| .. |
| render-utils | more fade plumbing | 1 year ago |
| text | Warn on null pointer in callback in Font.cpp | 7 months ago |
| aa_blend.slf | Add input and output macros to remaining shaders | 1 year ago |
| AbstractViewStateInterface.cpp | Attempting to fix threading issues with web entities | 11 years ago |
| AbstractViewStateInterface.h | refactor application.cpp | 2 years ago |
| AmbientOcclusionEffect.cpp | Shadows-related fixes (not fully working yet) | 6 months ago |
| AmbientOcclusionEffect.h | static pipelines + misc render cleanup | 2 years ago |
| AmbientOcclusionStage.cpp | build error | 2 years ago |
| AmbientOcclusionStage.h | templated setup jobs | 2 years ago |
| AnimDebugDraw.cpp | Buffer usage flags | 8 years ago |
| AnimDebugDraw.h | AnimDebugDraw: Prevent multi-threaded access to shared map collection. | 8 years ago |
| animdebugdraw.slf | Change descriptor declarations | 8 years ago |
| animdebugdraw.slv | Post review shader fixes | 10 months ago |
| AntialiasingEffect.cpp | Buffer usage flags | 8 years ago |
| AntialiasingEffect.h | Merge remote-tracking branch 'overte/master' into taa | 2 years ago |
| AssembleLightingStageTask.cpp | normalMapAttenuationMode | 1 year ago |
| AssembleLightingStageTask.h | normalMapAttenuationMode | 1 year ago |
| BackgroundStage.cpp | Merge remote-tracking branch 'overte/master' into taa | 1 year ago |
| BackgroundStage.h | Merge remote-tracking branch 'overte/master' into taa | 1 year ago |
| Blendshape.slh | another possible 4.1 fix | 6 months ago |
| BloomApply.shared.slh | BloomApply now uses uniform buffer | 8 years ago |
| BloomApply.slf | Change descriptor declarations | 8 years ago |
| BloomEffect.cpp | Buffer usage flags | 8 years ago |
| BloomEffect.h | static pipelines + misc render cleanup | 2 years ago |
| BloomStage.cpp | build error | 2 years ago |
| BloomStage.h | templated setup jobs | 2 years ago |
| BloomThreshold.shared.slh | Remove bloom downscale factor constants | 1 year ago |
| BloomThreshold.slf | Skip NaNs in bloom threshold shader | 5 months ago |
| CauterizedMeshPartPayload.cpp | Buffer usage flags | 8 years ago |
| CauterizedMeshPartPayload.h | Revert "Revert "Mirrors + Portals"" | 2 years ago |
| CauterizedModel.cpp | billboarding for model entities | 5 years ago |
| CauterizedModel.h | Revert commit 359248829c using -m 1 to temporarily fix issue 383. | 6 years ago |
| CullFace.slh | Add periods and remove double copyright in tabletaboutdialog.qml | 6 years ago |
| debug_deferred_buffer.slf | Change descriptor declarations | 8 years ago |
| debug_deferred_buffer.slv | Post review shader fixes | 10 months ago |
| debug_deferred_buffer_shared.slh | Remove all tabs from shaders | 8 years ago |
| DebugDeferredBuffer.cpp | simple support for local lights on mtoon | 11 months ago |
| DebugDeferredBuffer.h | simple support for local lights on mtoon | 11 months ago |
| DefaultMaterials.slh | forward pipelines for primitives | 8 years ago |
| deferred_light.slv | Vulkan cleanup and copyright headers | 1 year ago |
| deferred_light_limited.slv | Post review shader fixes | 10 months ago |
| deferred_light_point.slv | Post review shader fixes | 10 months ago |
| deferred_light_spot.slv | Post review shader fixes | 10 months ago |
| DeferredBuffer.slh | simple support for local lights on mtoon | 11 months ago |
| DeferredBufferRead.slh | Change descriptor declarations | 8 years ago |
| DeferredBufferWrite.slh | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| DeferredBufferWrite_shared.slh | minor cleanup, copyright | 2 years ago |
| DeferredFramebuffer.cpp | image sampler prop | 1 year ago |
| DeferredFramebuffer.h | minor cleanup, copyright | 2 years ago |
| DeferredFrameTransform.cpp | Buffer usage flags | 8 years ago |
