//! Vim support for Zed. #[cfg(test)]mod test; mod command;mod editor_events;mod insert;mod mode_indicator;mod motion;mod normal;mod object;mod state;mod utils;mod visual; use anyhow::Result;use collections::HashMap;use command_palette::CommandPaletteInterceptor;use copilot::CommandPaletteFilter;use editor::{movement, Editor, EditorEvent, EditorMode};use gpui::{ actions, impl_actions, Action, AppContext, EntityId, Global, Subscription, View, ViewContext, WeakView, WindowContext,};use language::{CursorShape, Point, Selection, SelectionGoal};pub use mode_indicator::ModeIndicator;use motion::Motion;use normal::normal_replace;use serde::Deserialize;use settings::{update_settings_file, Settings, SettingsStore};use state::{EditorState, Mode, Operator, RecordedSelection, WorkspaceState};use std::{ops::Range, sync::Arc};use visual::{visual_block_motion, visual_replace};use workspace::{self, Workspace}; use crate::state::ReplayableAction; /// Whether or not to enable Vim mode (work in progress).////// Default: falsepub struct VimModeSetting(pub bool); /// An Action to Switch between modes#[derive(Clone, Deserialize, PartialEq)]pub struct SwitchMode(pub Mode); /// PushOperator is used to put vim into a "minor" mode,/// where it's waiting for a specific next set of keystrokes./// For example 'd' needs a motion to complete.#[derive(Clone, Deserialize, PartialEq)]pub struct PushOperator(pub Operator); /// Number is used to manage vim's count. Pushing a digit/// multiplis the current value by 10 and adds the digit.#[derive(Clone, Deserialize, PartialEq)]struct Number(usize); actions!( vim, [Tab, Enter, Object, InnerObject, FindForward, FindBackward]); // in the workspace namespace so it's not filtered out when vim is disabled.actions!(workspace, [ToggleVimMode]); impl_actions!(vim, [SwitchMode, PushOperator, Number]); /// Initializes the `vim` crate.pub fn init(cx: &mut AppContext) { cx.set_global(Vim::default()); VimModeSetting::register(cx); editor_events::init(cx); cx.observe_new_views(|workspace: &mut Workspace, cx| register(workspace, cx)) .detach(); // Any time settings change, update vim mode to match. The Vim struct // will be initialized as disabled by default, so we filter its commands // out when starting up. cx.update_global::<CommandPaletteFilter, _>(|filter, _| { filter.hidden_namespaces.insert("vim"); }); cx.update_global(|vim: &mut Vim, cx: &mut AppContext| { vim.set_enabled(VimModeSetting::get_global(cx).0, cx) }); cx.observe_global::<SettingsStore>(|cx| { cx.update_global(|vim: &mut Vim, cx: &mut AppContext| { vim.set_enabled(VimModeSetting::get_global(cx).0, cx) }); }) .detach();} fn register(workspace: &mut Workspace, cx: &mut ViewContext<Workspace>) { workspace.register_action(|_: &mut Workspace, &SwitchMode(mode): &SwitchMode, cx| { Vim::update(cx, |vim, cx| vim.switch_mode(mode, false, cx)) }); workspace.register_action( |_: &mut Workspace, &PushOperator(operator): &PushOperator, cx| { Vim::update(cx, |vim, cx| vim.push_operator(operator, cx)) }, ); workspace.register_action(|_: &mut Workspace, n: &Number, cx: _| { Vim::update(cx, |vim, cx| vim.push_count_digit(n.0, cx)); }); workspace.register_action(|_: &mut Workspace, _: &Tab, cx| { Vim::active_editor_input_ignored(" ".into(), cx) }); workspace.register_action(|_: &mut Workspace, _: &Enter, cx| { Vim::active_editor_input_ignored("\n".into(), cx) }); workspace.register_action(|workspace: &mut Workspace, _: &ToggleVimMode, cx| { let fs = workspace.app_state().fs.clone(); let currently_enabled = VimModeSetting::get_global(cx).0; update_settings_file::<VimModeSetting>(fs, cx, move |setting| { *setting = Some(!currently_enabled) }) }); normal::register(workspace, cx); insert::register(workspace, cx); motion::register(workspace, cx); command::register(workspace, cx); object::register(workspace, cx); visual::register(workspace, cx);} /// Registers a keystroke observer to observe keystrokes for the Vim integration.pub