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  • assignment-client
  • cmake
  • domain-server
  • examples
    • acScripts
      • ambiance.js
      • ControlledAC.js
      • PlayRecordingOnAC.js
    • entityScripts
    • html
    • libraries
    • addVoxelOnMouseClickExample.js
    • airGuitar.js
    • animatedModelExample.js
    • animationStateExample.js
    • audioBall.js
    • audioDeviceExample.js
    • audioMuteExample.js
    • audioReflectorTools.js
    • audioReverbOn.js
    • avatarCollision.js
    • avatarLocalLight.js
    • birdSongs.js
    • bot.js
    • bot_procedural.js
    • bot_randomExpression.js
    • botProceduralWayPoints.js
    • butterflies.js
    • cameraExample.js
    • clap.js
    • cleanupChessboards.js
    • clipboardExample.js
    • clonedOverlaysExample.js
    • collidingEntities.js
    • ControlACs.js
    • controllerExample.js
    • count.js
    • crazylegs.js
    • currentAPI.js
    • dancing_bot.js
    • defaultScripts.js
    • developerMenuItems.js
    • dialogExample.js
    • drumStick.js
    • editEntityExample.js
    • editModelExample.js
    • editModels.js
    • editVoxels.js
    • entityBirds.js
    • entityModelExample.js
    • fallingSand.js
    • fileBrowserExample.js
    • findEntitiesExample.js
    • flockingBirds.js
    • followThroughOverlappingAction.js
    • fountain.js
    • frisbee.js
    • gameoflife.js
    • gamepad.js
    • globalCollisionsExample.js
    • globalServicesExample.js
    • gracefulControls.js
    • grenadeLauncher.js
    • growTrees.js
    • guidedTour.js
    • gun.js
    • headMove.js
    • hideAvatarExample.js
    • hotPlaces.js
    • hydraMove.js
    • includeExample.js
    • inspect.js
    • inWorldTestTone.js
    • laserPointer.js
    • leapHands.js
    • leapOfFaith.js
    • lightExample.js
    • loadScriptFromMessage.js
    • lobby.js
    • localVoxelsExample.js
    • locationExample.js
    • locationsMenu.js
    • lookAtExample.js
    • lookWithMouse.js
    • lookWithTouch.js
    • menuExample.js
    • metavoxels.js
    • move.js
    • movingVoxel.js
    • multipleCursorsExample.js
    • multitouchExample.js
    • myBalance.js
    • newEditEntities.js
    • notifications.js
    • orbitingSound.js
    • overlaysExample.js
    • playChess.js
    • playSound.js
    • playSoundLoop.js
    • playSoundOrbit.js
    • playSoundWave.js
    • proceduralAnimationAPI.js
    • radio.js
    • rayPickExample.js
    • Recorder.js
    • ribbon.js
    • rideAlongWithAnEntityExample.js
    • rockPaperScissorsCells.js
    • seeingVoxelsExample.js
    • selectAudioDevice.js
    • settingsExample.js
    • sit.js
    • spaceInvadersExample.js
    • speechControl.js
    • spotlightExample.js
    • squeezeHands.js
    • streetAreaExample.js
    • testingVoxelViewerRestart.js
    • testModelOverlaySubMeshes.js
    • testXMLHttpRequest.js
    • textInputOverlayExample.js
    • timer.js
    • toyball.js
    • twoFallingEntities.js
    • typedArraysUnitTest.js
    • voxelsoundwaves.js
    • voxelwall.js
    • walk.js
    • windowExample.js
  • ice-server
  • interface
  • libraries
  • tests
  • tools
  • .gitignore
  • BUILD.md
  • CMakeLists.txt
  • CONTRIBUTING.md
  • LICENSE
  • README.md
overte/examples/acScripts
SBStephen Birardahandle RAW stereo audio files by using stereo.raw extension03bfaa411 years agoHistory
NameLast commit messageLast commit date
..
ambiance.jshandle RAW stereo audio files by using stereo.raw extension11 years ago
ControlledAC.jsAC ambiance script / moved AC scripts to new directory11 years ago
PlayRecordingOnAC.jsAC ambiance script / moved AC scripts to new directory11 years ago