| DeferredFrameTransform.h | cleanup + fixing mirrors | 2 years ago |
| DeferredLighting.slh | chmod -x to render-utils src | 9 years ago |
| DeferredLightingEffect.cpp | Continue using the last valid _lightClusters | 10 months ago |
| DeferredLightingEffect.h | Attempt at using setupLocalLightsBatch in pipelines, local lights still not working on instanced shapes | 10 months ago |
| DeferredTransform.slh | Change descriptor declarations | 8 years ago |
| DeferredTransform_shared.slh | minor cleanup, copyright | 2 years ago |
| directional_skybox_light.slf | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| DrawHaze.cpp | Merge pull request #1177 from HifiExperiments/stages | 1 year ago |
| DrawHaze.h | fix haze in mirrors | 2 years ago |
| drawWorkloadProxy.slf | Change descriptor declarations | 8 years ago |
| drawWorkloadProxy.slv | Change descriptor declarations | 8 years ago |
| drawWorkloadView.slf | Change descriptor declarations | 8 years ago |
| drawWorkloadView.slv | Change descriptor declarations | 8 years ago |
| Fade.slh | Change descriptor declarations | 8 years ago |
| FadeEffect.cpp | fix fade on text payload | 9 months ago |
| FadeEffect.h | remove unused parameter | 1 year ago |
| FadeEffectJobs.cpp | fix debug build from 74 | 1 year ago |
| FadeEffectJobs.h | more fade plumbing | 1 year ago |
| FadeObjectParams.shared.slh | text + image fading | 1 year ago |
| FboCache.cpp | cleanup naked qDebug() calls | 9 years ago |
| FboCache.h | review and cleanup of "#include <QtCore/QSharedPointer>" | 5 years ago |
| FramebufferCache.cpp | image sampler prop | 1 year ago |
| FramebufferCache.h | remove Mini Mirror from View menu | 9 years ago |
| fxaa.slf | Change descriptor declarations | 8 years ago |
| fxaa.slv | Post review shader fixes | 10 months ago |
| fxaa_blend.slf | Change descriptor declarations | 8 years ago |
| GeometryCache.cpp | Bias depth towards camera instead of away | 7 months ago |
| GeometryCache.h | Post-rebase fixes for Vulkan branch | 10 months ago |
| GlobalLight.slh | Fix shapes rendering on Vulkan | 1 year ago |
| grid.slf | Disable distance fade on opaque Grids, add `alpha` property to Grid create properties | 6 months ago |
| grid.slv | Nicer grid shader | 7 months ago |
| Haze.slf | Change descriptor declarations | 8 years ago |
| HazeStage.cpp | build error | 2 years ago |
| HazeStage.h | templated setup jobs | 2 years ago |
| Highlight.slf | Shader refactoring for explicit bindings | 8 years ago |
| Highlight.slh | Change descriptor declarations | 8 years ago |
| Highlight_aabox.slv | another possible 4.1 fix | 6 months ago |
| Highlight_filled.slf | Shader refactoring for explicit bindings | 8 years ago |
| Highlight_shared.slh | extend the set of interface for multi highlight | 8 years ago |
| HighlightEffect.cpp | Buffer usage flags | 8 years ago |
| HighlightEffect.h | Merge remote-tracking branch 'overte/master' into taa | 2 years ago |
| hmd_ui.slf | Change descriptor declarations | 8 years ago |
| hmd_ui.slv | Post review shader fixes | 10 months ago |
| LightAmbient.slh | Vulkan shader fixes | 2 years ago |
| LightClusterGrid.slh | Change descriptor declarations | 8 years ago |
| LightClusterGrid_shared.slh | Update LightClusterGrid_shared.slh | 8 years ago |
| LightClusters.cpp | cleanup | 10 months ago |
| LightClusters.h | Merge remote-tracking branch 'overte/master' into taa | 1 year ago |
| lightClusters_drawClusterContent.slf | Change descriptor declarations | 8 years ago |
| lightClusters_drawClusterContent.slv | Change descriptor declarations | 8 years ago |
| lightClusters_drawClusterFromDepth.slf | Change descriptor declarations | 8 years ago |
| lightClusters_drawClusterFromDepth.slv | Change descriptor declarations | 8 years ago |
