//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic. mod adapter_schema;mod debug_format;mod serde_helpers;pub mod static_source;mod task_template;mod vscode_debug_format;mod vscode_format; use anyhow::Context as _;use collections::{HashMap, HashSet, hash_map};use gpui::SharedString;use serde::{Deserialize, Serialize};use std::borrow::Cow;use std::path::PathBuf;use std::str::FromStr;use std::sync::Arc; pub use adapter_schema::{AdapterSchema, AdapterSchemas};pub use debug_format::{ AttachRequest, BuildTaskDefinition, DebugRequest, DebugScenario, DebugTaskFile, LaunchRequest, Request, TcpArgumentsTemplate, ZedDebugConfig,};pub use task_template::{ DebugArgsRequest, HideStrategy, RevealStrategy, TaskTemplate, TaskTemplates, substitute_variables_in_map, substitute_variables_in_str,};pub use util::shell::{Shell, ShellKind};pub use util::shell_builder::ShellBuilder;pub use vscode_debug_format::VsCodeDebugTaskFile;pub use vscode_format::VsCodeTaskFile;pub use zed_actions::RevealTarget; /// Task identifier, unique within the application./// Based on it, task reruns and terminal tabs are managed.#[derive(Default, Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord, Deserialize)]pub struct TaskId(pub String); /// Contains all information needed by Zed to spawn a new terminal tab for the given task.#[derive(Default, Debug, Clone, PartialEq, Eq)]pub struct SpawnInTerminal { /// Id of the task to use when determining task tab affinity. pub id: TaskId, /// Full unshortened form of `label` field. pub full_label: String, /// Human readable name of the terminal tab. pub label: String, /// Executable command to spawn. pub command: Option<String>, /// Arguments to the command, potentially unsubstituted, /// to let the shell that spawns the command to do the substitution, if needed. pub args: Vec<String>, /// A human-readable label, containing command and all of its arguments, joined and substituted. pub command_label: String, /// Current working directory to spawn the command into. pub cwd: Option<PathBuf>, /// Env overrides for the command, will be appended to the terminal's environment from the settings. pub env: HashMap<String, String>, /// Whether to use a new terminal tab or reuse the existing one to spawn the process. pub use_new_terminal: bool, /// Whether to allow multiple instances of the same task to be run, or rather wait for the existing ones to finish. pub allow_concurrent_runs: bool, /// What to do with the terminal pane and tab, after the command was started. pub reveal: RevealStrategy, /// Where to show tasks' terminal output. pub reveal_target: RevealTarget, /// What to do with the terminal pane and tab, after the command had finished. pub hide: HideStrategy, /// Which shell to use when spawning the task. pub shell: Shell, /// Whether to show the task summary line in the task output (sucess/failure). pub show_summary: bool, /// Whether to show the command line in the task output. pub show_command: bool, /// Whether to show the rerun button in the terminal tab. pub show_rerun: bool,} impl SpawnInTerminal { pub fn to_proto(&self) -> proto::SpawnInTerminal { proto::SpawnInTerminal { label: self.label.clone(), command: self.command.clone(), args: self.args.clone(), env: self .env .iter() .map(|(k, v)| (k.clone(), v.clone())) .collect(), cwd: self .cwd .clone() .map(|cwd| cwd.to_string_lossy().into_owned()), } } pub fn from_proto(proto: proto::SpawnInTerminal) -> Self { Self { label: proto.label.clone(), command: proto.command.clone(), args: proto.args.clone(), env: proto.env.into_iter().collect(), cwd: proto.cwd.map(PathBuf::from), ..Default::default() } }} /// A final form of the [`TaskTemplate`], that got resolved with a particular [`TaskContext`] and now is ready to spawn the actual task.