1144 lines · 42.4 KB · Rust
RawDownload
use gpui::{    AnyElement, AnyView, ClickEvent, ElementId, Hsla, IntoElement, Styled, Window, div, hsla,    prelude::*,};use std::{rc::Rc, sync::Arc}; use crate::utils::is_light;use crate::{Color, Icon, IconName, ToggleState, Tooltip};use crate::{ElevationIndex, KeyBinding, prelude::*}; // TODO: Checkbox, CheckboxWithLabel, and Switch could all be// restructured to use a ToggleLike, similar to Button/Buttonlike, Label/Labellike /// Creates a new checkbox.pub fn checkbox(id: impl Into<ElementId>, toggle_state: ToggleState) -> Checkbox {    Checkbox::new(id, toggle_state)} /// Creates a new switch.pub fn switch(id: impl Into<ElementId>, toggle_state: ToggleState) -> Switch {    Switch::new(id, toggle_state)} /// The visual style of a toggle.#[derive(Debug, Default, Clone, PartialEq, Eq)]pub enum ToggleStyle {    /// Toggle has a transparent background    #[default]    Ghost,    /// Toggle has a filled background based on the    /// elevation index of the parent container    ElevationBased(ElevationIndex),    /// A custom style using a color to tint the toggle    Custom(Hsla),} /// # Checkbox////// Checkboxes are used for multiple choices, not for mutually exclusive choices./// Each checkbox works independently from other checkboxes in the list,/// therefore checking an additional box does not affect any other selections.#[derive(IntoElement, RegisterComponent)]pub struct Checkbox {    id: ElementId,    toggle_state: ToggleState,    disabled: bool,    placeholder: bool,    on_click: Option<Box<dyn Fn(&ToggleState, &ClickEvent, &mut Window, &mut App) + 'static>>,    filled: bool,    style: ToggleStyle,    tooltip: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyView>>,    label: Option<SharedString>,} impl Checkbox {    /// Creates a new [`Checkbox`].    pub fn new(id: impl Into<ElementId>, checked: ToggleState) -> Self {        Self {            id: id.into(),            toggle_state: checked,            disabled: false,            on_click: None,            filled: false,            style: ToggleStyle::default(),            tooltip: None,            label: None,            placeholder: false,        }    }     /// Sets the disabled state of the [`Checkbox`].    pub fn disabled(mut self, disabled: bool) -> Self {        self.disabled = disabled;        self    }     /// Sets the disabled state of the [`Checkbox`].    pub fn placeholder(mut self, placeholder: bool) -> Self {        self.placeholder = placeholder;        self    }     /// Binds a handler to the [`Checkbox`] that will be called when clicked.    pub fn on_click(        mut self,        handler: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,    ) -> Self {        self.on_click = Some(Box::new(move |state, _, window, cx| {            handler(state, window, cx)        }));        self    }     pub fn on_click_ext(        mut self,        handler: impl Fn(&ToggleState, &ClickEvent, &mut Window, &mut App) + 'static,    ) -> Self {        self.on_click = Some(Box::new(handler));        self    }     /// Sets the `fill` setting of the checkbox, indicating whether it should be filled.    pub fn fill(mut self) -> Self {        self.filled = true;        self    }     /// Sets the style of the checkbox using the specified [`ToggleStyle`].    pub fn style(mut self, style: ToggleStyle) -> Self {        self.style = style;        self    }     /// Match the style of the checkbox to the current elevation using [`ToggleStyle::ElevationBased`].    pub fn elevation(mut self, elevation: ElevationIndex) -> Self {        self.style = ToggleStyle::ElevationBased(elevation);        self    }     /// Sets the tooltip for the checkbox.    pub fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {        self.tooltip = Some(Box::new(tooltip));        self    }     /// Set the label for the checkbox.    pub fn label(mut self, label: impl Into<SharedString>) -> Self {        self.label = Some(label.into());        self    }} impl Checkbox {    fn bg_color(&self, cx: &App) -> Hsla {        let style = self.style.clone();        match (style, self.filled) {            (ToggleStyle::Ghost, false) => cx.theme().colors().ghost_element_background,            (ToggleStyle::Ghost, true) => cx.theme().colors().element_background,            (ToggleStyle::ElevationBased(_), false) => gpui::transparent_black(),            (ToggleStyle::ElevationBased(elevation), true) => elevation.darker_bg(cx),            (ToggleStyle::Custom(_), false) => gpui::transparent_black(),            (ToggleStyle::Custom(color), true) => color.opacity(0.2),        }    }     fn border_color(&self, cx: &App) -> Hsla {        if self.disabled {            return cx.theme().colors().border_variant;        }         match self.style.clone() {            ToggleStyle::Ghost => cx.theme().colors().border,            ToggleStyle::ElevationBased(_) => cx.theme().colors().border,            ToggleStyle::Custom(color) => color.opacity(0.3),        }    }     /// container size    pub fn container_size() -> Pixels {        px(20.0)    }} impl RenderOnce for Checkbox {    fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {        let group_id = format!("checkbox_group_{:?