use crate::Direction;use gpui::{AppContext, Model, ModelContext};use language::Buffer;use std::ops::Range;use text::{Anchor, Rope}; pub enum InlayProposal { Hint(Anchor, project::InlayHint), Suggestion(Anchor, Rope),} pub struct CompletionProposal { pub inlays: Vec<InlayProposal>, pub text: Rope, pub delete_range: Option<Range<Anchor>>,} pub trait InlineCompletionProvider: 'static + Sized { fn name() -> &'static str; fn is_enabled( &self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &AppContext, ) -> bool; fn refresh( &mut self, buffer: Model<Buffer>, cursor_position: language::Anchor, debounce: bool, cx: &mut ModelContext<Self>, ); fn cycle( &mut self, buffer: Model<Buffer>, cursor_position: language::Anchor, direction: Direction, cx: &mut ModelContext<Self>, ); fn accept(&mut self, cx: &mut ModelContext<Self>); fn discard(&mut self, should_report_inline_completion_event: bool, cx: &mut ModelContext<Self>); fn active_completion_text<'a>( &'a self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &'a AppContext, ) -> Option<CompletionProposal>;} pub trait InlineCompletionProviderHandle { fn is_enabled( &self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &AppContext, ) -> bool; fn refresh( &self, buffer: Model<Buffer>, cursor_position: language::Anchor, debounce: bool, cx: &mut AppContext, ); fn cycle( &self, buffer: Model<Buffer>, cursor_position: language::Anchor, direction: Direction, cx: &mut AppContext, ); fn accept(&self, cx: &mut AppContext); fn discard(&self, should_report_inline_completion_event: bool, cx: &mut AppContext); fn active_completion_text<'a>( &'a self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &'a AppContext, ) -> Option<CompletionProposal>;} impl<T> InlineCompletionProviderHandle for Model<T>where T: InlineCompletionProvider,{ fn is_enabled( &self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &AppContext, ) -> bool { self.read(cx).is_enabled(buffer, cursor_position, cx) } fn refresh( &self, buffer: Model<Buffer>, cursor_position: language::Anchor, debounce: bool, cx: &mut AppContext, ) { self.update(cx, |this, cx| { this.refresh(buffer, cursor_position, debounce, cx) }) } fn cycle( &self, buffer: Model<Buffer>, cursor_position: language::Anchor, direction: Direction, cx: &mut AppContext, ) { self.update(cx, |this, cx| { this.cycle(buffer, cursor_position, direction, cx) }) } fn accept(&self, cx: &mut AppContext) { self.update(cx, |this, cx| this.accept(cx)) } fn discard(&self, should_report_inline_completion_event: bool, cx: &mut AppContext) { self.update(cx, |this, cx| { this.discard(should_report_inline_completion_event, cx) }) } fn active_completion_text<'a>( &'a self, buffer: &Model<Buffer>, cursor_position: language::Anchor, cx: &'a AppContext, ) -> Option<CompletionProposal> { self.read(cx) .active_completion_text(buffer, cursor_position, cx) }}
use crate::Direction;
use gpui::{AppContext, Model, ModelContext};
use language::Buffer;
use std::ops::Range;
use text::{Anchor, Rope};
pub enum InlayProposal {
Hint(Anchor, project::InlayHint),
Suggestion(Anchor, Rope),
}
pub struct CompletionProposal {
pub inlays: Vec<InlayProposal>,
pub text: Rope,
pub delete_range: Option<Range<Anchor>>,
}
pub trait InlineCompletionProvider: 'static + Sized {
fn name() -> &'static str;
fn is_enabled(
&self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &AppContext,
) -> bool;
fn refresh(
&mut self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
debounce: bool,
cx: &mut ModelContext<Self>,
);
fn cycle(
&mut self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
direction: Direction,
cx: &mut ModelContext<Self>,
);
fn accept(&mut self, cx: &mut ModelContext<Self>);
fn discard(&mut self, should_report_inline_completion_event: bool, cx: &mut ModelContext<Self>);
fn active_completion_text<'a>(
&'a self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &'a AppContext,
) -> Option<CompletionProposal>;
}
pub trait InlineCompletionProviderHandle {
fn is_enabled(
&self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &AppContext,
) -> bool;
fn refresh(
&self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
debounce: bool,
cx: &mut AppContext,
);
fn cycle(
&self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
direction: Direction,
cx: &mut AppContext,
);
fn accept(&self, cx: &mut AppContext);
fn discard(&self, should_report_inline_completion_event: bool, cx: &mut AppContext);
fn active_completion_text<'a>(
&'a self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &'a AppContext,
) -> Option<CompletionProposal>;
}
impl<T> InlineCompletionProviderHandle for Model<T>
where
T: InlineCompletionProvider,
{
fn is_enabled(
&self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &AppContext,
) -> bool {
self.read(cx).is_enabled(buffer, cursor_position, cx)
}
fn refresh(
&self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
debounce: bool,
cx: &mut AppContext,
) {
self.update(cx, |this, cx| {
this.refresh(buffer, cursor_position, debounce, cx)
})
}
fn cycle(
&self,
buffer: Model<Buffer>,
cursor_position: language::Anchor,
direction: Direction,
cx: &mut AppContext,
) {
self.update(cx, |this, cx| {
this.cycle(buffer, cursor_position, direction, cx)
})
}
fn accept(&self, cx: &mut AppContext) {
self.update(cx, |this, cx| this.accept(cx))
}
fn discard(&self, should_report_inline_completion_event: bool, cx: &mut AppContext) {
self.update(cx, |this, cx| {
this.discard(should_report_inline_completion_event, cx)
})
}
fn active_completion_text<'a>(
&'a self,
buffer: &Model<Buffer>,
cursor_position: language::Anchor,
cx: &'a AppContext,
) -> Option<CompletionProposal> {
self.read(cx)
.active_completion_text(buffer, cursor_position, cx)
}
}