: 8    Column {        id: scattering        spacing: 10         Column{            CheckBox {                text: "Scattering"                checked: Render.getConfig("RenderMainView.Scattering").enableScattering                onCheckedChanged: { Render.getConfig("RenderMainView.Scattering").enableScattering = checked }            }             CheckBox {                text: "Show Scattering BRDF"                checked: Render.getConfig("RenderMainView.Scattering").showScatteringBRDF                onCheckedChanged: { Render.getConfig("RenderMainView.Scattering").showScatteringBRDF = checked }            }            CheckBox {                text: "Show Curvature"                checked: Render.getConfig("RenderMainView.Scattering").showCurvature                onCheckedChanged: { Render.getConfig("RenderMainView.Scattering").showCurvature = checked }            }            CheckBox {                text: "Show Diffused Normal"                checked: Render.getConfig("RenderMainView.Scattering").showDiffusedNormal                onCheckedChanged: { Render.getConfig("RenderMainView.Scattering").showDiffusedNormal = checked }            }            Repeater {                model: [ "Scattering Bent Red:Scattering:bentRed:2.0",                         "Scattering Bent Green:Scattering:bentGreen:2.0",                         "Scattering Bent Blue:Scattering:bentBlue:2.0",                         "Scattering Bent Scale:Scattering:bentScale:5.0",                         "Scattering Curvature Offset:Scattering:curvatureOffset:1.0",                         "Scattering Curvature Scale:Scattering:curvatureScale:2.0",                          ]                ConfigSlider {                    label: qsTr(modelData.split(":")[0])                    integral: false                    config: mainViewTask.getConfig(modelData.split(":")[1])                    property: modelData.split(":")[2]                    max: modelData.split(":")[3]                    min: 0.0                }            }            CheckBox {                text: "Scattering Profile"                checked: Render.getConfig("RenderMainView.DebugScattering").showProfile                onCheckedChanged: { Render.getConfig("RenderMainView.DebugScattering").showProfile = checked }            }            CheckBox {                text: "Scattering Table"                checked: Render.getConfig("RenderMainView.DebugScattering").showLUT                onCheckedChanged: { Render.getConfig("RenderMainView.DebugScattering").showLUT = checked }            }            CheckBox {                text: "Cursor Pixel"                checked: Render.getConfig("RenderMainView.DebugScattering").showCursorPixel                onCheckedChanged: { Render.getConfig("RenderMainView.DebugScattering").showCursorPixel = checked }            }            CheckBox {                text: "Skin Specular Beckmann"                checked: Render.getConfig("RenderMainView.DebugScattering").showSpecularTable                onCheckedChanged: { Render.getConfig("RenderMainView.DebugScattering").showSpecularTable = checked }            }        }    }}