package config import ( "fmt" "os" "path/filepath" "strings") const defaultPluginsDir = "plugins" // ResolvePluginsDir normalizes the plugin directory for consistent use throughout the app.// It expands a leading tilde (~) to the user's home directory and defaults empty values to plugins.func ResolvePluginsDir(pluginsDir string) (string, error) { pluginsDir = strings.TrimSpace(pluginsDir) if pluginsDir == "" { pluginsDir = defaultPluginsDir } if strings.HasPrefix(pluginsDir, "~") { homeDir, errUserHomeDir := os.UserHomeDir() if errUserHomeDir != nil { return "", fmt.Errorf("resolve plugins directory: %w", errUserHomeDir) } remainder := strings.TrimPrefix(pluginsDir, "~") remainder = strings.TrimLeft(remainder, "/\\") if remainder == "" { return filepath.Clean(homeDir), nil } normalized := strings.ReplaceAll(remainder, "\\", "/") return filepath.Clean(filepath.Join(homeDir, filepath.FromSlash(normalized))), nil } return filepath.Clean(pluginsDir), nil} // ResolvePluginsDir resolves and stores the effective plugin directory.func (cfg *Config) ResolvePluginsDir() error { if cfg == nil { return nil } pluginsDir, errResolvePluginsDir := ResolvePluginsDir(cfg.Plugins.Dir) if errResolvePluginsDir != nil { return errResolvePluginsDir } cfg.Plugins.Dir = pluginsDir return nil}
package config
import (
"fmt"
"os"
"path/filepath"
"strings"
)
const defaultPluginsDir = "plugins"
// ResolvePluginsDir normalizes the plugin directory for consistent use throughout the app.
// It expands a leading tilde (~) to the user's home directory and defaults empty values to plugins.
func ResolvePluginsDir(pluginsDir string) (string, error) {
pluginsDir = strings.TrimSpace(pluginsDir)
if pluginsDir == "" {
pluginsDir = defaultPluginsDir
}
if strings.HasPrefix(pluginsDir, "~") {
homeDir, errUserHomeDir := os.UserHomeDir()
if errUserHomeDir != nil {
return "", fmt.Errorf("resolve plugins directory: %w", errUserHomeDir)
}
remainder := strings.TrimPrefix(pluginsDir, "~")
remainder = strings.TrimLeft(remainder, "/\\")
if remainder == "" {
return filepath.Clean(homeDir), nil
}
normalized := strings.ReplaceAll(remainder, "\\", "/")
return filepath.Clean(filepath.Join(homeDir, filepath.FromSlash(normalized))), nil
}
return filepath.Clean(pluginsDir), nil
}
// ResolvePluginsDir resolves and stores the effective plugin directory.
func (cfg *Config) ResolvePluginsDir() error {
if cfg == nil {
return nil
}
pluginsDir, errResolvePluginsDir := ResolvePluginsDir(cfg.Plugins.Dir)
if errResolvePluginsDir != nil {
return errResolvePluginsDir
}
cfg.Plugins.Dir = pluginsDir
return nil
}