#[derive(Clone, Debug, PartialEq, Eq)]pub struct ResolvedTask { /// A way to distinguish tasks produced by the same template, but different contexts. /// NOTE: Resolved tasks may have the same labels, commands and do the same things, /// but still may have different ids if the context was different during the resolution. /// Since the template has `env` field, for a generic task that may be a bash command, /// so it's impossible to determine the id equality without more context in a generic case. pub id: TaskId, /// A template the task got resolved from. original_task: TaskTemplate, /// Full, unshortened label of the task after all resolutions are made. pub resolved_label: String, /// Variables that were substituted during the task template resolution. substituted_variables: HashSet<VariableName>, /// Further actions that need to take place after the resolved task is spawned, /// with all task variables resolved. pub resolved: SpawnInTerminal,} impl ResolvedTask { /// A task template before the resolution. pub fn original_task(&self) -> &TaskTemplate { &self.original_task } /// Variables that were substituted during the task template resolution. pub fn substituted_variables(&self) -> &HashSet<VariableName> { &self.substituted_variables } /// A human-readable label to display in the UI. pub fn display_label(&self) -> &str { self.resolved.label.as_str() }} /// Variables, available for use in [`TaskContext`] when a Zed's [`TaskTemplate`] gets resolved into a [`ResolvedTask`]./// Name of the variable must be a valid shell variable identifier, which generally means that it is/// a word consisting only of alphanumeric characters and underscores,/// and beginning with an alphabetic character or an underscore.#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize)]pub enum VariableName { /// An absolute path of the currently opened file. File, /// A path of the currently opened file (relative to worktree root). RelativeFile, /// A path of the currently opened file's directory (relative to worktree root). RelativeDir, /// The currently opened filename. Filename, /// The path to a parent directory of a currently opened file. Dirname, /// Stem (filename without extension) of the currently opened file. Stem, /// An absolute path of the currently opened worktree, that contains the file. WorktreeRoot, /// A symbol text, that contains latest cursor/selection position. Symbol, /// A row with the latest cursor/selection position. Row, /// A column with the latest cursor/selection position. Column, /// Text from the latest selection. SelectedText, /// The symbol selected by the symbol tagging system, specifically the @run capture in a runnables.scm RunnableSymbol, /// Open a Picker to select a process ID to use in place /// Can only be used to debug configurations PickProcessId, /// Custom variable, provided by the plugin or other external source. /// Will be printed with `CUSTOM_` prefix to avoid potential conflicts with other variables. Custom(Cow<'static, str>),} impl VariableName { /// Generates a `$VARIABLE`-like string value to be used in templates. pub fn template_value(&self) -> String { format!("${self}") } /// Generates a `"$VARIABLE"`-like string, to be used instead of `Self::template_value` when expanded value could contain spaces or special characters. pub fn template_value_with_whitespace(&self) -> String { format!("\"${self}\"") }} impl FromStr for VariableName { type Err = (); fn from_str(s: &str) -> Result<Self, Self::Err> { let without_prefix = s.strip_prefix(ZED_VARIABLE_NAME_PREFIX).ok_or(())?; let value = match without_prefix { "FILE" => Self::File, "FILENAME" => Self::Filename, "RELATIVE_FILE" => Self::RelativeFile, "RELATIVE_DIR" => Self::RelativeDir, "DIRNAME" => Self::Dirname, "STEM" => Self::Stem, "WORKTREE_ROOT" => Self::WorktreeRoot, "SYMBOL" => Self::Symbol, "RUNNABLE_SYMBOL" => Self::RunnableSymbol, "SELECTED_TEXT" => Self::SelectedText, "ROW" => Self::Row, "COLUMN" => Self::Column, _ => { if let Some(custom_name) = without_prefix.strip_prefix(ZED_CUSTOM_VARIABLE_NAME_PREFIX) { Self::Custom(Cow::Owned(custom_name.to_owned())) } else { return Err(()); } } }; Ok(value) }} /// A prefix that all [`VariableName`] variants are prefixed with when used in environment variables and similar template contexts.pub const ZED_VARIABLE_NAME_PREFIX: &str = "ZED_";const ZED_CUSTOM_VARIABLE_NAME_PREFIX: &str = "CUSTOM_"; impl std::fmt::Display for VariableName { fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { match self { Self::File => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILE"), Self::Filename => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILENAME"), Self::RelativeFile => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_FILE"), Self::RelativeDir => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_DIR"), Self::Dirname => write!(f, "{ZED_VARIABLE_NAME_PREFIX}DIRNAME"), Self::Stem => write!(f, "{ZED_VARIABLE_NAME_PREFIX}STEM"), Self::WorktreeRoot => write!(f, "{ZED_VARIABLE_NAME_PREFIX}WORKTREE_ROOT"), Self::Symbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SYMBOL"), Self::Row => write!(f, "{ZED_VARIABLE_NAME_PREFIX}ROW"), Self::Column => write!(f, "{ZED_VARIABLE_NAME_PREFIX}COLUMN"), Self::SelectedText => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SELECTED_TEXT"), Self::RunnableSymbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RUNNABLE_SYMBOL"), Self::PickProcessId => write!(f, "{ZED_VARIABLE_NAME_PREFIX}PICK_PID"), Self::Custom(s) => write!( f, "{ZED_VARIABLE_NAME_PREFIX}{ZED_CUSTOM_VARIABLE_NAME_PREFIX}{s}" ), } }} /// Container for predefined environment variables that describe state of Zed at the time the task was spawned.#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]pub struct TaskVariables(HashMap<VariableName, String>); impl TaskVariables { /// Inserts another variable into the container, overwriting the existing one if it already exists — in this case, the old value is returned. pub fn insert(&mut self, variable: VariableName, value: String) -> Option<String> { self.0.insert(variable, value) } /// Extends the container with another one, overwriting the existing variables on collision. pub fn extend(&mut self, other: Self) { self.0.extend(other.0); } /// Get the value associated with given variable name, if there is one. pub fn get(&self, key: &VariableName) -> Option<&str> { self.0.get(key).map(|s| s.as_str()) } /// Clear out variables obtained from tree-sitter queries, which are prefixed with '_' character pub fn sweep(&mut self) { self.0.retain(|name, _| { if let VariableName::Custom(name) = name { !name.starts_with('_') } else { true } }) } pub fn iter(&self) -> impl Iterator<Item = (&VariableName, &String)> { self.0.iter() }} impl FromIterator<(VariableName, String)> for TaskVariables { fn from_iter<T: IntoIterator<Item = (VariableName, String)>>(iter: T) -> Self { Self(HashMap::from_iter(iter)) }} impl IntoIterator for TaskVariables { type Item = (VariableName, String); type IntoIter = hash_map::IntoIter<VariableName, String>; fn into_iter(self) -> Self::IntoIter { self.0.into_iter() }} /// Keeps track of the file associated with a task and context of tasks execution (i.e. current file or current function)./// Keeps all Zed-related state inside, used to produce a resolved task out of its template.#[derive(Clone, Debug, Default, PartialEq, Eq)]pub struct TaskContext { /// A path to a directory in which the task should be executed. pub cwd: Option<PathBuf>, /// Additional environment variables associated with a given task. pub task_variables: TaskVariables, /// Environment variables obtained when loading the project into Zed. /// This is the environment one would get when `cd`ing in a terminal /// into the project's root directory. pub project_env: HashMap<String, String>,} /// A shared reference to a [`TaskContext`], used to avoid cloning the context multiple times.