fn observe_keystrokes(cx: &mut WindowContext) { cx.observe_keystrokes(|keystroke_event, cx| { if let Some(action) = keystroke_event .action .as_ref() .map(|action| action.boxed_clone()) { Vim::update(cx, |vim, _| { if vim.workspace_state.recording { vim.workspace_state .recorded_actions .push(ReplayableAction::Action(action.boxed_clone())); if vim.workspace_state.stop_recording_after_next_action { vim.workspace_state.recording = false; vim.workspace_state.stop_recording_after_next_action = false; } } }); // Keystroke is handled by the vim system, so continue forward if action.name().starts_with("vim::") { return; } } else if cx.has_pending_keystrokes() { return; } Vim::update(cx, |vim, cx| match vim.active_operator() { Some( Operator::FindForward { .. } | Operator::FindBackward { .. } | Operator::Replace, ) => {} Some(_) => { vim.clear_operator(cx); } _ => {} }); }) .detach()} /// The state pertaining to Vim mode.#[derive(Default)]struct Vim { active_editor: Option<WeakView<Editor>>, editor_subscription: Option<Subscription>, enabled: bool, editor_states: HashMap<EntityId, EditorState>, workspace_state: WorkspaceState, default_state: EditorState,} impl Global for Vim {} impl Vim { fn read(cx: &mut AppContext) -> &Self { cx.global::<Self>() } fn update<F, S>(cx: &mut WindowContext, update: F) -> S where F: FnOnce(&mut Self, &mut WindowContext) -> S, { cx.update_global(update) } fn activate_editor(&mut self, editor: View<Editor>, cx: &mut WindowContext) { if !editor.read(cx).use_modal_editing() { return; } self.active_editor = Some(editor.clone().downgrade()); self.editor_subscription = Some(cx.subscribe(&editor, |editor, event, cx| match event { EditorEvent::SelectionsChanged { local: true } => { let editor = editor.read(cx); if editor.leader_peer_id().is_none() { let newest = editor.selections.newest::<usize>(cx); let is_multicursor = editor.selections.count() > 1; local_selections_changed(newest, is_multicursor, cx); } } EditorEvent::InputIgnored { text } => { Vim::active_editor_input_ignored(text.clone(), cx); Vim::record_insertion(text, None, cx) } EditorEvent::InputHandled { text, utf16_range_to_replace: range_to_replace, } => Vim::record_insertion(text, range_to_replace.clone(), cx), _ => {} })); let editor = editor.read(cx); let editor_mode = editor.mode(); let newest_selection_empty = editor.selections.newest::<usize>(cx).is_empty(); if editor_mode == EditorMode::Full && !newest_selection_empty && self.state().mode == Mode::Normal // When following someone, don't switch vim mode. && editor.leader_peer_id().is_none() { self.switch_mode(Mode::Visual, true, cx); } self.sync_vim_settings(cx); } fn record_insertion( text: &Arc<str>, range_to_replace: Option<Range<isize>>, cx: &mut WindowContext, ) { Vim::update(cx, |vim, _| { if vim.workspace_state.recording { vim.workspace_state .recorded_actions .push(ReplayableAction::Insertion { text: text.clone(), utf16_range_to_replace: range_to_replace, }); if vim.workspace_state.stop_recording_after_next_action { vim.workspace_state.recording = false; vim.workspace_state.stop_recording_after_next_action = false; } } }); } fn update_active_editor<S>( &self, cx: &mut WindowContext, update: impl FnOnce(&mut Editor, &mut ViewContext<Editor>) -> S, ) -> Option<S> { let editor = self.active_editor.clone()?.upgrade()?; Some(editor.update(cx, update)) } /// When doing an action that modifies the buffer, we start recording so that `.