| lightClusters_drawGrid.slf | Change descriptor declarations | 8 years ago |
| lightClusters_drawGrid.slv | Change descriptor declarations | 8 years ago |
| LightDirectional.slh | Shader refactoring for explicit bindings | 8 years ago |
| LightingModel.cpp | Move localLightingEnabled *back* to LightingModel :p | 11 months ago |
| LightingModel.h | Move localLightingEnabled *back* to LightingModel :p | 11 months ago |
| LightingModel.slh | Change descriptor declarations | 8 years ago |
| LightLocal.slh | Shader refactoring for explicit bindings | 8 years ago |
| LightPayload.cpp | DRY up stage classes with templates | 2 years ago |
| LightPayload.h | proper render bounds for models (need to pass RenderArgs to getBound everywhere) | 5 years ago |
| LightPoint.slh | Update LightClusterGrid_shared.slh | 8 years ago |
| LightSpot.slh | Update LightClusterGrid_shared.slh | 8 years ago |
| LightStage.cpp | . | 8 years ago |
| LightStage.h | templated setup jobs | 2 years ago |
| local_lights_drawOutline.slf | Change descriptor declarations | 8 years ago |
| local_lights_shading.slf | Change descriptor declarations | 8 years ago |
| MeshDeformer.slh | Vulkan validation error fixes | 10 months ago |
| MeshPartPayload.cpp | Reduce number of vertex buffer updates | 6 months ago |
| MeshPartPayload.h | Merge remote-tracking branch 'overte/master' into taa | 2 years ago |
| MetaModelPayload.cpp | Add padding for vertex buffers to keep alignment | 1 year ago |
| MetaModelPayload.h | move blendshape buffers to render thread | 8 years ago |
| Model.cpp | Fix -Wunused-but-set-variable warnings | 4 months ago |
| Model.h | fix material inspector not grabbing correct material sometimes | 2 years ago |
| model.slf | another possible 4.1 fix | 6 months ago |
| model.slv | Vulkan cleanup 2 | 1 year ago |
| nop.slf | Change descriptor declarations | 8 years ago |
| NormalMapAttenuationStage.cpp | normalMapAttenuationMode | 1 year ago |
| NormalMapAttenuationStage.h | normalMapAttenuationMode | 1 year ago |
| parabola.slf | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| parabola.slv | Add input and output macros to remaining shaders | 1 year ago |
| PickItemsJob.cpp | faster aabox ray intersection and pre-computed inverse direction | 8 years ago |
| PickItemsJob.h | New android toolchain | 9 years ago |
| RenderCommonTask.cpp | image sampler prop | 1 year ago |
| RenderCommonTask.h | Merge remote-tracking branch 'overte/master' into taa | 1 year ago |
| RenderDeferredTask.cpp | Merge branch 'protocol_changes' into samplerProp | 1 year ago |
| RenderDeferredTask.h | Initial fix for blurry/noisy transparencies on TAA | 1 year ago |
| RenderForwardTask.cpp | Bloom on forward, rearrange graphics settings | 9 months ago |
| RenderForwardTask.h | Initial local lights on forward renderer, models only | 1 year ago |
| RenderHifi.h | fix cauterization of entities that are children of MyAvatar's head | 7 years ago |
| RenderHUDLayerTask.cpp | Merge remote-tracking branch 'overte/master' into taa | 2 years ago |
| RenderHUDLayerTask.h | minor cleanup, copyright | 2 years ago |
| RenderPipelines.cpp | Vulkan post-rebase fixes for TAA PR | 1 year ago |
| RenderPipelines.h | automated render pipelines | 2 years ago |
| RenderPipelinesInit.cpp.in | Bias depth towards camera instead of away | 7 months ago |
| RenderShadowTask.cpp | stutter fix: only perform fade transactions when depth == 0 | 2 years ago |
| RenderShadowTask.h | Remove executable permission from a bunch of files | 3 years ago |
| RenderUtilsLogging.cpp | fix filenames in comments | 11 years ago |
| RenderUtilsLogging.h | logging group for render-utils | 11 years ago |
| RenderViewTask.cpp | Merge remote-tracking branch 'overte/master' into taa | 1 year ago |
| RenderViewTask.h | cleanup + fixing mirrors | 2 years ago |
