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//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic. mod adapter_schema;mod debug_format;mod serde_helpers;pub mod static_source;mod task_template;mod vscode_debug_format;mod vscode_format; use anyhow::Context as _;use collections::{HashMap, HashSet, hash_map};use gpui::SharedString;use serde::{Deserialize, Serialize};use std::borrow::Cow;use std::path::PathBuf;use std::str::FromStr;use std::sync::Arc; pub use adapter_schema::{AdapterSchema, AdapterSchemas};pub use debug_format::{    AttachRequest, BuildTaskDefinition, DebugRequest, DebugScenario, DebugTaskFile, LaunchRequest,    Request, TcpArgumentsTemplate, ZedDebugConfig,};pub use task_template::{    DebugArgsRequest, HideStrategy, RevealStrategy, TaskTemplate, TaskTemplates,    substitute_variables_in_map, substitute_variables_in_str,};pub use util::shell::{Shell, ShellKind};pub use util::shell_builder::ShellBuilder;pub use vscode_debug_format::VsCodeDebugTaskFile;pub use vscode_format::VsCodeTaskFile;pub use zed_actions::RevealTarget; /// Task identifier, unique within the application./// Based on it, task reruns and terminal tabs are managed.#[derive(Default, Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord, Deserialize)]pub struct TaskId(pub String); /// Contains all information needed by Zed to spawn a new terminal tab for the given task.#[derive(Default, Debug, Clone, PartialEq, Eq)]pub struct SpawnInTerminal {    /// Id of the task to use when determining task tab affinity.    pub id: TaskId,    /// Full unshortened form of `label` field.    pub full_label: String,    /// Human readable name of the terminal tab.    pub label: String,    /// Executable command to spawn.    pub command: Option<String>,    /// Arguments to the command, potentially unsubstituted,    /// to let the shell that spawns the command to do the substitution, if needed.    pub args: Vec<String>,    /// A human-readable label, containing command and all of its arguments, joined and substituted.    pub command_label: String,    /// Current working directory to spawn the command into.    pub cwd: Option<PathBuf>,    /// Env overrides for the command, will be appended to the terminal's environment from the settings.    pub env: HashMap<String, String>,    /// Whether to use a new terminal tab or reuse the existing one to spawn the process.    pub use_new_terminal: bool,    /// Whether to allow multiple instances of the same task to be run, or rather wait for the existing ones to finish.    pub allow_concurrent_runs: bool,    /// What to do with the terminal pane and tab, after the command was started.    pub reveal: RevealStrategy,    /// Where to show tasks' terminal output.    pub reveal_target: RevealTarget,    /// What to do with the terminal pane and tab, after the command had finished.    pub hide: HideStrategy,    /// Which shell to use when spawning the task.    pub shell: Shell,    /// Whether to show the task summary line in the task output (sucess/failure).    pub show_summary: bool,    /// Whether to show the command line in the task output.    pub show_command: bool,    /// Whether to show the rerun button in the terminal tab.    pub show_rerun: bool,} impl SpawnInTerminal {    pub fn to_proto(&self) -> proto::SpawnInTerminal {        proto::SpawnInTerminal {            label: self.label.clone(),            command: self.command.clone(),            args: self.args.clone(),            env: self                .env                .iter()                .map(|(k, v)| (k.clone(), v.clone()))                .collect(),            cwd: self                .cwd                .clone()                .map(|cwd| cwd.to_string_lossy().into_owned()),        }    }     pub fn from_proto(proto: proto::SpawnInTerminal) -> Self {        Self {            label: proto.label.clone(),            command: proto.command.clone(),            args: proto.args.clone(),            env: proto.env.into_iter().collect(),            cwd: proto.cwd.map(PathBuf::from),            ..Default::default()        }    }} /// A final form of the [`TaskTemplate`], that got resolved with a particular [`TaskContext`] and now is ready to spawn the actual task.#[derive(Clone, Debug, PartialEq, Eq)]pub struct ResolvedTask {    /// A way to distinguish tasks produced by the same template, but different contexts.    /// NOTE: Resolved tasks may have the same labels, commands and do the same things,    /// but still may have different ids if the context was different during the resolution.    /// Since the template has `env` field, for a generic task that may be a bash command,    /// so it's impossible to determine the id equality without more context in a generic case.    pub id: TaskId,    /// A template the task got resolved from.    original_task: TaskTemplate,    /// Full, unshortened label of the task after all resolutions are made.    pub resolved_label: String,    /// Variables that were substituted during the task template resolution.    substituted_variables: HashSet<VariableName>,    /// Further actions that need to take place after the resolved task is spawned,    /// with all task variables resolved.    pub resolved: SpawnInTerminal,} impl ResolvedTask {    /// A task template before the resolution.    pub fn original_task(&self) -> &TaskTemplate {        &self.original_task    }     /// Variables that were substituted during the task template resolution.    pub fn substituted_variables(&self) -> &HashSet<VariableName> {        &self.substituted_variables    }     /// A human-readable label to display in the UI.    pub fn display_label(&self) -> &str {        self.resolved.label.as_str()    }} /// Variables, available for use in [`TaskContext`] when a Zed's [`TaskTemplate`] gets resolved into a [`ResolvedTask`]./// Name of the variable must be a valid shell variable identifier, which generally means that it is/// a word  consisting only  of alphanumeric characters and underscores,/// and beginning with an alphabetic character or an  underscore.#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize)]pub enum VariableName {    /// An absolute path of the currently opened file.    File,    /// A path of the currently opened file (relative to worktree root).    RelativeFile,    /// A path of the currently opened file's directory (relative to worktree root).    RelativeDir,    /// The currently opened filename.    Filename,    /// The path to a parent directory of a currently opened file.    Dirname,    /// Stem (filename without extension) of the currently opened file.    Stem,    /// An absolute path of the currently opened worktree, that contains the file.    WorktreeRoot,    /// A symbol text, that contains latest cursor/selection position.    Symbol,    /// A row with the latest cursor/selection position.    Row,    /// A column with the latest cursor/selection position.    Column,    /// Text from the latest selection.    SelectedText,    /// The symbol selected by the symbol tagging system, specifically the @run capture in a runnables.scm    RunnableSymbol,    /// Open a Picker to select a process ID to use in place    /// Can only be used to debug configurations    PickProcessId,    /// Custom variable, provided by the plugin or other external source.    /// Will be printed with `CUSTOM_` prefix to avoid potential conflicts with other variables.    Custom(Cow<'static, str>),} impl VariableName {    /// Generates a `$VARIABLE`-like string value to be used in templates.    pub fn template_value(&self) -> String {        format!("${self}")    }    /// Generates a `"$VARIABLE"`-like string, to be used instead of `Self::template_value` when expanded value could contain spaces or special characters.    pub fn template_value_with_whitespace(&self) -> String {        format!("\"${self}\"")    }} impl FromStr for VariableName {    type Err = ();     fn from_str(s: &str) -> Result<Self, Self::Err> {        let without_prefix = s.strip_prefix(ZED_VARIABLE_NAME_PREFIX).ok_or(())?;        let value = match without_prefix {            "FILE" => Self::File,            "FILENAME" => Self::Filename,            "RELATIVE_FILE" => Self::RelativeFile,            "RELATIVE_DIR" => Self::RelativeDir,            "DIRNAME" => Self::Dirname,            "STEM" => Self::Stem,            "WORKTREE_ROOT" => Self::WorktreeRoot,            "SYMBOL" => Self::Symbol,            "RUNNABLE_SYMBOL" => Self::RunnableSymbol,            "SELECTED_TEXT" => Self::SelectedText,            "ROW" => Self::Row,            "COLUMN" => Self::Column,            _ => {                if let Some(custom_name) =                    without_prefix.strip_prefix(ZED_CUSTOM_VARIABLE_NAME_PREFIX)                {                    Self::Custom(Cow::Owned(custom_name.to_owned()))                } else {                    return Err(());                }            }        };        Ok(value)    }} /// A prefix that all [`VariableName`] variants are prefixed with