584 lines · 20.2 KB · Rust
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use std::future::Future; use std::{fs::File, marker::PhantomData, path::Path}; use anyhow::{anyhow, Error};use serde::{de::DeserializeOwned, Serialize}; use wasi_common::{dir, file};use wasmtime::Memory;use wasmtime::{    AsContext, AsContextMut, Caller, Config, Engine, Extern, Instance, Linker, Module, Store, Trap,    TypedFunc,};use wasmtime_wasi::{Dir, WasiCtx, WasiCtxBuilder}; /// Represents a resource currently managed by the plugin, like a file descriptor.pub struct PluginResource(u32); /// This is the buffer that is used Host side./// Note that it mirrors the functionality of/// the `__Buffer` found in the `plugin/src/lib.rs` prelude.struct WasiBuffer {    ptr: u32,    len: u32,} impl WasiBuffer {    pub fn into_u64(self) -> u64 {        ((self.ptr as u64) << 32) | (self.len as u64)    }     pub fn from_u64(packed: u64) -> Self {        WasiBuffer {            ptr: (packed >> 32) as u32,            len: packed as u32,        }    }} /// Represents a typed WebAssembly function.pub struct WasiFn<A: Serialize, R: DeserializeOwned> {    function: TypedFunc<u64, u64>,    _function_type: PhantomData<fn(A) -> R>,} impl<A: Serialize, R: DeserializeOwned> Copy for WasiFn<A, R> {} impl<A: Serialize, R: DeserializeOwned> Clone for WasiFn<A, R> {    fn clone(&self) -> Self {        Self {            function: self.function,            _function_type: PhantomData,        }    }} pub struct Metering {    initial: u64,    refill: u64,} impl Default for Metering {    fn default() -> Self {        Metering {            initial: 1000,            refill: 1000,        }    }} /// This struct is used to build a new [`Plugin`], using the builder pattern./// Creates a new default plugin with `PluginBuilder::new_with_default_ctx`,/// and add host-side exported functions using `host_function` and `host_function_async`./// Finalize the plugin by calling [`init`].pub struct PluginBuilder {    wasi_ctx: WasiCtx,    engine: Engine,    linker: Linker<WasiCtxAlloc>,    metering: Metering,} /// Creates an engine with the default configuration./// N.B. This must create an engine with the same config as the one/// in `plugin_runtime/build.rs`.fn create_default_engine() -> Result<Engine, Error> {    let mut config = Config::default();    config.async_support(true);    config.consume_fuel(true);    Engine::new(&config)} impl PluginBuilder {    /// Creates a new [`PluginBuilder`] with the given WASI context.    /// Using the default context is a safe bet, see [`new_with_default_context`].    /// This plugin will yield after a configurable amount of fuel is consumed.    pub fn new(wasi_ctx: WasiCtx, metering: Metering) -> Result<Self, Error> {        let engine = create_default_engine()?;        let linker = Linker::new(&engine);         Ok(PluginBuilder {            wasi_ctx,            engine,            linker,            metering,        })    }     /// Creates a new `PluginBuilder` with the default `WasiCtx` (see [`default_ctx`]).    /// This plugin will yield after a configurable amount of fuel is consumed.    pub fn new_default() -> Result<Self, Error> {        let default_ctx = WasiCtxBuilder::new()            .inherit_stdout()            .inherit_stderr()            .build();        let metering = Metering::default();        Self::new(default_ctx, metering)    }     /// Add an `async` host function. See [`host_function`] for details.    pub fn host_function_async<F, A, R, Fut>(        mut self,        name: &str,        function: F,    ) -> Result<Self, Error>    where        F: Fn(A) -> Fut + Send + Sync + 'static,        Fut: Future<Output = R> + Send + 'static,        A: DeserializeOwned + Send + 'static,        R: Serialize + Send + Sync + 'static,    {        self.linker.func_wrap1_async(            "env",            &format!