}", self.id);        let color = if self.disabled {            Color::Disabled        } else {            Color::Selected        };        let icon = match self.toggle_state {            ToggleState::Selected => {                if self.placeholder {                    None                } else {                    Some(                        Icon::new(IconName::Check)                            .size(IconSize::Small)                            .color(color),                    )                }            }            ToggleState::Indeterminate => {                Some(Icon::new(IconName::Dash).size(IconSize::Small).color(color))            }            ToggleState::Unselected => None,        };         let bg_color = self.bg_color(cx);        let border_color = self.border_color(cx);        let hover_border_color = border_color.alpha(0.7);         let size = Self::container_size();         let checkbox = h_flex()            .id(self.id.clone())            .justify_center()            .items_center()            .size(size)            .group(group_id.clone())            .child(                div()                    .flex()                    .flex_none()                    .justify_center()                    .items_center()                    .m_1()                    .size_4()                    .rounded_xs()                    .bg(bg_color)                    .border_1()                    .border_color(border_color)                    .when(self.disabled, |this| this.cursor_not_allowed())                    .when(self.disabled, |this| {                        this.bg(cx.theme().colors().element_disabled.opacity(0.6))                    })                    .when(!self.disabled, |this| {                        this.group_hover(group_id.clone(), |el| el.border_color(hover_border_color))                    })                    .when(self.placeholder, |this| {                        this.child(                            div()                                .flex_none()                                .rounded_full()                                .bg(color.color(cx).alpha(0.5))                                .size(px(4.)),                        )                    })                    .children(icon),            );         h_flex()            .id(self.id)            .gap(DynamicSpacing::Base06.rems(cx))            .child(checkbox)            .when_some(                self.on_click.filter(|_| !self.disabled),                |this, on_click| {                    this.on_click(move |click, window, cx| {                        on_click(&self.toggle_state.inverse(), click, window, cx)                    })                },            )            // TODO: Allow label size to be different from default.            // TODO: Allow label color to be different from muted.            .when_some(self.label, |this, label| {                this.child(Label::new(label).color(Color::Muted))            })            .when_some(self.tooltip, |this, tooltip| {                this.tooltip(move |window, cx| tooltip(window, cx))            })    }} /// A [`Checkbox`] that has a [`Label`].#[derive(IntoElement, RegisterComponent)]pub struct CheckboxWithLabel {    id: ElementId,    label: Label,    checked: ToggleState,    on_click: Arc<dyn Fn(&ToggleState, &mut Window, &mut App) + 'static>,    filled: bool,    style: ToggleStyle,    checkbox_position: IconPosition,} // TODO: Remove `CheckboxWithLabel` now that `label` is a method of `Checkbox`.impl CheckboxWithLabel {    /// Creates a checkbox with an attached label.    pub fn new(        id: impl Into<ElementId>,        label: Label,        checked: ToggleState,        on_click: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,    ) -> Self {        Self {            id: id.into(),            label,            checked,            on_click: Arc::new(on_click),            filled: false,            style: ToggleStyle::default(),            checkbox_position: IconPosition::Start,        }    }     /// Sets the style of the checkbox using the specified [`ToggleStyle`].    pub fn style(mut self, style: ToggleStyle) -> Self {        self.style = style;        self    }     /// Match the style of the checkbox to the current elevation using [`ToggleStyle::ElevationBased`].    pub fn elevation(mut self, elevation: ElevationIndex) -> Self {        self.style = ToggleStyle::ElevationBased(elevation);        self    }     /// Sets the `fill` setting of the checkbox, indicating whether it should be filled.    pub fn fill(mut self) -> Self {        self.filled = true;        self    }     pub fn checkbox_position(mut self, position: IconPosition) -> Self {        self.checkbox_position = position;        self    }} impl RenderOnce for CheckboxWithLabel {    fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {        h_flex()            .gap(DynamicSpacing::Base08.rems(cx))            .when(self.checkbox_position == IconPosition::Start, |this| {                this.child(                    Checkbox::new(self.id.clone(), self.checked)                        .style(self.style.clone())                        .when(self.filled, Checkbox::fill)                        .on_click({                            let on_click = self.on_click.clone();                            move |checked, window, cx| {                                (on_click)(checked, window, cx);                            }                        }),                )            })            .child(                div()                    .id(SharedString::from(format!