HifiExperimentsautomated render pipelines6d37a372 years agoHistory
24 lines · 837 B · C
RawDownload
////  RenderPipelines.h//  render-utils/src/////  Created by Sam Gondelman on 2/15/18//  Copyright 2018 High Fidelity, Inc.////  Distributed under the Apache License, Version 2.0.//  See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html//#ifndef hifi_RenderPipelines_h#define hifi_RenderPipelines_h #include <graphics/Material.h>#include <render/Args.h> class RenderPipelines {public:    static void updateMultiMaterial(graphics::MultiMaterial& multiMaterial);    static bool bindMaterial(graphics::MaterialPointer& material, gpu::Batch& batch, render::Args::RenderMode renderMode, bool enableTextures);    static bool bindMaterials(graphics::MultiMaterial& multiMaterial, gpu::Batch& batch, render::Args::RenderMode renderMode, bool enableTextures);}; #endif // hifi_RenderPipelines_h