#[derive(Clone, Debug, Default)]pub struct SharedTaskContext(Arc<TaskContext>); impl std::ops::Deref for SharedTaskContext { type Target = TaskContext; fn deref(&self) -> &Self::Target { &self.0 }} impl From<TaskContext> for SharedTaskContext { fn from(context: TaskContext) -> Self { Self(Arc::new(context)) }} /// This is a new type representing a 'tag' on a 'runnable symbol', typically a test of main() function, found via treesitter.#[derive(Clone, Debug)]pub struct RunnableTag(pub SharedString); pub fn shell_from_proto(proto: proto::Shell) -> anyhow::Result<Shell> { let shell_type = proto.shell_type.context("invalid shell type")?; let shell = match shell_type { proto::shell::ShellType::System(_) => Shell::System, proto::shell::ShellType::Program(program) => Shell::Program(program), proto::shell::ShellType::WithArguments(program) => Shell::WithArguments { program: program.program, args: program.args, title_override: None, }, }; Ok(shell)} pub fn shell_to_proto(shell: Shell) -> proto::Shell { let shell_type = match shell { Shell::System => proto::shell::ShellType::System(proto::System {}), Shell::Program(program) => proto::shell::ShellType::Program(program), Shell::WithArguments { program, args, title_override: _, } => proto::shell::ShellType::WithArguments(proto::shell::WithArguments { program, args }), }; proto::Shell { shell_type: Some(shell_type), }} type VsCodeEnvVariable = String;type VsCodeCommand = String;type ZedEnvVariable = String; struct EnvVariableReplacer { variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>, commands: HashMap<VsCodeCommand, ZedEnvVariable>,} impl EnvVariableReplacer { fn new(variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>) -> Self { Self { variables, commands: HashMap::default(), } } fn with_commands( mut self, commands: impl IntoIterator<Item = (VsCodeCommand, ZedEnvVariable)>, ) -> Self { self.commands = commands.into_iter().collect(); self } fn replace_value(&self, input: serde_json::Value) -> serde_json::Value { match input { serde_json::Value::String(s) => serde_json::Value::String(self.replace(&s)), serde_json::Value::Array(arr) => { serde_json::Value::Array(arr.into_iter().map(|v| self.replace_value(v)).collect()) } serde_json::Value::Object(obj) => serde_json::Value::Object( obj.into_iter() .map(|(k, v)| (self.replace(&k), self.replace_value(v))) .collect(), ), _ => input, } } // Replaces occurrences of VsCode-specific environment variables with Zed equivalents. fn replace(&self, input: &str) -> String { shellexpand::env_with_context_no_errors(&input, |var: &str| { // Colons denote a default value in case the variable is not set. We want to preserve that default, as otherwise shellexpand will substitute it for us. let colon_position = var.find(':').unwrap_or(var.len()); let (left, right) = var.split_at(colon_position); if left == "env" && !right.is_empty() { let variable_name = &right[1..]; return Some(format!("${{{variable_name}}}")); } else if left == "command" && !right.is_empty() { let command_name = &right[1..]; if let Some(replacement_command) = self.commands.get(command_name) { return Some(format!("${{{replacement_command}}}")); } } let (variable_name, default) = (left, right); let append_previous_default = |ret: &mut String| { if !default.is_empty() { ret.push_str(default); } }; if let Some(substitution) = self.variables.get(variable_name) { // Got a VSCode->Zed hit, perform a substitution let mut name = format!("${{{substitution}"); append_previous_default(&mut name); name.push('}'); return Some(name); } // This is an unknown variable. // We should not error out, as they may come from user environment (e.g. $PATH). That means that the variable substitution might not be perfect. // If there's a default, we need to return the string verbatim as otherwise shellexpand will apply that default for us. if !default.is_empty() { return Some(format!("${{{var}}}")); } // Else we can just return None and that variable will be left as is. None }) .into_owned() }}
//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic.
