| .. |
| hydra.json | Merge pull request #8313 from imgntn/tweak_lazers | 10 years ago |
| keyboardMouse.json | Fixed mouse look in selfie mode. | 2 years ago |
| kinect.json | add foot IK targets as actions | 9 years ago |
| leapmotion.json | Implement fingers control | 9 years ago |
| neuron.json | Do button mapping in C++ and simplify vive.json accordingly. Vive and Hydra now use PrimaryThumb and SecondaryThumb. Fix warnings for Neuron. | 10 years ago |
| oculus_remote.json | Fixing menu navigation in oculus remote | 10 years ago |
| oculus_touch.json | Fix default mappings' deadzones. | 7 years ago |
| openvr_alternative.json | Fix Valve Index Controller trackpad regression | 3 years ago |
| openxr.json | Fix Vive controller bindings on OpenXR | 3 months ago |
| osc.json | Head is now computed in proper sensor space | 6 years ago |
| spacemouse.json | Doing a pass over the input plugins and controller code | 10 years ago |
| standard.json | Remove the digital LX/LY hack from OpenXR and fix the too-sensitive controller settings | 1 year ago |
| standard_navigation.json | rereouted xbox sticks, and made A and B flight-control buttons | 4 years ago |
| standard_nomovement.json | Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy faceshift blendshapes | 7 years ago |
| touchscreen.json | TouchscreenDevice DPI scaling now handled via JSON mapping | 10 years ago |
| touchscreenvirtualpad.json | Android - Handshake implementation - two important notes - IK was disabled on android and this enables it (needs a well thought review) - TouchscreenVirtualPadDevice buttons code does not scale well, it needs a refactor | 8 years ago |
| vive.json | ARKit Blendshape hookup work | 7 years ago |
| xbox.json | reverte "mapped the back shoulder buttons to LT and RT" | 4 years ago |
| xbox_orig.json | Added original xbox_orig.json under a new name | 4 years ago |