Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/entities/src/EntityScriptingInterface.cpp35+
  1. line entity points are now local to entity position. Changed paint script to reflect thisericrius1 committed 11 years agodbec1aa
  2. returning true from set line pointsericrius1 committed 11 years ago6a5deaa
  3. adding logic to check points of line are inside boundsericrius1 committed 11 years ago2b41461
  4. respond to code review, add a simple hold-a-stick scriptSeth Alves committed 11 years ago45c7cd4
  5. make action-factory interface and subclass it in Interface. this allows an action to use avatar data. the login the AvatarActionHold is still bogus.Seth Alves committed 11 years ago3dcc6c9
  6. use const references for arguments in action-related callsSeth Alves committed 11 years agoaff5822
  7. Merge branch 'master' of github.com:highfidelity/hifi into actionsSeth Alves committed 11 years ago28c0346
  8. formattingSeth Alves committed 11 years ago51f5730
  9. code reviewSeth Alves committed 11 years agoeb91289
  10. fix return-type in lambdaSeth Alves committed 11 years ago086b9d4
  11. use lambdas to remove some repeated codeSeth Alves committed 11 years ago3dbf28b
  12. updateAction and deleteActionSeth Alves committed 11 years agoba42b0d
  13. use shared pointers to keep track of action objectsSeth Alves committed 11 years ago66ab3d4
  14. script interface for creating an action now takes an action-type name rather than having a different call for each actionSeth Alves committed 11 years ago1402666
  15. simple action is working. destructor sequense is still suspicousSeth Alves committed 11 years agod634663
  16. hook up entity-scripting-interface to actionsSeth Alves committed 11 years agoc8ab22c
  17. add comments for future workAndrew Meadows committed 11 years agoacb3163
  18. mergeAndrew Meadows committed 11 years ago0e2028b
  19. fix theoretical crash bug in editEntity()Andrew Meadows committed 11 years agofa491a5
  20. more work on edge handling and resizingSeth Alves committed 11 years agod1bb647
  21. recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shapeSeth Alves committed 11 years agofe59f88
  22. basic collisions with cubic polyvoxesSeth Alves committed 11 years ago96a40bd
  23. set up EntityItemPropertiesFromScript to either ignore or honor read-only propertiesSeth Alves committed 11 years agoa96520c
  24. send all TerseUpdate properties when one changesAndrew Meadows committed 11 years ago8177512
  25. Merge branch 'master' of github.com:highfidelity/hifi into polyvoxSeth Alves committed 11 years agoa91a794
  26. Play still sound for still objects and those just created in a script.Howard Stearns committed 11 years ago4fffe05
  27. adapting to entitypointer mergeSeth Alves committed 11 years agodf795cf
  28. Merge branch 'master' of github.com:highfidelity/hifi into polyvoxSeth Alves committed 11 years agoc80f297
  29. set last-edited in properties when changing voxel dataSeth Alves committed 11 years ago6b50202
  30. debuggingSeth Alves committed 11 years agoebae871
  31. debuggingSeth Alves committed 11 years agocd2b647
  32. voxel data sent over wire and saved to jsonSeth Alves committed 11 years ago55028f6
  33. expose setVoxelSphere to jsSeth Alves committed 11 years agocdef502
  34. more work on smart pointersZappoMan committed 11 years ago9fa9942
  35. EnitityItem smart pointersZappoMan committed 11 years ago8b78fc4