mod adapter_schema;
mod debug_format;
mod serde_helpers;
pub mod static_source;
mod task_template;
mod vscode_debug_format;
mod vscode_format;
use anyhow::Context as _;
use collections::{HashMap, HashSet, hash_map};
use gpui::SharedString;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
use std::path::PathBuf;
use std::str::FromStr;
use std::sync::Arc;
pub use adapter_schema::{AdapterSchema, AdapterSchemas};
pub use debug_format::{
AttachRequest, BuildTaskDefinition, DebugRequest, DebugScenario, DebugTaskFile, LaunchRequest,
Request, TcpArgumentsTemplate, ZedDebugConfig,
};
pub use task_template::{
DebugArgsRequest, HideStrategy, RevealStrategy, TaskTemplate, TaskTemplates,
substitute_variables_in_map, substitute_variables_in_str,
};
pub use util::shell::{Shell, ShellKind};
pub use util::shell_builder::ShellBuilder;
pub use vscode_debug_format::VsCodeDebugTaskFile;
pub use vscode_format::VsCodeTaskFile;
pub use zed_actions::RevealTarget;
/// Task identifier, unique within the application.
/// Based on it, task reruns and terminal tabs are managed.
#[derive(Default, Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord, Deserialize)]
pub struct TaskId(pub String);
/// Contains all information needed by Zed to spawn a new terminal tab for the given task.
#[derive(Default, Debug, Clone, PartialEq, Eq)]
pub struct SpawnInTerminal {
/// Id of the task to use when determining task tab affinity.
pub id: TaskId,
/// Full unshortened form of `label` field.
pub full_label: String,
/// Human readable name of the terminal tab.
pub label: String,
/// Executable command to spawn.
pub command: Option<String>,
/// Arguments to the command, potentially unsubstituted,
/// to let the shell that spawns the command to do the substitution, if needed.
pub args: Vec<String>,
/// A human-readable label, containing command and all of its arguments, joined and substituted.
pub command_label: String,
/// Current working directory to spawn the command into.
pub cwd: Option<PathBuf>,
/// Env overrides for the command, will be appended to the terminal's environment from the settings.
pub env: HashMap<String, String>,
/// Whether to use a new terminal tab or reuse the existing one to spawn the process.
pub use_new_terminal: bool,
/// Whether to allow multiple instances of the same task to be run, or rather wait for the existing ones to finish.
pub allow_concurrent_runs: bool,
/// What to do with the terminal pane and tab, after the command was started.
pub reveal: RevealStrategy,
/// Where to show tasks' terminal output.
pub reveal_target: RevealTarget,
/// What to do with the terminal pane and tab, after the command had finished.
pub hide: HideStrategy,
/// Which shell to use when spawning the task.
pub shell: Shell,
/// Whether to show the task summary line in the task output (sucess/failure).
pub show_summary: bool,
/// Whether to show the command line in the task output.
pub show_command: bool,
/// Whether to show the rerun button in the terminal tab.
pub show_rerun: bool,
}
impl SpawnInTerminal {
pub fn to_proto(&self) -> proto::SpawnInTerminal {
proto::SpawnInTerminal {
label: self.label.clone(),
command: self.command.clone(),
args: self.args.clone(),
env: self
.env
.iter()
.map(|(k, v)| (k.clone(), v.clone()))
.collect(),
cwd: self
.cwd
.clone()
.map(|cwd| cwd.to_string_lossy().into_owned()),
}
}
pub fn from_proto(proto: proto::SpawnInTerminal) -> Self {
Self {
label: proto.label.clone(),
command: proto.command.clone(),
args: proto.args.clone(),
env: proto.env.into_iter().collect(),
cwd: proto.cwd.map(PathBuf::from),
..Default::default()
}
}
}
/// A final form of the [`TaskTemplate`], that got resolved with a particular [`TaskContext`] and now is ready to spawn the actual task.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct ResolvedTask {
/// A way to distinguish tasks produced by the same template, but different contexts.
/// NOTE: Resolved tasks may have the same labels, commands and do the same things,
/// but still may have different ids if the context was different during the resolution.
