Code

History

Commits on 6ff5e17a02e486967df0deecad08099ab1956d33 to interface/src/scripting/RenderScriptingInterface.cpp35+
  1. 3rd person camera clipping optionHifiExperiments committed 2 years ago18c7320
  2. Merge remote-tracking branch 'overte/master' into master_to_protocol_changes3HifiExperiments committed 2 years ago8fc734b
  3. fix AA in mirrorsHifiExperiments committed 2 years ago3e617d0
  4. fix AO setting + effects in mirrorsHifiExperiments committed 2 years ago2594583
  5. more graphics optionsHifiExperiments committed 2 years agod4ca3d5
  6. Revert "Revert "Mirrors + Portals""Dale Glass committed 2 years agoe7591d6
  7. Revert "Mirrors + Portals"ksuprynowicz committed 2 years agoc6e4e5d
  8. mirrors wipHifiExperiments committed 4 years ago89e6cbb
  9. Added FOV setting to graphics menuksuprynowicz committed 3 years agod0fe5b7
  10. Fix copyright headersJulian Groß committed 3 years agoae7d229
  11. Fixes to most scripting-related warningsksuprynowicz committed 4 years ago6f32173
  12. Fixed enums in scripting engineksuprynowicz committed 4 years agoad57a5e
  13. Type registeration fixes for scripting engineksuprynowicz committed 4 years ago0a3ec92
  14. Proper handling of enum classes for scriptingksuprynowicz committed 4 years ago33c8607
  15. Attempt to debug broken enums in scriptingksuprynowicz committed 4 years ago95434a2
  16. minor tweaks in response to code review (very belated) and reported issues - explicitly registering some enums with Qt at runtime (needed if they're function return values) - replaced references to engine() with local variables if they already existedHeather Anderson committed 4 years ago0bce066
  17. Move screen naming to UI library, and improve namingDale Glass committed 3 years ago1cf3756
  18. Try to make screen descriptions include more infoDale Glass committed 3 years agode36c71
  19. Add an option to choose which screen to use for full screen modeDale Glass committed 3 years ago8884988
  20. Secondary camera now has the same antialiasing settings as main oneksuprynowicz committed 3 years ago00a2880
  21. Added comments. Referenced all enums explicitly.Penguin-Guru committed 5 years agoe6a41e8
  22. Apparently it worked.Penguin-Guru committed 5 years agofc1a0d6
  23. Hopefully works.Penguin-Guru committed 5 years ago3c85964
  24. Clumsy fix for enum storage.Penguin-Guru committed 5 years ago8386f2e
  25. Hopefully implemented antialiasing setting.Penguin-Guru committed 5 years ago66fdfa4
  26. RenderSecondView shadow config follows that of RenderMainViewAndrew Meadows committed 7 years ago8aa1bdd
  27. merging the various job/task/switch congif into oneSam committed 7 years ago767f413
  28. Add sanity check for viewport resolution scale to avoid negative valueSam Gateau committed 7 years ago768dd05
  29. Proper allocation of the resource in forward and starting to remove the ui as we have itSam Gateau committed 7 years agob5e4a47
  30. Drafting ways to rescale in forwardSam Gateau committed 7 years ago5288314
  31. INtroduce range check for int value against the several enums we exposed through the js api for REnder and PErformance settingsSam Gateau committed 7 years ago9bc6c3b
  32. Removing the atomics and fixing mistakes pointed out inreviewSam Gateau committed 7 years agof51e491
  33. Addressing the initialization bug not applying REnderMethod properly, Adjusting RefrehRateProfile to Realtime in High performancePresetSam Gateau committed 7 years ago2a4d0cf
  34. Testing a different approachSam Gateau committed 7 years ago54d1705
  35. cleaning up case of enum names and aligning the PerformancePreset with the PlatformTierSam Gateau committed 7 years ago4e2480d

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