when used in environment variables and similar template contexts.pub const ZED_VARIABLE_NAME_PREFIX: &str = "ZED_";const ZED_CUSTOM_VARIABLE_NAME_PREFIX: &str = "CUSTOM_"; impl std::fmt::Display for VariableName {    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {        match self {            Self::File => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILE"),            Self::Filename => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILENAME"),            Self::RelativeFile => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_FILE"),            Self::RelativeDir => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_DIR"),            Self::Dirname => write!(f, "{ZED_VARIABLE_NAME_PREFIX}DIRNAME"),            Self::Stem => write!(f, "{ZED_VARIABLE_NAME_PREFIX}STEM"),            Self::WorktreeRoot => write!(f, "{ZED_VARIABLE_NAME_PREFIX}WORKTREE_ROOT"),            Self::Symbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SYMBOL"),            Self::Row => write!(f, "{ZED_VARIABLE_NAME_PREFIX}ROW"),            Self::Column => write!(f, "{ZED_VARIABLE_NAME_PREFIX}COLUMN"),            Self::SelectedText => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SELECTED_TEXT"),            Self::RunnableSymbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RUNNABLE_SYMBOL"),            Self::PickProcessId => write!(f, "{ZED_VARIABLE_NAME_PREFIX}PICK_PID"),            Self::Custom(s) => write!(                f,                "{ZED_VARIABLE_NAME_PREFIX}{ZED_CUSTOM_VARIABLE_NAME_PREFIX}{s}"            ),        }    }} /// Container for predefined environment variables that describe state of Zed at the time the task was spawned.#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]pub struct TaskVariables(HashMap<VariableName, String>); impl TaskVariables {    /// Inserts another variable into the container, overwriting the existing one if it already exists — in this case, the old value is returned.    pub fn insert(&mut self, variable: VariableName, value: String) -> Option<String> {        self.0.insert(variable, value)    }     /// Extends the container with another one, overwriting the existing variables on collision.    pub fn extend(&mut self, other: Self) {        self.0.extend(other.0);    }    /// Get the value associated with given variable name, if there is one.    pub fn get(&self, key: &VariableName) -> Option<&str> {        self.0.get(key).map(|s| s.as_str())    }    /// Clear out variables obtained from tree-sitter queries, which are prefixed with '_' character    pub fn sweep(&mut self) {        self.0.retain(|name, _| {            if let VariableName::Custom(name) = name {                !name.starts_with('_')            } else {                true            }        })    }     pub fn iter(&self) -> impl Iterator<Item = (&VariableName, &String)> {        self.0.iter()    }} impl FromIterator<(VariableName, String)> for TaskVariables {    fn from_iter<T: IntoIterator<Item = (VariableName, String)>>(iter: T) -> Self {        Self(HashMap::from_iter(iter))    }} impl IntoIterator for TaskVariables {    type Item = (VariableName, String);     type IntoIter = hash_map::IntoIter<VariableName, String>;     fn into_iter(self) -> Self::IntoIter {        self.0.into_iter()    }} /// Keeps track of the file associated with a task and context of tasks execution (i.e. current file or current function)./// Keeps all Zed-related state inside, used to produce a resolved task out of its template.#[derive(Clone, Debug, Default, PartialEq, Eq)]pub struct TaskContext {    /// A path to a directory in which the task should be executed.    pub cwd: Option<PathBuf>,    /// Additional environment variables associated with a given task.    pub task_variables: TaskVariables,    /// Environment variables obtained when loading the project into Zed.    /// This is the environment one would get when `cd`ing in a terminal    /// into the project's root directory.    pub project_env: HashMap<String, String>,} /// A shared reference to a [`TaskContext`], used to avoid cloning the context multiple times.#[derive(Clone, Debug, Default)]pub struct SharedTaskContext(Arc<TaskContext>); impl std::ops::Deref for SharedTaskContext {    type Target = TaskContext;     fn deref(&self) -> &Self::Target {        &self.0    }} impl From<TaskContext> for SharedTaskContext {    fn from(context: TaskContext) -> Self {        Self(Arc::new(context))    }} /// This is a new type representing a 'tag' on a 'runnable symbol', typically a test of main() function, found via treesitter.