/// Since the template has `env` field, for a generic task that may be a bash command,
/// so it's impossible to determine the id equality without more context in a generic case.
pub id: TaskId,
/// A template the task got resolved from.
original_task: TaskTemplate,
/// Full, unshortened label of the task after all resolutions are made.
pub resolved_label: String,
/// Variables that were substituted during the task template resolution.
substituted_variables: HashSet<VariableName>,
/// Further actions that need to take place after the resolved task is spawned,
/// with all task variables resolved.
pub resolved: SpawnInTerminal,
}
impl ResolvedTask {
/// A task template before the resolution.
pub fn original_task(&self) -> &TaskTemplate {
&self.original_task
}
/// Variables that were substituted during the task template resolution.
pub fn substituted_variables(&self) -> &HashSet<VariableName> {
&self.substituted_variables
}
/// A human-readable label to display in the UI.
pub fn display_label(&self) -> &str {
self.resolved.label.as_str()
}
}
/// Variables, available for use in [`TaskContext`] when a Zed's [`TaskTemplate`] gets resolved into a [`ResolvedTask`].
/// Name of the variable must be a valid shell variable identifier, which generally means that it is
/// a word consisting only of alphanumeric characters and underscores,
/// and beginning with an alphabetic character or an underscore.
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize)]
pub enum VariableName {
/// An absolute path of the currently opened file.
File,
/// A path of the currently opened file (relative to worktree root).
RelativeFile,
/// A path of the currently opened file's directory (relative to worktree root).
RelativeDir,
/// The currently opened filename.
Filename,
/// The path to a parent directory of a currently opened file.
Dirname,
/// Stem (filename without extension) of the currently opened file.
Stem,
/// An absolute path of the currently opened worktree, that contains the file.
WorktreeRoot,
/// A symbol text, that contains latest cursor/selection position.
Symbol,
/// A row with the latest cursor/selection position.
Row,
/// A column with the latest cursor/selection position.
Column,
/// Text from the latest selection.
SelectedText,
/// The symbol selected by the symbol tagging system, specifically the @run capture in a runnables.scm
RunnableSymbol,
/// Open a Picker to select a process ID to use in place
/// Can only be used to debug configurations
PickProcessId,
/// Custom variable, provided by the plugin or other external source.
/// Will be printed with `CUSTOM_` prefix to avoid potential conflicts with other variables.
Custom(Cow<'static, str>),
}
impl VariableName {
/// Generates a `$VARIABLE`-like string value to be used in templates.
pub fn template_value(&self) -> String {
format!("${self}")
}
/// Generates a `"$VARIABLE"`-like string, to be used instead of `Self::template_value` when expanded value could contain spaces or special characters.
pub fn template_value_with_whitespace(&self) -> String {
format!("\"${self}\"")
}
}
impl FromStr for VariableName {
type Err = ();
fn from_str(s: &str) -> Result<Self, Self::Err> {
let without_prefix = s.strip_prefix(ZED_VARIABLE_NAME_PREFIX).ok_or(())?;
let value = match without_prefix {
"FILE" => Self::File,
"FILENAME" => Self::Filename,
"RELATIVE_FILE" => Self::RelativeFile,
"RELATIVE_DIR" => Self::RelativeDir,
"DIRNAME" => Self::Dirname,
"STEM" => Self::Stem,
"WORKTREE_ROOT" => Self::WorktreeRoot,
"SYMBOL" => Self::Symbol,
"RUNNABLE_SYMBOL" => Self::RunnableSymbol,
"SELECTED_TEXT" => Self::SelectedText,
"ROW" => Self::Row,
"COLUMN" => Self::Column,
_ => {
if let Some(custom_name) =
without_prefix.strip_prefix(ZED_CUSTOM_VARIABLE_NAME_PREFIX)
{
Self::Custom(Cow::Owned(custom_name.to_owned()))
} else {
return Err(());
}
}
};
Ok(value)
}
}
/// A prefix that all [`VariableName`] variants are prefixed with when used in environment variables and similar template contexts.
