Code

History

Commits on 19ec080e2b2ecbb9e6ed4a2a786d943e94de15e2 to libraries/script-engine/src/ScriptEngine.h35+
  1. enable -Wdouble-promotionSeth Alves committed 11 years ago508ae27
  2. quiet-compiler -- remove unused prototype for cleanupMenuItemsSeth Alves committed 11 years ago981ac2c
  3. Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.Howard Stearns committed 11 years ago4266a99
  4. Mulitple independent handlers for same entity/event.Howard Stearns committed 11 years agoa0d09c0
  5. Handle all the signals.Howard Stearns committed 11 years agob884d3c
  6. Simpler and more uniform version that handles all the standard entity-script events.Howard Stearns committed 11 years ago1dd2b72
  7. Working experimental first version.Howard Stearns committed 11 years ago277f5ef
  8. more script caching cleanupZappoMan committed 11 years agoe2d8d82
  9. first cut at script cachingZappoMan committed 11 years ago36657c9
  10. Move EntityScriptingInterface instance to DependencyManagerRyan Huffman committed 11 years agob370e02
  11. Update ScriptEngine::entityScriptingInterface to be static pointerRyan Huffman committed 11 years agoa443157
  12. clean up comments remove dead codeZappoMan committed 11 years ago3106548
  13. more hacking on script shutdown behaviorZappoMan committed 11 years agofd93b99
  14. more work on improving shutdown behaviorZappoMan committed 11 years ago6be8f4c
  15. first cut at properly shutting down timers while shutting down scriptsZappoMan committed 11 years ago7e2d355
  16. removing debug messagesZappoMan committed 11 years agoa8d48e5
  17. more hackingZappoMan committed 11 years ago8c4474b
  18. first cut at shutting down scripts ahead of other cleanupZappoMan committed 11 years ago0b607fa
  19. Merge pull request #4252 from thoys/20224Andrew Meadows committed 11 years agod896f3a
  20. HUD LookAt positions could be NULL now if whenever they're out of range HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D() HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()Thijs Wenker committed 11 years ago062c2cb
  21. cleanup AudioInjector memory managementStephen Birarda committed 11 years ago7b48582
  22. Add callback to QScriptEngine::include(QString)Ryan Huffman committed 11 years agoce9e891
  23. Update ScriptEngine to use BatchLoaderRyan Huffman committed 11 years ago38b38eb
  24. first major pass at voxelEctomyZappoMan committed 11 years ago4ea9bbc
  25. Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEventsZappoMan committed 11 years agocfa5e5c
  26. convert AnimationCache to DependencyManagerZappoMan committed 11 years ago660bf27
  27. fix URL/filename discrepancy for local scriptsStephen Birarda committed 11 years ago98f56aa
  28. don't block main thread for a script loadStephen Birarda committed 11 years agod7f1689
  29. have script loading be separate from ScriptEngine constructorStephen Birarda committed 11 years ago36f716c
  30. better support for includes in entity scriptsZappoMan committed 11 years agocd0ee0f
  31. Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-toolRyan Huffman committed 12 years agobedd9c7
  32. Update grid tool html locationRyan Huffman committed 12 years agob04fd89
  33. Add grid tools to entity edit toolsRyan Huffman committed 12 years agofeaf567
  34. fix for two member variable declarations on same lineStephen Birarda committed 12 years ago2e81183
  35. make the AudioInjectorScriptingInterface a singletonStephen Birarda committed 12 years ago2c667d2