Code

History

Commits on 6050737e7c7c3b7ed42e62f948944473f9ecc3ed to libraries/script-engine/src/ModelScriptingInterface.cpp16
  1. vertex color support in ModelScriptingInterfaceSeth Alves committed 9 years ago47ea32f
  2. do Model::getMeshes on the correct thread. added ModelScriptingInterface::getVertexCount and ModelScriptingInterface::getVertexSeth Alves committed 9 years ago72e5fec
  3. Cleanup entity dependenciesBrad Davis committed 9 years ago8130a91
  4. move Qt-related stuff out of model and into model-networkingSeth Alves committed 9 years ago651d87d
  5. new javascript call: Model.newMesh()Seth Alves committed 9 years ago8f7f5ef
  6. change Model api in anticipation of more than just PolyVox being able to give meshes to javascriptSeth Alves committed 9 years agoce9bb43
  7. fix handling of normals. don't crash when extracting a mesh from a polyvox with no 'on' voxelsSeth Alves committed 9 years agob876d22
  8. Mesh::forEach and Mesh::mapSeth Alves committed 9 years ago488ed08
  9. Entities.voxelsToMesh, Model.transformMesh, Model.appendMeshes, Model.meshToOBJ appear to work nowSeth Alves committed 9 years agob3603ce
  10. mesh-append works, mesh-transform doesn't?Seth Alves committed 9 years agobbad6a0
  11. ModelScriptingInterface::appendMeshesSeth Alves committed 9 years ago200550a
  12. writeOBJToStringSeth Alves committed 9 years ago4a1be69
  13. ModelScriptingInterface::meshToOBJ takes a list of MeshProxys instead of just oneSeth Alves committed 9 years ago91e542a
  14. obj file is now produced in /tmpSeth Alves committed 9 years agobb3155e
  15. hook up a way to get mesh out of polyvoxSeth Alves committed 9 years agod158f6a
  16. start on scripting interface to allow saving polyvox meshes to obj filesSeth Alves committed 9 years ago541692c