pub const ZED_VARIABLE_NAME_PREFIX: &str = "ZED_";
const ZED_CUSTOM_VARIABLE_NAME_PREFIX: &str = "CUSTOM_";
impl std::fmt::Display for VariableName {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::File => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILE"),
Self::Filename => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILENAME"),
Self::RelativeFile => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_FILE"),
Self::RelativeDir => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_DIR"),
Self::Dirname => write!(f, "{ZED_VARIABLE_NAME_PREFIX}DIRNAME"),
Self::Stem => write!(f, "{ZED_VARIABLE_NAME_PREFIX}STEM"),
Self::WorktreeRoot => write!(f, "{ZED_VARIABLE_NAME_PREFIX}WORKTREE_ROOT"),
Self::Symbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SYMBOL"),
Self::Row => write!(f, "{ZED_VARIABLE_NAME_PREFIX}ROW"),
Self::Column => write!(f, "{ZED_VARIABLE_NAME_PREFIX}COLUMN"),
Self::SelectedText => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SELECTED_TEXT"),
Self::RunnableSymbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RUNNABLE_SYMBOL"),
Self::PickProcessId => write!(f, "{ZED_VARIABLE_NAME_PREFIX}PICK_PID"),
Self::Custom(s) => write!(
f,
"{ZED_VARIABLE_NAME_PREFIX}{ZED_CUSTOM_VARIABLE_NAME_PREFIX}{s}"
),
}
}
}
/// Container for predefined environment variables that describe state of Zed at the time the task was spawned.
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]
pub struct TaskVariables(HashMap<VariableName, String>);
impl TaskVariables {
/// Inserts another variable into the container, overwriting the existing one if it already exists — in this case, the old value is returned.
pub fn insert(&mut self, variable: VariableName, value: String) -> Option<String> {
self.0.insert(variable, value)
}
/// Extends the container with another one, overwriting the existing variables on collision.
pub fn extend(&mut self, other: Self) {
self.0.extend(other.0);
}
/// Get the value associated with given variable name, if there is one.
pub fn get(&self, key: &VariableName) -> Option<&str> {
self.0.get(key).map(|s| s.as_str())
}
/// Clear out variables obtained from tree-sitter queries, which are prefixed with '_' character
pub fn sweep(&mut self) {
self.0.retain(|name, _| {
if let VariableName::Custom(name) = name {
!name.starts_with('_')
} else {
true
}
})
}
pub fn iter(&self) -> impl Iterator<Item = (&VariableName, &String)> {
self.0.iter()
}
}
impl FromIterator<(VariableName, String)> for TaskVariables {
fn from_iter<T: IntoIterator<Item = (VariableName, String)>>(iter: T) -> Self {
Self(HashMap::from_iter(iter))
}
}
impl IntoIterator for TaskVariables {
type Item = (VariableName, String);
type IntoIter = hash_map::IntoIter<VariableName, String>;
fn into_iter(self) -> Self::IntoIter {
self.0.into_iter()
}
}
/// Keeps track of the file associated with a task and context of tasks execution (i.e. current file or current function).
/// Keeps all Zed-related state inside, used to produce a resolved task out of its template.
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct TaskContext {
/// A path to a directory in which the task should be executed.
pub cwd: Option<PathBuf>,
/// Additional environment variables associated with a given task.
pub task_variables: TaskVariables,
/// Environment variables obtained when loading the project into Zed.
/// This is the environment one would get when `cd`ing in a terminal
/// into the project's root directory.
pub project_env: HashMap<String, String>,
}
/// A shared reference to a [`TaskContext`], used to avoid cloning the context multiple times.
