ksuprynowiczPost review shader fixes0ad6ae711 months agoHistory
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<@include gpu/Config.slh@><$VERSION_HEADER$>//  Generated on <$_SCRIBE_DATE$>////  fxaa.vert//  vertex shader////  Created by Raffi Bedikian on 8/30/15//  Copyright 2015 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// <@include gpu/Inputs.slh@> <@include gpu/Transform.slh@> <$declareStandardTransform()$> OUTPUT(0, vec2, varTexcoord); void main(void) {    varTexcoord = inTexCoord0.xy;    gl_Position = inPosition;}

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