` /// will replay the action. pub fn start_recording(&mut self, cx: &mut WindowContext) { if !self.workspace_state.replaying { self.workspace_state.recording = true; self.workspace_state.recorded_actions = Default::default(); self.workspace_state.recorded_count = None; let selections = self .active_editor .as_ref() .and_then(|editor| editor.upgrade()) .map(|editor| { let editor = editor.read(cx); ( editor.selections.oldest::<Point>(cx), editor.selections.newest::<Point>(cx), ) }); if let Some((oldest, newest)) = selections { self.workspace_state.recorded_selection = match self.state().mode { Mode::Visual if newest.end.row == newest.start.row => { RecordedSelection::SingleLine { cols: newest.end.column - newest.start.column, } } Mode::Visual => RecordedSelection::Visual { rows: newest.end.row - newest.start.row, cols: newest.end.column, }, Mode::VisualLine => RecordedSelection::VisualLine { rows: newest.end.row - newest.start.row, }, Mode::VisualBlock => RecordedSelection::VisualBlock { rows: newest.end.row.abs_diff(oldest.start.row), cols: newest.end.column.abs_diff(oldest.start.column), }, _ => RecordedSelection::None, } } else { self.workspace_state.recorded_selection = RecordedSelection::None; } } } /// When finishing an action that modifies the buffer, stop recording. /// as you usually call this within a keystroke handler we also ensure that /// the current action is recorded. pub fn stop_recording(&mut self) { if self.workspace_state.recording { self.workspace_state.stop_recording_after_next_action = true; } } /// Stops recording actions immediately rather than waiting until after the /// next action to stop recording. /// /// This doesn't include the current action. pub fn stop_recording_immediately(&mut self, action: Box<dyn Action>) { if self.workspace_state.recording { self.workspace_state .recorded_actions .push(ReplayableAction::Action(action.boxed_clone())); self.workspace_state.recording = false; self.workspace_state.stop_recording_after_next_action = false; } } /// Explicitly record one action (equivalents to start_recording and stop_recording) pub fn record_current_action(&mut self, cx: &mut WindowContext) { self.start_recording(cx); self.stop_recording(); } fn switch_mode(&mut self, mode: Mode, leave_selections: bool, cx: &mut WindowContext) { let state = self.state(); let last_mode = state.mode; let prior_mode = state.last_mode; self.update_state(|state| { state.last_mode = last_mode; state.mode = mode; state.operator_stack.clear(); }); if mode != Mode::Insert { self.take_count(cx); } // Sync editor settings like clip mode self.sync_vim_settings(cx); if leave_selections { return; } // Adjust selections self.update_active_editor(cx, |editor, cx| { if last_mode != Mode::VisualBlock && last_mode.is_visual() && mode == Mode::VisualBlock { visual_block_motion(true, editor, cx, |_, point, goal| Some((point, goal))) } editor.change_selections(None, cx, |s| { // we cheat with visual block mode and use multiple cursors. // the cost of this cheat is we need to convert back to a single // cursor whenever vim would. if last_mode == Mode::VisualBlock && (mode != Mode::VisualBlock && mode != Mode::Insert) { let tail = s.oldest_anchor().tail(); let head = s.newest_anchor().head(); s.select_anchor_ranges(vec![tail..head]); } else if last_mode == Mode::Insert && prior_mode == Mode::VisualBlock && mode != Mode::VisualBlock { let pos = s.first_anchor().head(); s.select_anchor_ranges(vec![pos..pos]) } s.move_with(|map, selection| { if last_mode.is_visual() && !mode.is_visual() { let mut point = selection.head(); if !selection.reversed && !selection.is_empty() { point = movement::left(map, selection.head()); } selection.collapse_to(point, selection.goal) } else if !last_mode.is_visual() && mode.is_visual() { if selection.is_empty() { selection.end = movement::right(map, selection.start); } } }); }) }); } fn push_count_digit(&mut self, number: usize, cx: &mut WindowContext) { if self.active_operator().is_some() { self.update_state(|state| { state.post_count = Some(state.post_count.unwrap_or(0) * 10 + number) }) } else { self.update_state(|state| { state.pre_count = Some(state.pre_count.unwrap_or(0) * 10 + number) }) } // update the keymap so that 0 works self.sync_vim_settings(cx) } fn take_count(&mut self, cx: &mut WindowContext) -> Option<usize> { if self.workspace_state.replaying { return self.workspace_state.recorded_count; } let count = if self.state().post_count == None && self.state().pre_count == None { return None; } else { Some(self.update_state(|state| { state.post_count.take().unwrap_or(1) * state.pre_count.take().unwrap_or(1) })) }; if self.workspace_state.recording { self.workspace_state.recorded_count = count; } self.sync_vim_settings(cx); count } fn push_operator(&mut self, operator: Operator, cx: &mut WindowContext) { if matches!