#[derive(Clone, Debug, Default)]
pub struct SharedTaskContext(Arc<TaskContext>);
impl std::ops::Deref for SharedTaskContext {
type Target = TaskContext;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl From<TaskContext> for SharedTaskContext {
fn from(context: TaskContext) -> Self {
Self(Arc::new(context))
}
}
/// This is a new type representing a 'tag' on a 'runnable symbol', typically a test of main() function, found via treesitter.
#[derive(Clone, Debug)]
pub struct RunnableTag(pub SharedString);
pub fn shell_from_proto(proto: proto::Shell) -> anyhow::Result<Shell> {
let shell_type = proto.shell_type.context("invalid shell type")?;
let shell = match shell_type {
proto::shell::ShellType::System(_) => Shell::System,
proto::shell::ShellType::Program(program) => Shell::Program(program),
proto::shell::ShellType::WithArguments(program) => Shell::WithArguments {
program: program.program,
args: program.args,
title_override: None,
},
};
Ok(shell)
}
pub fn shell_to_proto(shell: Shell) -> proto::Shell {
let shell_type = match shell {
Shell::System => proto::shell::ShellType::System(proto::System {}),
Shell::Program(program) => proto::shell::ShellType::Program(program),
Shell::WithArguments {
program,
args,
title_override: _,
} => proto::shell::ShellType::WithArguments(proto::shell::WithArguments { program, args }),
};
proto::Shell {
shell_type: Some(shell_type),
}
}
type VsCodeEnvVariable = String;
type VsCodeCommand = String;
type ZedEnvVariable = String;
struct EnvVariableReplacer {
variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>,
commands: HashMap<VsCodeCommand, ZedEnvVariable>,
}
impl EnvVariableReplacer {
fn new(variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>) -> Self {
Self {
variables,
commands: HashMap::default(),
}
}
fn with_commands(
mut self,
commands: impl IntoIterator<Item = (VsCodeCommand, ZedEnvVariable)>,
) -> Self {
self.commands = commands.into_iter().collect();
self
}
fn replace_value(&self, input: serde_json::Value) -> serde_json::Value {
match input {
serde_json::Value::String(s) => serde_json::Value::String(self.replace(&s)),
serde_json::Value::Array(arr) => {
serde_json::Value::Array(arr.into_iter().map(|v| self.replace_value(v)).collect())
}
serde_json::Value::Object(obj) => serde_json::Value::Object(
obj.into_iter()
.map(|(k, v)| (self.replace(&k), self.replace_value(v)))
.collect(),
),
_ => input,
}
}
// Replaces occurrences of VsCode-specific environment variables with Zed equivalents.
fn replace(&self, input: &str) -> String {
shellexpand::env_with_context_no_errors(&input, |var: &str| {
// Colons denote a default value in case the variable is not set. We want to preserve that default, as otherwise shellexpand will substitute it for us.
let colon_position = var.find(':').unwrap_or(var.len());
let (left, right) = var.split_at(colon_position);
if left == "env" && !right.is_empty() {
let variable_name = &right[1..];
return Some(format!("${{{variable_name}}}"));
} else if left == "command" && !right.is_empty() {
let command_name = &right[1..];
if let Some(replacement_command) = self.commands.get(command_name) {
return Some(format!("${{{replacement_command}}}"));
}
}
let (variable_name, default) = (left, right);
let append_previous_default = |ret: &mut String| {
if !default.is_empty() {
ret.push_str(default);
}
};
if let Some(substitution) = self.variables.get(variable_name) {
// Got a VSCode->Zed hit, perform a substitution
let mut name = format!("${{{substitution}");
append_previous_default(&mut name);
name.push('}');
return Some(name);
}
// This is an unknown variable.
// We should not error out, as they may come from user environment (e.g. $PATH). That means that the variable substitution might not be perfect.
// If there's a default, we need to return the string verbatim as otherwise shellexpand will apply that default for us.
if !default.is_empty() {
return Some(format!("${{{var}}}"));
}
// Else we can just return None and that variable will be left as is.
None
})
.into_owned()
}
}