("__{}", name),            move |mut caller: Caller<'_, WasiCtxAlloc>, packed_buffer: u64| {                // TODO: use try block once available                let result: Result<(WasiBuffer, Memory, _), Trap> = (|| {                    // grab a handle to the memory                    let plugin_memory = match caller.get_export("memory") {                        Some(Extern::Memory(mem)) => mem,                        _ => return Err(Trap::new("Could not grab slice of plugin memory"))?,                    };                     let buffer = WasiBuffer::from_u64(packed_buffer);                     // get the args passed from Guest                    let args =                        Plugin::buffer_to_bytes(&plugin_memory, caller.as_context(), &buffer)?;                     let args: A = Plugin::deserialize_to_type(args)?;                     // Call the Host-side function                    let result = function(args);                     Ok((buffer, plugin_memory, result))                })();                 Box::new(async move {                    let (buffer, mut plugin_memory, future) = result?;                     let result: R = future.await;                    let result: Result<Vec<u8>, Error> = Plugin::serialize_to_bytes(result)                        .map_err(|_| {                            Trap::new("Could not serialize value returned from function").into()                        });                    let result = result?;                     Plugin::buffer_to_free(caller.data().free_buffer(), &mut caller, buffer)                        .await?;                     let buffer = Plugin::bytes_to_buffer(                        caller.data().alloc_buffer(),                        &mut plugin_memory,                        &mut caller,                        result,                    )                    .await?;                     Ok(buffer.into_u64())                })            },        )?;        Ok(self)    }     /// Add a new host function to the given `PluginBuilder`.    /// A host function is a function defined host-side, in Rust,    /// that is accessible guest-side, in WebAssembly.    /// You can specify host-side functions to import using    /// the `#[input]` macro attribute:    /// ```ignore    /// #[input]    /// fn total(counts: Vec<f64>) -> f64;    /// ```    /// When loading a plugin, you need to provide all host functions the plugin imports:    /// ```ignore    /// let plugin = PluginBuilder::new_with_default_context()    ///     .host_function("total", |counts| counts.iter().fold(0.0, |tot, n| tot + n))    ///     // and so on...    /// ```    /// And that's a wrap!    pub fn host_function<A, R>(        mut self,        name: &str,        function: impl Fn(A) -> R + Send + Sync + 'static,    ) -> Result<Self, Error>    where        A: DeserializeOwned + Send,        R: Serialize + Send + Sync,    {        self.linker.func_wrap1_async(            "env",            &format!("__{}", name),            move |mut caller: Caller<'_, WasiCtxAlloc>, packed_buffer: u64| {                // TODO: use try block once available                let result: Result<(WasiBuffer, Memory, Vec<u8>), Trap> = (|| {                    // grab a handle to the memory                    let plugin_memory = match caller.get_export("memory") {                        Some(Extern::Memory(mem)) => mem,                        _ => return Err(Trap::new("Could not grab slice of plugin memory"))?,                    };                     let buffer = WasiBuffer::from_u64(packed_buffer);                     // get the args passed from Guest                    let args = Plugin::buffer_to_type(&plugin_memory, &mut caller, &buffer)?;                     // Call the Host-side function                    let result: R = function(args);                     // Serialize the result back to guest                    let result = Plugin::serialize_to_bytes(result).map_err(|_| {                        Trap::new("Could not serialize value returned from function")                    })?;                     Ok((buffer, plugin_memory, result))                })();                 Box::new(async move {                    let (buffer, mut plugin_memory, result) = result?;                     Plugin::buffer_to_free(caller.data().free_buffer(), &mut caller, buffer)                        .await?;                     let buffer = Plugin::bytes_to_buffer(                        caller.data().alloc_buffer(),                        &mut plugin_memory,                        &mut caller,                        result,                    )                    .await?;                     Ok(buffer.into_u64())                })            },        )?;        Ok(self)    }     /// Initializes a [`Plugin`] from a given compiled Wasm module.    /// Both binary (`.wasm`) and text (`.wat`) module formats are supported.    