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Commits on master to libraries/render-utils/src35+
  1. Fix -Wunused-but-set-variable warningsVadim Troshchinskiy committed 4 months ago362e6ca
  2. Merge pull request #2240 from overte-org/vulkan_optimizations_and_fixesJulian Groß committed 5 months agob956734
  3. Merge pull request #2297 from ada-tv/fix/bloom-nan-splatsJulian Groß committed 5 months agoe0501e5
  4. Merge pull request #2269 from ada-tv/no-opaque-grid-fadeksuprynowicz committed 5 months ago3198fca
  5. Skip NaNs in bloom threshold shaderAda committed 5 months agoeeff072
  6. Reduce number of vertex buffer updatesKarol Suprynowicz committed 6 months ago8d59c48
  7. Shadows-related fixes (not fully working yet)ksuprynowicz committed 6 months ago2506d04
  8. Revert "Fix NaN blotches and super bright single-pixel sparkles on bloom"Ada committed 5 months agoae68854
  9. Disable distance fade on opaque Grids, add `alpha` property to Grid create propertiesAda committed 6 months ago8d04926
  10. another possible 4.1 fixHifiExperiments committed 6 months ago948ee7b
  11. Warn on null pointer in callback in Font.cppDale Glass committed 7 months agoda2ff10
  12. Merge pull request #2131 from ada-tv/fix/backwards-depth-biasksuprynowicz committed 7 months agoa414455
  13. Nicer grid shaderAda committed 7 months agoa048262
  14. Setup text payload depth biasing properly with higher biasAda committed 7 months ago93bd69b
  15. Flat depth-biased Text entities instead of physical offsetAda committed 7 months ago58129c4
  16. Bias depth towards camera instead of awayAda committed 7 months ago285eb29
  17. Add epsilon limit to specularDistribution so it doesn't create infinitiesAda committed 8 months ago8149a05
  18. Merge pull request #2043 from HifiExperiments/fadeFixesksuprynowicz committed 9 months ago179f641
  19. Merge branch 'master' into fadeFixesHifiExperiments committed 9 months ago958063b
  20. Merge branch 'master' into mtoonLocalLightsHifiExperiments committed 9 months agofa0475b
  21. Bloom on forward, rearrange graphics settingsAda committed 9 months agoee957b7
  22. Disable texture LOD biasAda committed 9 months agof01d33a
  23. Continue using the last valid _lightClustersAda committed 10 months agoeccb19a
  24. Rebase oopsAda committed 10 months ago94fad09
  25. Attempt at using setupLocalLightsBatch in pipelines, local lights still not working on instanced shapesAda committed 10 months ago63e7b70
  26. cleanupAda committed 10 months ago6b45727
  27. Move localLightingEnabled *back* to LightingModel :pAda committed 11 months ago723ae4a
  28. Move localLightingEnabled to LightClusteringConfigAda committed 11 months ago7d7c222
  29. Remove redundant ifdefs around forward mtoon lightingAda committed 11 months ago9ebd0e0
  30. Basic non-toony local lights on mtoon forwardAda committed 11 months agoa309514
  31. Setting to toggle local lights on forwardAda committed 11 months ago47cd340
  32. Rebase oopses and mark blocks that are necessary to work around Scribe macro limitationsAda committed 11 months ago122c33c
  33. Lighting working on text, and only simple transparent?Ada committed 1 year ago9e6a4b8
  34. Initial local lights on forward renderer, models onlyAda committed 1 year ago8e349d6
  35. fix fade on text payloadHifiExperiments committed 9 months ago17973cb