("{}-label", self.id)))                    .on_click({                        let on_click = self.on_click.clone();                        move |_event, window, cx| {                            (on_click)(&self.checked.inverse(), window, cx);                        }                    })                    .child(self.label),            )            .when(self.checkbox_position == IconPosition::End, |this| {                this.child(                    Checkbox::new(self.id.clone(), self.checked)                        .style(self.style)                        .when(self.filled, Checkbox::fill)                        .on_click(move |checked, window, cx| {                            (self.on_click)(checked, window, cx);                        }),                )            })    }} /// Defines the color for a switch component.#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]pub enum SwitchColor {    #[default]    Default,    Accent,    Error,    Warning,    Success,    Custom(Hsla),} impl SwitchColor {    fn get_colors(&self, is_on: bool, cx: &App) -> (Hsla, Hsla) {        if !is_on {            return (                cx.theme().colors().element_disabled,                cx.theme().colors().border,            );        }         match self {            SwitchColor::Default => {                let colors = cx.theme().colors();                let base_color = colors.text;                let bg_color = colors.element_background.blend(base_color.opacity(0.08));                (bg_color, colors.border_variant)            }            SwitchColor::Accent => {                let status = cx.theme().status();                (status.info.opacity(0.4), status.info.opacity(0.2))            }            SwitchColor::Error => {                let status = cx.theme().status();                (status.error.opacity(0.4), status.error.opacity(0.2))            }            SwitchColor::Warning => {                let status = cx.theme().status();                (status.warning.opacity(0.4), status.warning.opacity(0.2))            }            SwitchColor::Success => {                let status = cx.theme().status();                (status.success.opacity(0.4), status.success.opacity(0.2))            }            SwitchColor::Custom(color) => (*color, color.opacity(0.6)),        }    }} impl From<SwitchColor> for Color {    fn from(color: SwitchColor) -> Self {        match color {            SwitchColor::Default => Color::Default,            SwitchColor::Accent => Color::Accent,            SwitchColor::Error => Color::Error,            SwitchColor::Warning => Color::Warning,            SwitchColor::Success => Color::Success,            SwitchColor::Custom(_) => Color::Default,        }    }} /// # Switch////// Switches are used to represent opposite states, such as enabled or disabled.#[derive(IntoElement, RegisterComponent)]pub struct Switch {    id: ElementId,    toggle_state: ToggleState,    disabled: bool,    on_click: Option<Rc<dyn Fn(&ToggleState, &mut Window, &mut App) + 'static>>,    label: Option<SharedString>,    key_binding: Option<KeyBinding>,    color: SwitchColor,    tab_index: Option<isize>,} impl Switch {    /// Creates a new [`Switch`].    pub fn new(id: impl Into<ElementId>, state: ToggleState) -> Self {        Self {            id: id.into(),            toggle_state: state,            disabled: false,            on_click: None,            label: None,            key_binding: None,            color: SwitchColor::default(),            tab_index: None,        }    }     /// Sets the color of the switch using the specified [`SwitchColor`].    pub fn color(mut self, color: SwitchColor) -> Self {        self.color = color;        self    }     /// Sets the disabled state of the [`Switch`].    pub fn disabled(mut self, disabled: bool) -> Self {        self.disabled = disabled;        self    }     /// Binds a handler to the [`Switch`] that will be called when clicked.    pub fn on_click(        mut self,        handler: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,    ) -> Self {        self.on_click = Some(Rc::new(handler));        self    }     /// Sets the label of the [`Switch`].    pub fn label(mut self, label: impl Into<SharedString>) -> Self {        self.label = Some(label.into());        self    }     /// Display the keybinding that triggers the switch action.    pub fn key_binding(mut self, key_binding: impl Into<Option<KeyBinding>>) -> Self {        self.key_binding = key_binding.into();        self    }     pub fn tab_index(mut self, tab_index: impl Into<isize>) -> Self {        self.tab_index = Some(tab_index.into());        self    }} impl RenderOnce for Switch {    fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {        let is_on = self.toggle_state == ToggleState::Selected;        let adjust_ratio = if is_light(cx) { 1.5 } else { 1.0 };         let base_color = cx.theme().colors().text;        let thumb_color = base_color;        let (bg_color, border_color) = self.color.get_colors(is_on, cx);         let bg_hover_color = if is_on {            bg_color.blend(base_color.opacity(0.16 * adjust_ratio))        } else {            bg_color.blend(base_color.opacity(0.05 * adjust_ratio))        };         let thumb_opacity = match (is_on, self.disabled) {            (_, true) => 0.2,

Lines 1–500 of 1144.