pub async fn init(self, binary: PluginBinary<'_>) -> Result<Plugin, Error> {        Plugin::init(binary, self).await    }} #[derive(Copy, Clone)]struct WasiAlloc {    alloc_buffer: TypedFunc<u32, u32>,    free_buffer: TypedFunc<u64, ()>,} struct WasiCtxAlloc {    wasi_ctx: WasiCtx,    alloc: Option<WasiAlloc>,} impl WasiCtxAlloc {    fn alloc_buffer(&self) -> TypedFunc<u32, u32> {        self.alloc            .expect("allocator has been not initialized, cannot allocate buffer!")            .alloc_buffer    }     fn free_buffer(&self) -> TypedFunc<u64, ()> {        self.alloc            .expect("allocator has been not initialized, cannot free buffer!")            .free_buffer    }     fn init_alloc(&mut self, alloc: WasiAlloc) {        self.alloc = Some(alloc)    }} pub enum PluginBinary<'a> {    Wasm(&'a [u8]),    Precompiled(&'a [u8]),} /// Represents a WebAssembly plugin, with access to the WebAssembly System Interface./// Build a new plugin using [`PluginBuilder`].pub struct Plugin {    store: Store<WasiCtxAlloc>,    instance: Instance,} impl Plugin {    /// Dumps the *entirety* of Wasm linear memory to `stdout`.    /// Don't call this unless you're debugging a memory issue!    pub fn dump_memory(data: &[u8]) {        for (i, byte) in data.iter().enumerate() {            if i % 32 == 0 {                println!();            }            if i % 4 == 0 {                print!("|");            }            if *byte == 0 {                print!("__")            } else {                print!("{:02x}", byte);            }        }        println!();    }     async fn init(binary: PluginBinary<'_>, plugin: PluginBuilder) -> Result<Self, Error> {        // initialize the WebAssembly System Interface context        let engine = plugin.engine;        let mut linker = plugin.linker;        wasmtime_wasi::add_to_linker(&mut linker, |s| &mut s.wasi_ctx)?;         // create a store, note that we can't initialize the allocator,        // because we can't grab the functions until initialized.        let mut store: Store<WasiCtxAlloc> = Store::new(            &engine,            WasiCtxAlloc {                wasi_ctx: plugin.wasi_ctx,                alloc: None,            },        );         let module = match binary {            PluginBinary::Precompiled(bytes) => unsafe { Module::deserialize(&engine, bytes)? },            PluginBinary::Wasm(bytes) => Module::new(&engine, bytes)?,        };         // set up automatic yielding based on configuration        store.add_fuel(plugin.metering.initial).unwrap();        store.out_of_fuel_async_yield(u64::MAX, plugin.metering.refill);         // load the provided module into the asynchronous runtime        linker.module_async(&mut store, "", &module).await?;        let instance = linker.instantiate_async(&mut store, &module).await?;         // now that the module is initialized,        // we can initialize the store's allocator        let alloc_buffer = instance.get_typed_func(&mut store, "__alloc_buffer")?;        let free_buffer = instance.get_typed_func(&mut store, "__free_buffer")?;        store.data_mut().init_alloc(WasiAlloc {            alloc_buffer,            free_buffer,        });         Ok(Plugin { store, instance })    }     /// Attaches a file or directory the the given system path to the runtime.    /// Note that the resource must be freed by calling `remove_resource` afterwards.    pub fn attach_path<T: AsRef<Path>>(&mut self, path: T) -> Result<PluginResource, Error> {        // grab the WASI context        let ctx = self.store.data_mut();         // open the file we want, and convert it into the right type        // this is a footgun and a half        let file = File::open(&path).unwrap();        let dir = Dir::from_std_file(file);        let dir = Box::new(wasmtime_wasi::dir::Dir::from_cap_std(dir));         // grab an empty file descriptor, specify capabilities        let fd = ctx.wasi_ctx.table().push(Box::new(()))?;        let caps = dir::DirCaps::all();        let file_caps = file::FileCaps::all();         // insert the directory at the given fd,        // return a handle to the resource        ctx.wasi_ctx            .insert_dir(fd, dir, caps, file_caps, path.as_ref().to_path_buf());        Ok(PluginResource(fd))    }     /// Returns `true` if the resource existed and was removed.    /// Currently the only resource we support is adding scoped paths (e.g. folders and files)    /// to plugins using [`attach_path`].    