( operator, Operator::Change | Operator::Delete | Operator::Replace ) { self.start_recording(cx) }; self.update_state(|state| state.operator_stack.push(operator)); self.sync_vim_settings(cx); } fn maybe_pop_operator(&mut self) -> Option<Operator> { self.update_state(|state| state.operator_stack.pop()) } fn pop_operator(&mut self, cx: &mut WindowContext) -> Operator { let popped_operator = self.update_state( |state| state.operator_stack.pop() ) .expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config"); self.sync_vim_settings(cx); popped_operator } fn clear_operator(&mut self, cx: &mut WindowContext) { self.take_count(cx); self.update_state(|state| state.operator_stack.clear()); self.sync_vim_settings(cx); } fn active_operator(&self) -> Option<Operator> { self.state().operator_stack.last().copied() } fn active_editor_input_ignored(text: Arc<str>, cx: &mut WindowContext) { if text.is_empty() { return; } match Vim::read(cx).active_operator() { Some(Operator::FindForward { before }) => { let find = Motion::FindForward { before, char: text.chars().next().unwrap(), }; Vim::update(cx, |vim, _| { vim.workspace_state.last_find = Some(find.clone()) }); motion::motion(find, cx) } Some(Operator::FindBackward { after }) => { let find = Motion::FindBackward { after, char: text.chars().next().unwrap(), }; Vim::update(cx, |vim, _| { vim.workspace_state.last_find = Some(find.clone()) }); motion::motion(find, cx) } Some(Operator::Replace) => match Vim::read(cx).state().mode { Mode::Normal => normal_replace(text, cx),Lines 1–500 of 634. 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//! Vim support for Zed. #[cfg(test)] mod test; mod command; mod editor_events; mod insert; mod mode_indicator; mod motion; mod normal; mod object; mod state; mod utils; mod visual; use anyhow::Result; use collections::HashMap; use command_palette::CommandPaletteInterceptor; use copilot::CommandPaletteFilter; use editor::{movement, Editor, EditorEvent, EditorMode}; use gpui::{ actions, impl_actions, Action, AppContext, EntityId, Global, Subscription, View, ViewContext, WeakView, WindowContext, }; use language::{CursorShape, Point, Selection, SelectionGoal}; pub use mode_indicator::ModeIndicator; use motion::Motion; use normal::normal_replace; use serde::Deserialize; use settings::{update_settings_file, Settings, SettingsStore}; use state::{EditorState, Mode, Operator, RecordedSelection, WorkspaceState}; use std::{ops::Range, sync::Arc}; use visual::{visual_block_motion, visual_replace}; use workspace::{self, Workspace}; use crate::state::ReplayableAction; /// Whether or not to enable Vim mode (work in progress). /// /// Default: false pub struct VimModeSetting(pub bool); /// An Action to Switch between modes #[derive(Clone, Deserialize, PartialEq)] pub struct SwitchMode(pub Mode); /// PushOperator is used to put vim into a "minor" mode, /// where it's waiting for a specific next set of keystrokes. /// For example 'd' needs a motion to complete. #[derive(Clone, Deserialize, PartialEq)] pub struct PushOperator(pub Operator); /// Number is used to manage vim's count. Pushing a digit /// multiplis the current value by 10 and adds the digit. #[derive(Clone, Deserialize, PartialEq)] struct Number(usize); actions!( vim, [Tab, Enter, Object, InnerObject, FindForward, FindBackward] ); // in the workspace namespace so it's not filtered out when vim is disabled. actions!(workspace, [ToggleVimMode]); impl_actions!