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use anyhow::Result;use collections::HashMap;pub use ipc_channel::ipc;use serde::{Deserialize, Serialize}; #[derive(Serialize, Deserialize)]pub struct IpcHandshake {    pub requests: ipc::IpcSender<CliRequest>,    pub responses: ipc::IpcReceiver<CliResponse>,} #[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]#[serde(rename_all = "snake_case")]pub enum CliOpenBehavior {    ExistingWindow,    NewWindow,} #[derive(Debug, Serialize, Deserialize)]pub enum CliRequest {    Open {        paths: Vec<String>,        urls: Vec<String>,        diff_paths: Vec<[String; 2]>,        diff_all: bool,        wsl: Option<String>,        wait: bool,        open_new_workspace: Option<bool>,        #[serde(default)]        force_existing_window: bool,        reuse: bool,        env: Option<HashMap<String, String>>,        user_data_dir: Option<String>,        dev_container: bool,    },    SetOpenBehavior {        behavior: CliOpenBehavior,    },} #[derive(Debug, Serialize, Deserialize)]pub enum CliResponse {    Ping,    Stdout { message: String },    Stderr { message: String },    Exit { status: i32 },    PromptOpenBehavior,} /// When Zed started not as an *.app but as a binary (e.g. local development),/// there's a possibility to tell it to behave "regularly".////// Note that in the main zed binary, this variable is unset after it's read for the first time,/// therefore it should always be accessed through the `FORCE_CLI_MODE` static.pub const FORCE_CLI_MODE_ENV_VAR_NAME: &str = "ZED_FORCE_CLI_MODE"; /// Abstracts the transport for sending CLI responses (Zed → CLI).////// Production code uses `IpcSender<CliResponse>`. Tests can provide in-memory/// implementations to avoid OS-level IPC.pub trait CliResponseSink: Send + 'static {    fn send(&self, response: CliResponse) -> Result<()>;} impl CliResponseSink for ipc::IpcSender<CliResponse> {    fn send(&self, response: CliResponse) -> Result<()> {        ipc::IpcSender::send(self, response).map_err(|error| anyhow::anyhow!("{error}"))    }}