HifiExperimentsnormalMapAttenuationModea77e6051 year agoHistory
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////  Created by Samuel Gateau on 2018/12/06//  Copyright 2013-2018 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html// #ifndef hifi_AssembleLightingStageTask_h#define hifi_AssembleLightingStageTask_h #include <render/RenderFetchCullSortTask.h>#include "LightingModel.h" #include "LightStage.h"#include "BackgroundStage.h"#include "HazeStage.h"#include "BloomStage.h"#include "TonemappingStage.h"#include "AmbientOcclusionStage.h"#include "NormalMapAttenuationStage.h" #include "ZoneRenderer.h"  class FetchCurrentFrames {public:    using Output = render::VaryingSet7<LightStage::FramePointer, BackgroundStage::FramePointer, HazeStage::FramePointer,        BloomStage::FramePointer, TonemappingStage::FramePointer, AmbientOcclusionStage::FramePointer, NormalMapAttenuationStage::FramePointer>;    using JobModel = render::Job::ModelO<FetchCurrentFrames, Output>;     FetchCurrentFrames() {}     void run(const render::RenderContextPointer& renderContext, Output& output);}; class AssembleLightingStageTask {public:    using Input = RenderFetchCullSortTask::Output;    using Output = render::VaryingSet2<FetchCurrentFrames::Output, ZoneRendererTask::Output>;    using JobModel = render::Task::ModelIO<AssembleLightingStageTask, Input, Output, render::Task::Config>;     AssembleLightingStageTask() {}     void build(JobModel& task, const render::Varying& input, render::Varying& output);}; #endif