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<@include gpu/Config.slh@><$VERSION_HEADER$>//  Generated on <$_SCRIBE_DATE$>//  lightClusters_drawGrid.frag////  Created by Sam Gateau on 9/8/2016.//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// INPUT(0, vec4, varColor);OUTPUT(0, vec4, outFragColor);  void main(void) {    outFragColor = varColor;}