| .. |
| +android_questInterface | Trim picks in use during quest: | 7 years ago |
| controllerModules | change entity scripting interface methods to support pick filters | 1 year ago |
| controllerDispatcher.js | Make scrolling only lock the relevant thumbstick | 1 year ago |
| controllerDisplay.js | Replace 3d Overlays by Local Entities | 3 years ago |
| controllerDisplayManager.js | Move grab pseudo-properties (userData) into first-class EntityItemProperties. | 8 years ago |
| controllerScripts.js | Fix variable name. | 2 years ago |
| godView.js | restore old camera state | 9 years ago |
| grab.js | Fix local entity grabbing on desktop | 1 year ago |
| handTouch.js | Cache Controller.Standard in scripts for higher performance | 2 years ago |
| mouseLook.js | Check if setting is enabled. | 2 years ago |
| squeezeHands.js | Cache Controller.Standard in scripts for higher performance | 2 years ago |
| toggleAdvancedMovementForHandControllers.js | OpenXR cleanup 2, electric boogaloo | 1 year ago |
| touchControllerConfiguration.js | Cache Controller.Standard in scripts for higher performance | 2 years ago |
| viveControllerConfiguration.js | Cache Controller.Standard in scripts for higher performance | 2 years ago |