<@include gpu/Config.slh@><$VERSION_HEADER$>// Generated on <$_SCRIBE_DATE$>// lightClusters_drawGrid.frag//// Created by Sam Gateau on 9/8/2016.// Copyright 2015 High Fidelity, Inc.//// Distributed under the Apache License, Version 2.0.// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//INPUT(0, vec4, varColor);OUTPUT(0, vec4, outFragColor);void main(void) { outFragColor = varColor;}
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
// lightClusters_drawGrid.frag
//
// Created by Sam Gateau on 9/8/2016.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
INPUT(0, vec4, varColor);
OUTPUT(0, vec4, outFragColor);
void main(void) {
outFragColor = varColor;
}