(vim, [SwitchMode, PushOperator, Number]); /// Initializes the `vim` crate. pub fn init(cx: &mut AppContext) { cx.set_global(Vim::default()); VimModeSetting::register(cx); editor_events::init(cx); cx.observe_new_views(|workspace: &mut Workspace, cx| register(workspace, cx)) .detach(); // Any time settings change, update vim mode to match. The Vim struct // will be initialized as disabled by default, so we filter its commands // out when starting up. cx.update_global::<CommandPaletteFilter, _>(|filter, _| { filter.hidden_namespaces.insert("vim"); }); cx.update_global(|vim: &mut Vim, cx: &mut AppContext| { vim.set_enabled(VimModeSetting::get_global(cx).0, cx) }); cx.observe_global::<SettingsStore>(|cx| { cx.update_global(|vim: &mut Vim, cx: &mut AppContext| { vim.set_enabled(VimModeSetting::get_global(cx).0, cx) }); }) .detach(); } fn register(workspace: &mut Workspace, cx: &mut ViewContext<Workspace>) { workspace.register_action(|_: &mut Workspace, &SwitchMode(mode): &SwitchMode, cx| { Vim::update(cx, |vim, cx| vim.switch_mode(mode, false, cx)) }); workspace.register_action( |_: &mut Workspace, &PushOperator(operator): &PushOperator, cx| { Vim::update(cx, |vim, cx| vim.push_operator(operator, cx)) }, ); workspace.register_action(|_: &mut Workspace, n: &Number, cx: _| { Vim::update(cx, |vim, cx| vim.push_count_digit(n.0, cx)); }); workspace.register_action(|_: &mut Workspace, _: &Tab, cx| { Vim::active_editor_input_ignored(" ".into(), cx) }); workspace.register_action(|_: &mut Workspace, _: &Enter, cx| { Vim::active_editor_input_ignored("\n".into(), cx) }); workspace.register_action(|workspace: &mut Workspace, _: &ToggleVimMode, cx| { let fs = workspace.app_state().fs.clone(); let currently_enabled = VimModeSetting::get_global(cx).0; update_settings_file::<VimModeSetting>(fs, cx, move |setting| { *setting = Some(!currently_enabled) }) }); normal::register(workspace, cx); insert::register(workspace, cx); motion::register(workspace, cx); command::register(workspace, cx); object::register(workspace, cx); visual::register(workspace, cx); } /// Registers a keystroke observer to observe keystrokes for the Vim integration. pub fn observe_keystrokes(cx: &mut WindowContext) { cx.observe_keystrokes(|keystroke_event, cx| { if let Some(action) = keystroke_event .action .as_ref() .map(|action| action.boxed_clone()) { Vim::update(cx, |vim, _| { if vim.workspace_state.recording { vim.workspace_state .recorded_actions .push(ReplayableAction::Action(action.boxed_clone())); if vim.workspace_state.stop_recording_after_next_action { vim.workspace_state.recording = false; vim.workspace_state.stop_recording_after_next_action = false; } } }); // Keystroke is handled by the vim system, so continue forward if action.name().starts_with("vim::") { return; } } else if cx.has_pending_keystrokes() { return; } Vim::update(cx, |vim, cx| match vim.active_operator() { Some( Operator::FindForward { .. } | Operator::FindBackward { .. } | Operator::Replace, ) => {} Some(_) => { vim.clear_operator(cx); } _ => {} }); }) .detach() } /// The state pertaining to Vim mode. #[derive(Default)] struct Vim { active_editor: Option<WeakView<Editor>>, editor_subscription: Option<Subscription>, enabled: bool, editor_states: HashMap<EntityId, EditorState>, workspace_state: WorkspaceState, default_state: EditorState, } impl Global for Vim {} impl Vim { fn read(cx: &mut AppContext) -> &Self { cx.global::<Self>() } fn update<F, S>(cx: &mut WindowContext, update: F) -> S where F: FnOnce(&mut Self, &mut WindowContext) -> S, { cx.update_global(update) } fn activate_editor(&mut self, editor: View<Editor>, cx: &mut WindowContext) { if !editor.read(cx).use_modal_editing() { return; } self.active_editor = Some(editor.clone().downgrade()); self.editor_subscription = Some(cx.subscribe(&editor, |editor, event, cx| match event { EditorEvent::SelectionsChanged { local: true } => { let editor = editor.read(cx); if editor.leader_peer_id().is_none() { let newest = editor.selections.newest::<usize>(cx); let is_multicursor = editor.selections.count() > 