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"use strict"; //  nearTrigger.js////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html  /* global Script, Entities, MyAvatar, RIGHT_HAND, LEFT_HAND, enableDispatcherModule, disableDispatcherModule, getGrabbableData,   Vec3, TRIGGER_OFF_VALUE, makeDispatcherModuleParameters, makeRunningValues, NEAR_GRAB_RADIUS*/ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); (function() {     function entityWantsNearTrigger(props) {        var grabbableData = getGrabbableData(props);        return grabbableData.triggerable;    }     function NearTriggerEntity(hand) {        this.hand = hand;        this.targetEntityID = null;        this.grabbing = false;        this.previousParentID = {};        this.previousParentJointIndex = {};        this.previouslyUnhooked = {};        this.startSent = false;         this.parameters = makeDispatcherModuleParameters(            480,            this.hand === RIGHT_HAND ? ["rightHandTrigger", "rightHand"] : ["leftHandTrigger", "leftHand"],            [],            100);         this.getTargetProps = function (controllerData) {            // nearbyEntityProperties is already sorted by length from controller            var nearbyEntityProperties = controllerData.nearbyEntityProperties[this.hand];            var sensorScaleFactor = MyAvatar.sensorToWorldScale;            for (var i = 0; i < nearbyEntityProperties.length; i++) {                var props = nearbyEntityProperties[i];                var handPosition = controllerData.controllerLocations[this.hand].position;                var distance = Vec3.distance(props.position, handPosition);                if (distance > NEAR_GRAB_RADIUS * sensorScaleFactor) {                    continue;                }                if (entityWantsNearTrigger(props)) {                    return props;                }            }            return null;        };         this.startNearTrigger = function (controllerData) {            var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];            Entities.callEntityMethod(this.targetEntityID, "startNearTrigger", args);        };         this.continueNearTrigger = function (controllerData) {            var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];            Entities.callEntityMethod(this.targetEntityID, "continueNearTrigger", args);        };         this.endNearTrigger = function (controllerData) {            var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];            Entities.callEntityMethod(this.targetEntityID, "stopNearTrigger", args);        };         this.isReady = function (controllerData) {            this.targetEntityID = null;             if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE) {                return makeRunningValues(false, [], []);            }             var targetProps = this.getTargetProps(controllerData);            if (targetProps) {                this.targetEntityID = targetProps.id;                return makeRunningValues(true, [this.targetEntityID], []);            } else {                return makeRunningValues(false, [], []);            }        };         this.run = function (controllerData) {            if (!this.startSent) {                this.startNearTrigger(controllerData);                this.startSent = true;            } else if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE) {                this.endNearTrigger(controllerData);                this.startSent = false;                return makeRunningValues(false, [], []);            } else {                this.continueNearTrigger(controllerData);            }            return makeRunningValues(true, [this.targetEntityID], []);        };         this.cleanup = function () {            if (this.targetEntityID) {                this.endNearTrigger();            }        };    }     var leftNearTriggerEntity = new NearTriggerEntity(LEFT_HAND);    var rightNearTriggerEntity = new NearTriggerEntity(RIGHT_HAND);     enableDispatcherModule("LeftNearTriggerEntity", leftNearTriggerEntity);    enableDispatcherModule("RightNearTriggerEntity", rightNearTriggerEntity);     function cleanup() {        leftNearTriggerEntity.cleanup();        rightNearTriggerEntity.cleanup();        disableDispatcherModule("LeftNearTriggerEntity");        disableDispatcherModule("RightNearTriggerEntity");    }    Script.scriptEnding.connect(cleanup);}());