use gpui::{ClickEvent, CursorStyle, WindowContext}; /// A trait for elements that can be clicked. Enables the use of the `on_click` method.pub trait Clickable { /// Sets the click handler that will fire whenever the element is clicked. fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self; /// Sets the cursor style when hovering over the element. fn cursor_style(self, cursor_style: CursorStyle) -> Self;}use gpui::{ClickEvent, CursorStyle, WindowContext};
/// A trait for elements that can be clicked. Enables the use of the `on_click` method.
pub trait Clickable {
/// Sets the click handler that will fire whenever the element is clicked.
fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self;
/// Sets the cursor style when hovering over the element.
fn cursor_style(self, cursor_style: CursorStyle) -> Self;
}