| sdf_text3D.slf | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| sdf_text3D.slh | Disable texture LOD bias | 9 months ago |
| sdf_text3D.slv | Rebase oops | 10 months ago |
| ShadingModel.slh | Revert "Fix NaN blotches and super bright single-pixel sparkles on bloom" | 5 months ago |
| Shadow.slh | Change descriptor declarations | 8 years ago |
| ShadowCore.slh | Change descriptor declarations | 8 years ago |
| Shadows_shared.slh | Remove all tabs from shaders | 8 years ago |
| simple.slf | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| simple.slv | Lighting working on text, and only simple transparent? | 1 year ago |
| simple_procedural.slf | Merge branch 'master' into mtoonLocalLights | 9 months ago |
| simple_procedural.slv | Add input and output macros to remaining shaders | 1 year ago |
| Skinning.slh | Vulkan validation error fixes | 10 months ago |
| ssao.slh | Add Vulkan-OpenGL texture sharing, shader fixes | 1 year ago |
| ssao_bilateralBlur.slf | Add input and output macros to remaining shaders | 1 year ago |
| ssao_bilateralBlur.slv | Invert coordinates on remaining shaders for Vulkan | 10 months ago |
| ssao_buildNormals.slf | Add input and output macros to remaining shaders | 1 year ago |
| ssao_debugOcclusion.slf | Fixup shader interfaces | 8 years ago |
| ssao_gather.slf | Add input and output macros to remaining shaders | 1 year ago |
| ssao_makeOcclusion.slf | Vulkan post review shader fixes part 2 | 10 months ago |
| ssao_makePyramid.slf | Vulkan cleanup and copyright headers | 1 year ago |
| ssao_mip_depth.slf | Add input and output macros to remaining shaders | 1 year ago |
| ssao_shared.h | Switched to sin based HBAO | 8 years ago |
| standardDrawTexture.slf | Change descriptor declarations | 8 years ago |
| standardDrawTextureNoBlend.slf | Change descriptor declarations | 8 years ago |
| standardTransformPNTC.slv | Vulkan cleanup 2 | 1 year ago |
| stencil_drawMask.slf | Change descriptor declarations | 8 years ago |
| StencilMaskPass.cpp | image sampler prop | 1 year ago |
| StencilMaskPass.h | Merge remote-tracking branch 'overte/master' into taa | 2 years ago |
| SubsurfaceScattering.cpp | Buffer usage flags | 8 years ago |
| SubsurfaceScattering.h | static pipelines + misc render cleanup | 2 years ago |
| SubsurfaceScattering.slh | Change descriptor declarations | 8 years ago |
| subsurfaceScattering_drawScattering.slf | Change descriptor declarations | 8 years ago |
| subsurfaceScattering_makeLUT.slf | Change descriptor declarations | 8 years ago |
| SurfaceGeometry.slh | Intoducing the bluring as a separate Job reusable and the first version of curvature | 10 years ago |
| SurfaceGeometryPass.cpp | Buffer usage flags | 8 years ago |
| SurfaceGeometryPass.h | static pipelines + misc render cleanup | 2 years ago |
| TextRenderer3D.cpp | fix text size | 2 years ago |
| TextRenderer3D.h | fix text size | 2 years ago |
| TextureCache.h | move materialcache et al to material-networking library | 7 years ago |
| ToneMapAndResampleTask.cpp | Changes necessary to build Vulkan branch updated to current master branch | 4 years ago |
| ToneMapAndResampleTask.h | static pipelines + misc render cleanup | 2 years ago |
| TonemappingStage.cpp | build error | 2 years ago |
| TonemappingStage.h | templated setup jobs | 2 years ago |
| UpdateSceneTask.cpp | normalMapAttenuationMode | 1 year ago |
| UpdateSceneTask.h | Moving the stage objects under the scene umbrella and creating a cear task to update the scene elements | 9 years ago |
| VelocityWrite.slh | minor cleanup, copyright | 2 years ago |
| WorkloadResource.slh | another possible 4.1 fix | 6 months ago |
| ZoneRenderer.cpp | normalMapAttenuationMode | 1 year ago |
| ZoneRenderer.h | normalMapAttenuationMode | 1 year ago |