Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/render-utils/src/RenderDeferredTask.cpp22
  1. Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaqueSam Gateau committed 11 years ago5a2d248
  2. IMproving the probe system and cleaning the engine scriptSam Gateau committed 11 years ago31633ec
  3. Fixing transparency that i just brokeSam Gateau committed 11 years agofb42613
  4. preping for debug the jobssamcake committed 11 years ago89fe1c4
  5. Migrating the overaly 3d rendering in their own job and their own shaderSam Gateau committed 11 years ago5c54703
  6. migrating the transparent pipelineSam Gateau committed 11 years agod1ac314
  7. Improving the design of the Jobs and varyingSam Gateau committed 11 years ago9be8775
  8. Add post-scale to view matrix when in mirror modeRyan Huffman committed 11 years ago81d003b
  9. Fix setting of _renderModeRyan Huffman committed 11 years agoad77374
  10. Clean up on the item interface and introduction of the Layered concept, fixing the highliting box of the edit toolSam Gateau committed 11 years ago7685fe2
  11. Back to clean state, just added the Material KeySam Gateau committed 11 years ago470e248
  12. first take on the materialKeySam Gateau committed 11 years ago7de4c2e
  13. FIxing mergesamcake committed 11 years agod9b7a42
  14. FIxing the transparent rendering on Macsamcake committed 11 years ago5e351c0
  15. better highlights blendingSam Gateau committed 11 years ago3196c5c
  16. Gettting th ehighlight on transparent to workSam Gateau committed 11 years agode61f4e
  17. shuffling the rendering steps to get to render transparent and light it correctlySam Gateau committed 11 years ago8d3a322
  18. Trying to get Ubuntu to buildSam Gateau committed 11 years agoeea7ddf
  19. exposing some controls on the engine to js for debuggingSam Gateau committed 11 years ago903837a
  20. Trying to transfer the rnedering from displaySide to RenderDeferredTaskSam Gateau committed 11 years agobd7c22e
  21. On to a full rendered pipelineSam Gateau committed 11 years agoc8e30ef
  22. Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine schemeSam Gateau committed 11 years agof04f3bd