1; local_selections_changed(newest, is_multicursor, cx); } } EditorEvent::InputIgnored { text } => { Vim::active_editor_input_ignored(text.clone(), cx); Vim::record_insertion(text, None, cx) } EditorEvent::InputHandled { text, utf16_range_to_replace: range_to_replace, } => Vim::record_insertion(text, range_to_replace.clone(), cx), _ => {} })); let editor = editor.read(cx); let editor_mode = editor.mode(); let newest_selection_empty = editor.selections.newest::<usize>(cx).is_empty(); if editor_mode == EditorMode::Full && !newest_selection_empty && self.state().mode == Mode::Normal // When following someone, don't switch vim mode. && editor.leader_peer_id().is_none() { self.switch_mode(Mode::Visual, true, cx); } self.sync_vim_settings(cx); } fn record_insertion( text: &Arc<str>, range_to_replace: Option<Range<isize>>, cx: &mut WindowContext, ) { Vim::update(cx, |vim, _| { if vim.workspace_state.recording { vim.workspace_state .recorded_actions .push(ReplayableAction::Insertion { text: text.clone(), utf16_range_to_replace: range_to_replace, }); if vim.workspace_state.stop_recording_after_next_action { vim.workspace_state.recording = false; vim.workspace_state.stop_recording_after_next_action = false; } } }); } fn update_active_editor<S>( &self, cx: &mut WindowContext, update: impl FnOnce(&mut Editor, &mut ViewContext<Editor>) -> S, ) -> Option<S> { let editor = self.active_editor.clone()?.upgrade()?; Some(editor.update(cx, update)) } /// When doing an action that modifies the buffer, we start recording so that `.` /// will replay the action. pub fn start_recording(&mut self, cx: &mut WindowContext) { if !self.workspace_state.replaying { self.workspace_state.recording = true; self.workspace_state.recorded_actions = Default::default(); self.workspace_state.recorded_count = None; let selections = self .active_editor .as_ref() .and_then(|editor| editor.upgrade()) .map(|editor| { let editor = editor.read(cx); ( editor.selections.oldest::<Point>(cx), editor.selections.newest::<Point>(cx), ) }); if let Some((oldest, newest)) = selections { self.workspace_state.recorded_selection = match self.state().mode { Mode::Visual if newest.end.row == newest.start.row => { RecordedSelection::SingleLine { cols: newest.end.column - newest.start.column, } } Mode::Visual => RecordedSelection::Visual { rows: newest.end.row - newest.start.row, cols: newest.end.column, }, Mode::VisualLine => RecordedSelection::VisualLine { rows: newest.end.row - newest.start.row, }, Mode::VisualBlock => RecordedSelection::VisualBlock { rows: newest.end.row.abs_diff(oldest.start.row), cols: newest.end.column.abs_diff(oldest.start.column), }, _ => RecordedSelection::None, } } else { self.workspace_state.recorded_selection = RecordedSelection::None; } } } /// When finishing an action that modifies the buffer, stop recording. /// as you usually call this within a keystroke handler we also ensure that /// the current action is recorded. pub fn stop_recording(&mut self) { if self.workspace_state.recording { self.workspace_state.stop_recording_after_next_action = true; } } /// Stops recording actions immediately rather than waiting until after the /// next action to stop recording. /// /// This doesn't include the current action. pub fn stop_recording_immediately(&mut self, action: Box<dyn Action>) { if self.workspace_state.recording { self.workspace_state .recorded_actions .push(ReplayableAction::Action(action.boxed_clone())); self.workspace_state.recording = false; self.workspace_state.stop_recording_after_next_action = false; } } /// Explicitly record one action (equivalents to start_recording and stop_recording) pub fn record_current_action(&mut self, cx: &mut WindowContext) { self.start_recording(cx); self.stop_recording(); } fn switch_mode(&mut self, mode: Mode, leave_selections: bool, cx: &mut WindowContext) { let state = self.state(); let last_mode = state.mode; let prior_mode = state.last_mode; self.update_state(|state| { state.last_mode = last_mode; state.mode = mode; state.operator_stack.clear(); }); if mode != Mode::Insert { self.take_count(cx); } // Sync editor settings like clip mode self.sync_vim_settings(cx); if leave_selections { return; } // Adjust selections self.update_active_editor(cx, |editor, cx| { if last_mode != Mode::VisualBlock && last_mode.is_visual() && mode == Mode::VisualBlock { visual_block_motion(true, editor, cx, |_, point, goal| Some((point, goal))) } editor.change_selections(None, cx, |s| { // we cheat with visual block mode and use multiple cursors. // the cost of this cheat is we need to convert back to a single // cursor whenever vim would. if last_mode == Mode::VisualBlock && (mode != Mode::VisualBlock && mode != Mode::Insert) { let tail = s.oldest_anchor().tail(); let head = s.newest_anchor().head(); s.select_anchor_ranges(vec![tail..head]); } else if last_mode == Mode::Insert && prior_mode == Mode::VisualBlock && mode != Mode::VisualBlock { let pos = s.first_anchor().head(); s.select_anchor_ranges(vec![pos..pos]) } s.move_with(|map, selection| { if last_mode.is_visual() && !mode.is_visual() { let mut point = selection.head(); if !selection.reversed && !selection.is_empty() { point = movement::left(map, selection.head()); } selection.collapse_to(point, selection.goal) } else if !last_mode.is_visual() && mode.is_visual() { if selection.is_empty() { selection.end = movement::right(map, selection.start); } } }); }) }); } fn push_count_digit(&mut self, number: usize, cx: &mut WindowContext) { if self.active_operator().is_some() { self.update_state(|state| { state.post_count = Some(state.post_count.unwrap_or(0) * 10 + number) }) } else { self.update_state(|state| { state.pre_count = Some(state.pre_count.unwrap_or(0) * 10 + number) }) } // update the keymap so that 0 works self.sync_vim_settings(cx) } fn take_count(&mut self, cx: &mut WindowContext) -> Option<usize> { if self.workspace_state.replaying { return self.workspace_state.recorded_count; } let count = if self.state().post_count == None && self.state().pre_count == None { return None; } else { Some(self.update_state(|state| { state.post_count.take().unwrap_or(1) * state.pre_count.take().unwrap_or(1) })) }; if self.workspace_state.recording { self.workspace_state.recorded_count = count; } self.sync_vim_settings(cx); count } fn push_operator(&mut self, operator: Operator, cx: &mut WindowContext) { if matches!( operator, Operator::Change | Operator::Delete | Operator::Replace ) { self.start_recording(cx) }; self.update_state(|state| state.operator_stack.push(operator)); self.sync_vim_settings(cx); } fn maybe_pop_operator(&mut self) -> Option<Operator> { self.update_state(|state| state.operator_stack.pop()) } fn pop_operator(&mut self, cx: &mut WindowContext) -> Operator { let popped_operator = self.update_state( |state| state.operator_stack.pop() ) .expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config"); self.sync_vim_settings(cx); popped_operator } fn clear_operator(&mut self, cx: &mut WindowContext) { self.take_count(cx); self.update_state(|state| state.operator_stack.clear()); self.sync_vim_settings(cx); } fn active_operator(&self) -> Option<Operator> { self.state().operator_stack.last().copied() } fn active_editor_input_ignored(text: Arc<str>, cx: &mut WindowContext) { if text.is_empty() { return; } match Vim::read(cx).active_operator() { Some(Operator::FindForward { before }) => { let find = Motion::FindForward { before, char: text.chars().next().unwrap(), }; Vim::update(cx, |vim, _| { vim.workspace_state.last_find = Some(find.clone()) }); motion::motion(find, cx) } Some(Operator::FindBackward { after }) => { let find = Motion::FindBackward { after, char: text.chars().next().unwrap(), }; Vim::update(cx, |vim, _| { vim.workspace_state.last_find = Some(find.clone()) }); motion::motion(find, cx) } Some(Operator::Replace) => match Vim::read(cx).state().mode { Mode::Normal => normal_replace(text, cx),