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mod base_keymap_setting;mod editable_setting_control;mod fallible_options;mod keymap_file;pub mod merge_from;mod serde_helper;mod settings_content;mod settings_file;mod settings_store;mod vscode_import; pub use settings_content::*;pub use settings_macros::RegisterSetting; #[doc(hidden)]pub mod private {    pub use crate::settings_store::{RegisteredSetting, SettingValue};    pub use inventory;} use gpui::{App, Global};use rust_embed::RustEmbed;use std::{borrow::Cow, fmt, str};use util::asset_str; pub use base_keymap_setting::*;pub use editable_setting_control::*;pub use keymap_file::{    KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation,    KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult,};pub use serde_helper::*;pub use settings_file::*;pub use settings_json::*;pub use settings_store::{    InvalidSettingsError, LSP_SETTINGS_SCHEMA_URL_PREFIX, LocalSettingsKind, MigrationStatus,    ParseStatus, Settings, SettingsFile, SettingsJsonSchemaParams, SettingsKey, SettingsLocation,    SettingsParseResult, SettingsStore,}; pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource}; pub use keymap_file::ActionSequence; #[derive(Clone, Debug, PartialEq)]pub struct ActiveSettingsProfileName(pub String); impl Global for ActiveSettingsProfileName {} #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)]pub struct WorktreeId(usize); impl From<WorktreeId> for usize {    fn from(value: WorktreeId) -> Self {        value.0    }} impl WorktreeId {    pub fn from_usize(handle_id: usize) -> Self {        Self(handle_id)    }     pub fn from_proto(id: u64) -> Self {        Self(id as usize)    }     pub fn to_proto(self) -> u64 {        self.0 as u64    }     pub fn to_usize(self) -> usize {        self.0    }} impl fmt::Display for WorktreeId {    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {        std::fmt::Display::fmt(&self.0, f)    }} #[derive(RustEmbed)]#[folder = "../../assets"]#[include = "settings/*"]#[include = "keymaps/*"]#[exclude = "*.DS_Store"]pub struct SettingsAssets; pub fn init(cx: &mut App) {    let settings = SettingsStore::new(cx, &default_settings());    cx.set_global(settings);    SettingsStore::observe_active_settings_profile_name(cx).detach();} pub fn default_settings() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/default.json")} #[cfg(target_os = "macos")]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json"; #[cfg(target_os = "windows")]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json"; #[cfg(not(any(target_os = "macos", target_os = "windows")))]pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json"; pub fn default_keymap() -> Cow<'static, str> {    asset_str::<SettingsAssets>(DEFAULT_KEYMAP_PATH)} pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json"; pub fn vim_keymap() -> Cow<'static, str> {    asset_str::<SettingsAssets>(VIM_KEYMAP_PATH)} pub fn initial_user_settings_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_user_settings.json")} pub fn initial_server_settings_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_server_settings.json")} pub fn initial_project_settings_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_local_settings.json")} pub fn initial_keymap_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("keymaps/initial.json")} pub fn initial_tasks_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_tasks.json")} pub fn initial_debug_tasks_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_debug_tasks.json")} pub fn initial_local_debug_tasks_content() -> Cow<'static, str> {    asset_str::<SettingsAssets>("settings/initial_local_debug_tasks.json")}