pub fn remove_resource(&mut self, resource: PluginResource) -> Result<(), Error> {        self.store            .data_mut()            .wasi_ctx            .table()            .delete(resource.0)            .ok_or_else(|| anyhow!("Resource did not exist, but a valid handle was passed in"))?;        Ok(())    }     // So this call function is kinda a dance, I figured it'd be a good idea to document it.    // the high level is we take a serde type, serialize it to a byte array,    // (we're doing this using bincode for now)    // then toss that byte array into webassembly.    // webassembly grabs that byte array, does some magic,    // and serializes the result into yet another byte array.    // we then grab *that* result byte array and deserialize it into a result.    //    // phew...    //    // now the problem is, webassembly doesn't support buffers.    // only really like i32s, that's it (yeah, it's sad. Not even unsigned!)    // (ok, I'm exaggerating a bit).    //    // the Wasm function that this calls must have a very specific signature:    //    // fn(pointer to byte array: i32, length of byte array: i32)    //     -> pointer to (    //            pointer to byte_array: i32,    //            length of byte array: i32,    //     ): i32    //    // This pair `(pointer to byte array, length of byte array)` is called a `Buffer`    // and can be found in the cargo_test plugin.    //    // so on the wasm side, we grab the two parameters to the function,    // stuff them into a `Buffer`,    // and then pray to the `unsafe` Rust gods above that a valid byte array pops out.    //    // On the flip side, when returning from a wasm function,    // we convert whatever serialized result we get into byte array,    // which we stuff into a Buffer and allocate on the heap,    // which pointer to we then return.    // Note the double indirection!    //    // So when returning from a function, we actually leak memory *twice*:    //    // 1) once when we leak the byte array    // 2) again when we leak the allocated `Buffer`    //    // This isn't a problem because Wasm stops executing after the function returns,    // so the heap is still valid for our inspection when we want to pull things out.     /// Serializes a given type to bytes.    fn serialize_to_bytes<A: Serialize>(item: A) -> Result<Vec<u8>, Error> {        // serialize the argument using bincode        let bytes = bincode::serialize(&item)?;        Ok(bytes)    }     /// Deserializes a given type from bytes.    fn deserialize_to_type<R: DeserializeOwned>(bytes: &[u8]) -> Result<R, Error> {        // serialize the argument using bincode        let bytes = bincode::deserialize(bytes)?;        Ok(bytes)    }     // fn deserialize<R: DeserializeOwned>(    //     plugin_memory: &mut Memory,    //     mut store: impl AsContextMut<Data = WasiCtxAlloc>,    //     buffer: WasiBuffer,    // ) -> Result<R, Error> {    //     let buffer_start = buffer.ptr as usize;    //     let buffer_end = buffer_start + buffer.len as usize;     //     // read the buffer at this point into a byte array    //     // deserialize the byte array into the provided serde type    //     let item = &plugin_memory.data(store.as_context())[buffer_start..buffer_end];    //     let item = bincode::deserialize(bytes)?;    //     Ok(item)    // }     /// Takes an item, allocates a buffer, serializes the argument to that buffer,    /// and returns a (ptr, len) pair to that buffer.    async fn bytes_to_buffer(        alloc_buffer: TypedFunc<u32, u32>,        plugin_memory: &mut Memory,        mut store: impl AsContextMut<Data = WasiCtxAlloc>,        item: Vec<u8>,    ) -> Result<WasiBuffer, Error> {        // allocate a buffer and write the argument to that buffer        let len = item.len() as u32;        let ptr = alloc_buffer.call_async(&mut store, len).await?;        plugin_memory.write(&mut store, ptr as usize, &item)?;        Ok(WasiBuffer { ptr, len })    }     /// Takes a `(ptr, len)` pair and returns the corresponding deserialized buffer.    fn buffer_to_type<R: DeserializeOwned>(        plugin_memory: &Memory,        store: impl AsContext<Data = WasiCtxAlloc>,        buffer: &WasiBuffer,    ) -> Result<R, Error> {        let buffer_start = buffer.ptr as usize;        let buffer_end = buffer_start + buffer.len as usize; 

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