pub mod running; use dap::client::SessionId;use gpui::{App, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity};use project::Project;use project::debugger::{dap_store::DapStore, session::Session};use project::worktree_store::WorktreeStore;use rpc::proto::{self, PeerId};use running::RunningState;use ui::{Indicator, prelude::*};use workspace::{ FollowableItem, ViewId, Workspace, item::{self, Item},}; use crate::debugger_panel::DebugPanel; pub(crate) enum DebugSessionState { Running(Entity<running::RunningState>),} impl DebugSessionState { pub(crate) fn as_running(&self) -> Option<&Entity<running::RunningState>> { match &self { DebugSessionState::Running(entity) => Some(entity), } }} pub struct DebugSession { remote_id: Option<workspace::ViewId>, mode: DebugSessionState, dap_store: WeakEntity<DapStore>, _debug_panel: WeakEntity<DebugPanel>, _worktree_store: WeakEntity<WorktreeStore>, _workspace: WeakEntity<Workspace>, _subscriptions: [Subscription; 1],} #[derive(Debug)]pub enum DebugPanelItemEvent { Close, Stopped { go_to_stack_frame: bool },} impl DebugSession { pub(crate) fn running( project: Entity<Project>, workspace: WeakEntity<Workspace>, session: Entity<Session>, _debug_panel: WeakEntity<DebugPanel>, window: &mut Window, cx: &mut App, ) -> Entity<Self> { let mode = cx.new(|cx| { RunningState::new( session.clone(), project.clone(), workspace.clone(), window, cx, ) }); cx.new(|cx| Self { _subscriptions: [cx.subscribe(&mode, |_, _, _, cx| { cx.notify(); })], remote_id: None, mode: DebugSessionState::Running(mode), dap_store: project.read(cx).dap_store().downgrade(), _debug_panel, _worktree_store: project.read(cx).worktree_store().downgrade(), _workspace: workspace, }) } pub(crate) fn session_id(&self, cx: &App) -> SessionId { match &self.mode { DebugSessionState::Running(entity) => entity.read(cx).session_id(), } } pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) { match &self.mode { DebugSessionState::Running(state) => state.update(cx, |state, cx| state.shutdown(cx)), } } pub(crate) fn mode(&self) -> &DebugSessionState { &self.mode } pub(crate) fn label(&self, cx: &App) -> String { let session_id = match &self.mode { DebugSessionState::Running(running_state) => running_state.read(cx).session_id(), }; let Ok(Some(session)) = self .dap_store .read_with(cx, |store, _| store.session_by_id(session_id)) else { return "".to_owned(); }; session .read(cx) .as_local() .expect("Remote Debug Sessions are not implemented yet") .label() } pub(crate) fn label_element(&self, cx: &App) -> AnyElement { let label = self.label(cx); let (icon, color) = match &self.mode { DebugSessionState::Running(state) => { if state.read(cx).session().read(cx).is_terminated() { (Some(Indicator::dot().color(Color::Error)), Color::Error) } else { match state.read(cx).thread_status(cx).unwrap_or_default() { project::debugger::session::ThreadStatus::Stopped => ( Some(Indicator::dot().color(Color::Conflict)), Color::Conflict, ), _ => (Some(Indicator::dot().color(Color::Success)), Color::Success), } } } }; h_flex() .gap_2() .when_some(icon, |this, indicator| this.child(indicator)) .justify_between() .child(Label::new(label).color(color)) .into_any_element() }} impl EventEmitter<DebugPanelItemEvent> for DebugSession {} impl Focusable for DebugSession { fn focus_handle(&self, cx: &App) -> FocusHandle { match &self.mode { DebugSessionState::Running(running_state) => running_state.focus_handle(cx), } }} impl Item for DebugSession { type Event = DebugPanelItemEvent;} impl FollowableItem for DebugSession { fn remote_id(&self) -> Option<workspace::ViewId> { self.remote_id } fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option<proto::view::Variant> { None } fn from_state_proto( _workspace: Entity<Workspace>, _remote_id: ViewId, _state: &mut Option<proto::view::Variant>, _window: &mut Window, _cx: &mut App, ) -> Option<gpui::Task<gpui::Result<Entity<Self>>>> { None } fn add_event_to_update_proto( &self, _event: &Self::Event, _update: &mut Option<proto::update_view::Variant>, _window: &Window, _cx: &App, ) -> bool { // update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default())); true } fn apply_update_proto( &mut self, _project: &Entity<project::Project>, _message: proto::update_view::Variant, _window: &mut Window, _cx: &mut Context<Self>, ) -> gpui::Task<gpui::Result<()>> { Task::ready(Ok(())) } fn set_leader_peer_id( &mut self, _leader_peer_id: Option<PeerId>, _window: &mut Window, _cx: &mut Context<Self>, ) { } fn to_follow_event(_event: &Self::Event) -> Option<workspace::item::FollowEvent> { None } fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option<workspace::item::Dedup> { if existing.session_id(cx) == self.session_id(cx) { Some(item::Dedup::KeepExisting) } else { None } } fn is_project_item(&self, _window: &Window, _cx: &App) -> bool { true }} impl Render for DebugSession { fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement { match &self.mode { DebugSessionState::Running(running_state) => { running_state.update(cx, |this, cx| this.render(window, cx).into_any_element()) } } }}