#[derive(Clone, Debug)]pub struct RunnableTag(pub SharedString); pub fn shell_from_proto(proto: proto::Shell) -> anyhow::Result<Shell> {    let shell_type = proto.shell_type.context("invalid shell type")?;    let shell = match shell_type {        proto::shell::ShellType::System(_) => Shell::System,        proto::shell::ShellType::Program(program) => Shell::Program(program),        proto::shell::ShellType::WithArguments(program) => Shell::WithArguments {            program: program.program,            args: program.args,            title_override: None,        },    };    Ok(shell)} pub fn shell_to_proto(shell: Shell) -> proto::Shell {    let shell_type = match shell {        Shell::System => proto::shell::ShellType::System(proto::System {}),        Shell::Program(program) => proto::shell::ShellType::Program(program),        Shell::WithArguments {            program,            args,            title_override: _,        } => proto::shell::ShellType::WithArguments(proto::shell::WithArguments { program, args }),    };    proto::Shell {        shell_type: Some(shell_type),    }} type VsCodeEnvVariable = String;type VsCodeCommand = String;type ZedEnvVariable = String; struct EnvVariableReplacer {    variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>,    commands: HashMap<VsCodeCommand, ZedEnvVariable>,} impl EnvVariableReplacer {    fn new(variables: HashMap<VsCodeEnvVariable, ZedEnvVariable>) -> Self {        Self {            variables,            commands: HashMap::default(),        }    }     fn with_commands(        mut self,        commands: impl IntoIterator<Item = (VsCodeCommand, ZedEnvVariable)>,    ) -> Self {        self.commands = commands.into_iter().collect();        self    }     fn replace_value(&self, input: serde_json::Value) -> serde_json::Value {        match input {            serde_json::Value::String(s) => serde_json::Value::String(self.replace(&s)),            serde_json::Value::Array(arr) => {                serde_json::Value::Array(arr.into_iter().map(|v| self.replace_value(v)).collect())            }            serde_json::Value::Object(obj) => serde_json::Value::Object(                obj.into_iter()                    .map(|(k, v)| (self.replace(&k), self.replace_value(v)))                    .collect(),            ),            _ => input,        }    }    // Replaces occurrences of VsCode-specific environment variables with Zed equivalents.    fn replace(&self, input: &str) -> String {        shellexpand::env_with_context_no_errors(&input, |var: &str| {            // Colons denote a default value in case the variable is not set. We want to preserve that default, as otherwise shellexpand will substitute it for us.            let colon_position = var.find(':').unwrap_or(var.len());            let (left, right) = var.split_at(colon_position);            if left == "env" && !right.is_empty() {                let variable_name = &right[1..];                return Some(format!("${{{variable_name}}}"));            } else if left == "command" && !right.is_empty() {                let command_name = &right[1..];                if let Some(replacement_command) = self.commands.get(command_name) {                    return Some(format!("${{{replacement_command}}}"));                }            }             let (variable_name, default) = (left, right);            let append_previous_default = |ret: &mut String| {                if !default.is_empty() {                    ret.push_str(default);                }            };            if let Some(substitution) = self.variables.get(variable_name) {                // Got a VSCode->Zed hit, perform a substitution                let mut name = format!("${{{substitution}");                append_previous_default(&mut name);                name.push('}');                return Some(name);            }            // This is an unknown variable.            // We should not error out, as they may come from user environment (e.g. $PATH). That means that the variable substitution might not be perfect.            // If there's a default, we need to return the string verbatim as otherwise shellexpand will apply that default for us.            if !default.is_empty() {                return Some(format!("${{{var}}}"));            }            // Else we can just return None and that variable will be left as is.            None        })        .into_owned()    }}