pub mod running;
use dap::client::SessionId;
use gpui::{App, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity};
use project::Project;
use project::debugger::{dap_store::DapStore, session::Session};
use project::worktree_store::WorktreeStore;
use rpc::proto::{self, PeerId};
use running::RunningState;
use ui::{Indicator, prelude::*};
use workspace::{
FollowableItem, ViewId, Workspace,
item::{self, Item},
};
use crate::debugger_panel::DebugPanel;
pub(crate) enum DebugSessionState {
Running(Entity<running::RunningState>),
}
impl DebugSessionState {
pub(crate) fn as_running(&self) -> Option<&Entity<running::RunningState>> {
match &self {
DebugSessionState::Running(entity) => Some(entity),
}
}
}
pub struct DebugSession {
remote_id: Option<workspace::ViewId>,
mode: DebugSessionState,
dap_store: WeakEntity<DapStore>,
_debug_panel: WeakEntity<DebugPanel>,
_worktree_store: WeakEntity<WorktreeStore>,
_workspace: WeakEntity<Workspace>,
_subscriptions: [Subscription; 1],
}
#[derive(Debug)]
pub enum DebugPanelItemEvent {
Close,
Stopped { go_to_stack_frame: bool },
}
impl DebugSession {
pub(crate) fn running(
project: Entity<Project>,
workspace: WeakEntity<Workspace>,
session: Entity<Session>,
_debug_panel: WeakEntity<DebugPanel>,
window: &mut Window,
cx: &mut App,
) -> Entity<Self> {
let mode = cx.new(|cx| {
RunningState::new(
session.clone(),
project.clone(),
workspace.clone(),
window,
cx,
)
});
cx.new(|cx| Self {
_subscriptions: [cx.subscribe(&mode, |_, _, _, cx| {
cx.notify();
})],
remote_id: None,
mode: DebugSessionState::Running(mode),
dap_store: project.read(cx).dap_store().downgrade(),
_debug_panel,
_worktree_store: project.read(cx).worktree_store().downgrade(),
_workspace: workspace,
})
}
pub(crate) fn session_id(&self, cx: &App) -> SessionId {
match &self.mode {
DebugSessionState::Running(entity) => entity.read(cx).session_id(),
}
}
pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {
match &self.mode {
DebugSessionState::Running(state) => state.update(cx, |state, cx| state.shutdown(cx)),
}
}
pub(crate) fn mode(&self) -> &DebugSessionState {
&self.mode
}
pub(crate) fn label(&self, cx: &App) -> String {
let session_id = match &self.mode {
DebugSessionState::Running(running_state) => running_state.read(cx).session_id(),
};
let Ok(Some(session)) = self
.dap_store
.read_with(cx, |store, _| store.session_by_id(session_id))
else {
return "".to_owned();
};
session
.read(cx)
.as_local()
.expect("Remote Debug Sessions are not implemented yet")
.label()
}
pub(crate) fn label_element(&self, cx: &App) -> AnyElement {
let label = self.label(cx);
let (icon, color) = match &self.mode {
DebugSessionState::Running(state) => {
if state.read(cx).session().read(cx).is_terminated() {
(Some(Indicator::dot().color(Color::Error)), Color::Error)
} else {
match state.read(cx).thread_status(cx).unwrap_or_default() {
project::debugger::session::ThreadStatus::Stopped => (
Some(Indicator::dot().color(Color::Conflict)),
Color::Conflict,
),
_ => (Some(Indicator::dot().color(Color::Success)), Color::Success),
}
}
}
};
h_flex()
.gap_2()
.when_some(icon, |this, indicator| this.child(indicator))
.justify_between()
.child(Label::new(label).color(color))
.into_any_element()
}
}
impl EventEmitter<DebugPanelItemEvent> for DebugSession {}
impl Focusable for DebugSession {
fn focus_handle(&self, cx: &App) -> FocusHandle {
match &self.mode {
DebugSessionState::Running(running_state) => running_state.focus_handle(cx),
}
}
}
impl Item for DebugSession {
type Event = DebugPanelItemEvent;
}
impl FollowableItem for DebugSession {
fn remote_id(&self) -> Option<workspace::ViewId> {
self.remote_id
}
fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option<proto::view::Variant> {
None
}
fn from_state_proto(
_workspace: Entity<Workspace>,
_remote_id: ViewId,
_state: &mut Option<proto::view::Variant>,
_window: &mut Window,
_cx: &mut App,
) -> Option<gpui::Task<gpui::Result<Entity<Self>>>> {
None
}
fn add_event_to_update_proto(
&self,
_event: &Self::Event,
_update: &mut Option<proto::update_view::Variant>,
_window: &Window,
_cx: &App,
) -> bool {
// update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default()));
true
}
fn apply_update_proto(
&mut self,
_project: &Entity<project::Project>,
_message: proto::update_view::Variant,
_window: &mut Window,
_cx: &mut Context<Self>,
) -> gpui::Task<gpui::Result<()>> {
Task::ready(Ok(()))
}
fn set_leader_peer_id(
&mut self,
_leader_peer_id: Option<PeerId>,
_window: &mut Window,
_cx: &mut Context<Self>,
) {
}
fn to_follow_event(_event: &Self::Event) -> Option<workspace::item::FollowEvent> {
None
}
fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option<workspace::item::Dedup> {
if existing.session_id(cx) == self.session_id(cx) {
Some(item::Dedup::KeepExisting)
} else {
None
}
}
fn is_project_item(&self, _window: &Window, _cx: &App) -> bool {
true
}
}
impl Render for DebugSession {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
match &self.mode {
DebugSessionState::Running(running_state) => {
running_state.update(cx, |this, cx| this.render(window, cx).into_any_element())
}
}
}
}